Conquest of Elysium 5

Conquest of Elysium 5

Touhou mod
16 Comments
Flaming Cat 31 Mar, 2024 @ 5:36pm 
It may be valuable to give gensokyans diseaseres so that a horror wandering onto the ancient temple doesn't doom a melee combatant to die. alternatively they could be given recuperation so that all of their afflictions heal given enough time.
nemid  [author] 16 Sep, 2021 @ 12:18pm 
Cirno's promotion costs were a bug, they were one step lower than they should have been. fixed.

I might add descriptions some other time, but I'm not quite sure what to put for unit descriptions. Maybe I'll just copy the touhou wiki.
TheCondor 15 Sep, 2021 @ 10:51pm 
Other balance notes: Chirno is way too cheap. Only costing 90 gems for an immortal army slaying hero. Just the immortal stat alone should bump up the costs of her level ups, I see no reason for her to be the cheapest to max hero.
TheCondor 15 Sep, 2021 @ 2:13pm 
Hmm, I might be wrong. I check now and it says only 50, but I swear she was sitting in the middle of multiple fire explosions and not taking any damage. Anyways, her dolls still suffer from the fact that they have no fire resist and in general unless you want to, and honestly I would prefer if the dolls had no fire explosion so you can make use all the ones you can make, but I understand if you want to keep it that way.

One thing I wanted to ask is if you would mind if I worked up descriptions for all of the units and spells that don't currently have one. I get mad whenever I right click a spell and see 'No description' or whenever I see units that have no flavor text.
nemid  [author] 15 Sep, 2021 @ 9:33am 
Strange, on the files they both have fireres 50. Maybe you looked at her base form after she cast fire resistance or something? There's a ritual to give your army temporary fire resistance, too. In any case, I'll increase her second level form's fireres to 100% in the next update.

I wish the fire explosion's aoe could be affected, but it seems only the damage can.
TheCondor 14 Sep, 2021 @ 10:45pm 
The doll maker is strange. Her base form has 150 fire resist, which makes sense since she is spaming out fire explosion dolls... however when she hits level 2 'Girl of Death', she go down to only 50 fire resist, meaning that she is at greak risk of dieing to her own doll spam.

Dolls in general just aren't good to mass either, as they all have fire explosion without having fire resist, so quite often you will have one die and cause a chain reaction, wiping out half your army (and heavily injuring any commanders you have). Litterally you can not put her with any other units as she often time does more damage to your own units then you would have taken without her in. Honestly she would probably be better if dolls come with fire resist or they lose their fire explosion ability.
nemid  [author] 13 Sep, 2021 @ 2:11pm 
I'm really not sure what's going on with Youmu. She has spellweaponbonus, like all the others, which means she should always cast, even when in meele, in addition to her normal attacks. But for some reason she sometimes just... doesn't? I'll try giving her (and maybe some other frontliners too) combat casting later. Thanks for the feedback!
R4ampage 13 Sep, 2021 @ 1:54pm 
Nice quick response! Actually 1 more thing I would say some Characters I think would benefit of starting or getting Combat-Casting (or whatever it's called) at some point, I think Youmu should have it at least from the beginning so she doesn't have to decide to cast or Hit things and can do her buffing still while fighting increasing her Survivability at the front as well. Starting my Second run rn with some different settings, again looking forward to what this mod is gonna be like in the future! :steamthumbsup:
nemid  [author] 13 Sep, 2021 @ 12:26pm 
Oops, I forgot to change Sanae's rituals from sacrifices to relics. Should be fixed now. Sakuya now gets evasion earlier, and Remilia and Mokou get regeneration earlier.
R4ampage 13 Sep, 2021 @ 12:03pm 
Actually in hindsight since this Faction doesn't have Backline units (besides the Characters) being in MIdrank doesn't make sence since there is no "middle rank" lol, so nevermind that.
R4ampage 13 Sep, 2021 @ 11:56am 
-I think certain characters need some extra abilities that they definitely should have base for Survival since they are Frontline Characters for example Remilia I think should have Regeneration or Immortality and Mokou should also have Regen. (Both to increase their Early Survivability and also because it's thematic.) And Sakuya and Aya are also very difficult to keep alive so maybe giving them something for survival would have them as well. Most of them I could only field properly after investing a lot of resources so they don't immediatly die at the front running in first including Items.

-Some of the Characters might prefer/benefit more to be in the middle rank instead of the Back or Front. I think Reisen and Reimu for example so they are earlier in range for their stuff and they also both have the ability to survive it I think.

Other wise I think this Mod is already very much Playable like you said and pretty good as well!
R4ampage 13 Sep, 2021 @ 11:55am 
Oho! Played a very long game yesterday with the Mod enabled and towards the very end got Mokou as well compleating the collection, very fun mod! Looking forward to you adding/improving much more, always happy to see good Touhou Mods in my games! :D

If I can give some Feedback:
-Sanae needs Sacrifices to Upgrade her through Rituals and Recruiting her didn't unlock the Resource type for me, I had to wait for Yukari or Remila to start getting that Resource.
nemid  [author] 13 Sep, 2021 @ 6:08am 
Currently there is Reimu, Marisa, Sanae, Sakuya, Youmu, Reisen, Cirno, Aya, Remilia, Yuyuko, Yukari and Mokou
R4ampage 12 Sep, 2021 @ 11:46pm 
How many Characters are in it atm? I can't tell if I have bad luck or not getting Marisa a dozen times, I saw aya once and then never again so I feel like I might just have bad luck lol.
nemid  [author] 5 Sep, 2021 @ 7:15pm 
Sometimes I forget to add descriptions when uploading my mod after a long time of working on it. Oops.

Latest update adds basic descriptions to all the rituals (there are a couple of rituals that are taken from other classes with the copyritual command: i'm not sure if those have their descriptions taken as well, but I've left them without explicit descriptions for now). Also removed a ritual that wasn't working properly.
Endovior 5 Sep, 2021 @ 4:21pm 
Gave it a shot. The crappy immortal line troops thing is kind of interesting, as is eventually getting access to all the resources. Unfortunately, the lack of ritual descriptions makes gameplay a matter of trial and error. Please prioritise getting at least basic ritual description in; they're a huge quality of life improvement.