Garry's Mod

Garry's Mod

Fair Fight Script (EZ Bosses)
82 Comments
Endy 5 Jun @ 8:32pm 
I really wish there was a way to configurel how much damage do the enemies receive from non explosive weapons
Overwatch 8 Mar @ 2:44pm 
Npcs can kill them?
xXBigUraniumFartsXx 8 Jan @ 6:50pm 
i can kill striders finally
deltarune inflation guy 6 Jan @ 3:06pm 
does this work on ceiling turrets
PROTAL 4 Jan @ 7:36am 
thank u
NextKurome76TheSoldier  [author] 12 Sep, 2024 @ 12:50pm 
the rare games are the best games
me so 👽👽👽 12 Sep, 2024 @ 12:43pm 
you can kill apc's with the airboat gun, and if someone make's the airboat gun a sepret weapon, this might be useless, aswell as any other addon's that have the same point as this, oh and i sometime's have spelling issue's, but still, i would recommend this addon.
Kiddley 24 Aug, 2024 @ 11:10am 
Should be fixed, sorry about that. I don't know why automated content analysis took so long. :P
NextKurome76TheSoldier  [author] 24 Aug, 2024 @ 7:27am 
Link is dead
Kiddley 23 Aug, 2024 @ 10:23pm 
Howdy, I remade your addon with support for the Hunter Chopper and Gunship, along with some cool variables.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3315790344

Just thought you or anyone else interested in this mod would like to know.
kanadianborn 2 Aug, 2024 @ 5:50pm 
nice script always hated how fighting certain enemies required you to be locked to certain weapons but if i have one question is why floor turrets fall through the map when killed?
NextKurome76TheSoldier  [author] 15 Apr, 2024 @ 8:39am 
you could try lowering it, see if anything changes
Ethan Oliver Ralph 15 Apr, 2024 @ 8:36am 
yes, i checked my config and it is 50. i don't know whats causing the issue
Ethan Oliver Ralph 15 Apr, 2024 @ 7:58am 
i wish technology had standards
NextKurome76TheSoldier  [author] 15 Apr, 2024 @ 7:54am 
check if your config has sk_combine_s_health 50
NextKurome76TheSoldier  [author] 15 Apr, 2024 @ 7:53am 
they are still 50 for me, it doesn't mess with combines
Ethan Oliver Ralph 15 Apr, 2024 @ 7:44am 
is this the fucking mod that's making my combine soldiers have 200 hp??
NextKurome76TheSoldier  [author] 7 Oct, 2023 @ 8:22am 
nope
Lunelle 7 Oct, 2023 @ 8:08am 
do attack helicopters and dropships / gunships work yet?
stilldecidingnewthings 9 Jul, 2023 @ 2:47pm 
did or dead
AntlionSoldier344 5 May, 2023 @ 3:23pm 
how enable
Whiskers 25 Apr, 2023 @ 9:29am 
is there a command or way to make the strider the only one able to be damaged by bullets and not dropship containers turrets etc...
Overwatch 22 Apr, 2023 @ 2:02pm 
rebel npcs not shooting to rollermines they just watching rollermines but rollermines attacking them
TexasOmertosa 18 Mar, 2023 @ 7:29am 
just idea
NextKurome76TheSoldier  [author] 17 Mar, 2023 @ 6:04am 
because they can only die to explosions, they physically can not be hit with bullets
TexasOmertosa 17 Mar, 2023 @ 5:40am 
So why not try making it easier to kill combine snipers?
Whiskers 15 Mar, 2023 @ 10:53am 
the strider in the mod is broken but the soldiers and metropolice are good
Whiskers 15 Mar, 2023 @ 10:51am 
true true
NextKurome76TheSoldier  [author] 14 Mar, 2023 @ 11:23pm 
you get crashes and errors left and right, take his gore mod as example or global npc spawner
NextKurome76TheSoldier  [author] 14 Mar, 2023 @ 11:23pm 
ngl zippys stuff is always flawed
Whiskers 14 Mar, 2023 @ 8:42pm 
its called zippys combine npcs and are under vj base
Whiskers 14 Mar, 2023 @ 8:41pm 
i found a addon that has a damageble gunship/hunter chopper
NextKurome76TheSoldier  [author] 13 Mar, 2023 @ 11:17pm 
sniper cant physically be hit
TexasOmertosa 13 Mar, 2023 @ 9:43pm 
Can I kill the sniper in the same way?
Whiskers 5 Mar, 2023 @ 6:27pm 
!*
Whiskers 5 Mar, 2023 @ 6:27pm 
alright that stinks thanks for responding. thank you?
NextKurome76TheSoldier  [author] 5 Mar, 2023 @ 12:49am 
thier damage detection works different and traces cannot identify a helicopter from a phys_bone_follower unless i were to use an explosion everywhere. Also i bet you just said it due necrovideos's video
Ivan Vlad Vodka 4 Mar, 2023 @ 1:57pm 
Would it be possible to make Gunships and Choppers damagable to?
Darkness 22 Feb, 2023 @ 9:44am 
RULES OF NATURE
Whiskers 12 Feb, 2023 @ 7:09pm 
are you going to make gunships/ hunter choppers killed with bullets? or if there is one can you give me a link? Thanks!
LOL DUDE 24 Jan, 2023 @ 6:00pm 
Nice script! Reminds me of how Khnums in Serious Sam 3: BFE were immune to non-explosives, but Serious Sam Fusion made it so they can take damage from any source.
I feel like Rollermines and Turrets aren't as resilient with this mod as you'd expect, though.
NextKurome76TheSoldier  [author] 10 Jan, 2023 @ 1:13am 
You cant really hit them since they dont have a hitbox, blast damage is the only viable solution
Taberone 9 Jan, 2023 @ 11:30pm 
Can you make combine snipers killable without needing explosives
Sunny 14 Dec, 2022 @ 4:25pm 
Now I'm curious to try this but idk this QoL addon is make the listed NPCs are balanced or nerfed
TheEnterprise 7 Dec, 2022 @ 11:59pm 
Dang! imagine if this were real!
NextKurome76TheSoldier  [author] 9 Oct, 2022 @ 2:45am 
i think ive done all the others
Destroyer_Jayy 8 Oct, 2022 @ 9:14pm 
are you gonna add the other npcs as killable
NextKurome76TheSoldier  [author] 1 Oct, 2022 @ 12:50am 
its because it actually subtracts the health instead of modifying incoming damage
NextKurome76TheSoldier  [author] 28 Apr, 2022 @ 10:00am 
decompile the addon and change the ScaleDamage variable
SaltSage 27 Apr, 2022 @ 1:54pm 
Is there a way where i can make reduced bullet damage towards them but it still does bullet damage?