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honest it would be nice to be able to have the ability to make it where if a shield backpack is equipped then you can't equip a shield belt, tho I guess some armors do have shields on them too....
For your consideration, Eccentric Tech - Spacer Furniture has systems for automated repair of weapons and apparel including shield belts, even while they're still being worn.
i think the concern here is that the standard shield belts have a designation {that you also get a notification of a ranged pawn with a shield} that causes the ranged pawns to not equip it by default. the phased and layered shield belts do not have this designation and ranged pawns get stupid and equip the belts.
"NOTE: The shield indicator UI for Eccentric Tech shows shield strength in actual HP values. The numbers shown may look lower than vanilla shield belts, but vanilla shield belts lose 3.3% strength for each point of damage taken."
i.e.: A 50 point phased shield has the equivalent strength of a 150 point vanilla shield belt.
Or is the core required just for the shield to function?
Basically looking around for a simple personal shield mod, but without any extra features.
Expected behavior: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2973430143
Your mod's gizmos: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2973430275
Notably, vanilla shield's gizmo is being correctly inserted into the grid and behaves as expected.
Could you please research if it's possible to make shields' gizmos compatible with Scrollable Gizmos ?
Apparently the mod draws its gizmos in a fixed position on the screen, which conflicts with Scrollable Gizmos' dynamic layout
The Layered Shield Belt is essentially like having multiple 10-hp shields, yes. And since all shield belts in RimWorld will "shield gate" or fully absorb any attack that breaks them, this means that LSB wearers can more easily tank extremely powerful hits such as those from rockets and sniper rifles.
Also, the Layered Shield Belt. Does it have a bunch of 1 HP shields, effectively? From the description, it sounds like any attack will break a single layer, but no damage will go through.
https://gist.github.com/36fbc0d6bebda5160029e2af094fa308
Apparently a completely drained shield is treated like a vanilla shield by the game, so you can't use ranged weapons for whatever reason.