Kenshi
Bugfix: Restored Honor - Personality Fix
18 Comments
ARS2000 7 Feb @ 8:17am 
Okay so ignore the comment written below, I managed to find it!

The mistake I kept doing was opening the save file, when I really just had to open the major file (rebirth), and check the Characters category. There it was, Honorable personality, that...could not be Honorable. Like, actual "what the fuck" moment
ARS2000 7 Feb @ 8:04am 
Greetings, I am someone who wants to activate that personality, but I have trouble just trying to FIND the damn thing even with tutorials, especially when what I see on screen when I follow the instructions doesn't match what I'm seeing.

Is it possible to recieve a step by step guide here on it?
Ketra 12 Apr, 2024 @ 7:36am 
Thanks to both of you for the info :)

<3
spacefiddle  [author] 12 Apr, 2024 @ 3:12am 
I'm curious as to why they never fixed it, but i guess at this point they're not really looking at K1 bugs as they work on K2. Moving to Unreal 5 must have taken a lot of the team's time.

Vera is correct - the bug is that "Honorable" personality had Honorable as "never allowed for this character" -_- WAH wah. Its game impact was probably not huge, but it would affect what lines a character might choose to use in combat, to the player, etc. and so the Honorable personality lines would've been locked out for everyone.
Veradespectum 11 Apr, 2024 @ 3:06am 
So I looked at the FCS, and it isn't actually that complicated. It just simply changed that "PT_HONORABLE" Tags wasn't in the "never tag" section. Basically you can use this in this current updated version of Kenshi
Babaloo321 3 Apr, 2024 @ 11:10pm 
I'd like to know, as well.
Ketra 13 Mar, 2024 @ 10:40am 
Anyone know if this still works as of now?
Soulcast 11 Mar, 2024 @ 8:11pm 
since kenshi has been updated and 1.0.55 is not only "stable" but also not even the newest version of stable anymore, is this mod usable without any version changing tomfoolery?
GE0 25 Nov, 2023 @ 8:56pm 
@Aitee Bahgyoo Yes, the issue was never fixed in Vanilla Kenshi.
Aitee Bahgyoo 20 Sep, 2023 @ 6:24pm 
does this still work?
cityzen38 15 Aug, 2023 @ 12:17pm 
@ephemeraltoast did this require the experimental version that’s mentioned in the description?
ephemeraltoast 14 Aug, 2023 @ 5:21pm 
Seems to work well. I recruited an Honorable random in a bar (identified by his opening patter about how I should beware of the crooked guards) and he says stuff in combat that I've never seen previously, like "You saved my life. I won't let you die."
GE0 24 Nov, 2021 @ 5:53pm 
Okay, no worries. Thank you for the response.
spacefiddle  [author] 24 Nov, 2021 @ 5:34pm 
Hello Geofz,

Thank you for your interest, but I'm afraid not. As a rule I do not allow my mods in compilations, megapacks, third-party tools, etc. as I can no longer support them properly and do not want multiple versions floating around, especially when the enduser then comes to me for help and there's nothing I can do for them.
GE0 24 Nov, 2021 @ 4:51pm 
Hello spacefiddle,

I have been working an a compilation of bug fixes for Kenshi, and I was wondering if I may add this mod to that compilation? All credit for the original fix would go towards you of course.
spacefiddle  [author] 8 Sep, 2021 @ 12:19am 
Sorry - just recently learned that the modding tool no longer works for previous versions of Kenshi - and I made this one under the Experimental branch, 1.0.55 - and Steam doesn't let you upload multiple versions of the same thing. You'd have to update to the latest version to use this mod (or any other mod made on 1.0.55), and I would have to downgrade my Kenshi install to make new versions for 1.0.54 and then overwrite everything :(

hopefully 1.0.55 will be moved to stable Soon(tm)
Great Fox Nagato 7 Sep, 2021 @ 10:30pm 
The mod claims that it's missing dependency "cefiddle\" and references "c" as a missing mod
Vanaukas 5 Sep, 2021 @ 9:57am 
" I tried reporting it as a bug but it seems we're done getting K1 updates now"

That's not true at all, experimental branch keeps getting updated and some very important update still needs to be added to the stable branch (the possibility to see cities at distance). It's slower than ever, but the game still it's being updated.

In any case, this is a good idea, gonna check it out.