XCOM 2
[WOTC] Modular ADVENT Cosmetics
64 Comments
Daddy Takeda 8 Jul @ 5:39am 
Daddy Takeda 8 Jul @ 5:29am 
Is there a mod that only adds the Chosen parts and not the rest? Or do you plan to adding the same Chosen parts one day? Thanks for your reply, I appreciate you taking the time. :KneelingBow:
SentySent  [author] 8 Jul @ 5:27am 
@Daddt Takeda
Most of it, but mine does not have the Avatar and Chosen Warlock's body parts.
Daddy Takeda 7 Jul @ 9:47pm 
Just to be sure, does this mod make the following one obsolete? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1128268711
BattedBook5 12 Apr @ 9:53am 
To add to my previous comment. The capes randomly fixed themselves out of nowhere. I don't know what happened. I didn't install any other mods or touch anything. Weird. Still an amazing mod. :steamthumbsup:
BattedBook5 8 Apr @ 12:19pm 
I think Unrestricted Customization Redux breaks the capes and makes them detached from the body. Otherwise amazing mod.
SentySent  [author] 11 Dec, 2024 @ 8:02am 
@chaseufc79
You might want to use this mod to fix your issue.
chaseufc79 10 Dec, 2024 @ 2:06pm 
Noticed that when you equip resistance warrior kevlar armor, there is no option for "bare arms" and the like so once you equip a cosmetic piece (intentional or accidental in my case), it's pretty much permanent. Any chance that can be fixed?
Regardless, very much enjoy the mod. Use it for my operatives that have the history of hunting aliens for sport.
sozcaps 14 Nov, 2024 @ 2:02pm 
This mod RULES
SentySent  [author] 16 Jun, 2024 @ 11:11pm 
@Darkkos6
It is preferable to use Alternative Mod Launcher to manage mods and launch the game, Firaxis/ 2K Launcher is not ideal and tends to have issues.
Darkkos6 16 Jun, 2024 @ 1:32pm 
thank you for your suggestion it worked and i was using the game's mod launcher
SentySent  [author] 16 Jun, 2024 @ 1:33am 
@Darkkos6
Maybe try resubscribe this mod to fix the issue on your end. And which mod launcher are you using currently?
Darkkos6 15 Jun, 2024 @ 12:02pm 
both none of my soldiers (the new ones i recruit or the bunch i started with) have the cosmetics and when i customize my soldiers there isnt any advent body parts except like i said in my previous post the helmets if you could tell me the steps to activate the mod i would appreciate it
SentySent  [author] 10 Jun, 2024 @ 5:16am 
@Darkkos6
Like your soldiers aren't generated with the cosmetics or you can't select the body parts?
Darkkos6 10 Jun, 2024 @ 12:07am 
hey there this is probably me being quite inexpirienced with mods in general but the armor doesnt appear for me except for the helmet is there something i have to do first? can anyone help me?
jovieandzack66 13 Aug, 2023 @ 6:01am 
@SentrySent so the nmTorsoDeco didn't work, the only place that the deco appears is in the GenericBodyPartArchetypes. I'm assuming the GenericBodyPartArchetypes has a different color parameter that I don't know about. Honestly kind of stumped on this :/
jovieandzack66 13 Aug, 2023 @ 3:53am 
@SentrySent Thank you! I'll try it out as soon as I can!
SentySent  [author] 12 Aug, 2023 @ 10:00pm 
@jovieandzack66
I haven't use the alien customization system from the LW2 Alien Pack, but I guess you can try using "nmTorsoDeco', "nmLeftArmDeco", "nmRightArmDeco", "nmLeftForearm", "nmRightForearm", "nmThighs" and "nmShins" in BodyPartContent.
jovieandzack66 12 Aug, 2023 @ 4:32pm 
Right now I have something like this:
+UnitVariations = ( CharacterNames = ("AdvTrooperHeavyM3"), \\
Automatic = true, \\
Probability = 1.0, \\
Scale = 1.0, \\
BodyAppearance = ( ColorParameters = ( (ParameterName="TintColor", ColorValue=(R=1.00, G=1.00, B=1.00, A=1.0) ), \\
(ParameterName="EmissiveColor", ColorValue=(R=1.0, G=0.0, B=0.0, A=1.0) ) \\
) \\
), \\
BodyPartContent=( nmTorso="AdvTrooper_Torso_A_M", \\
nmLegs="AdvShieldbearer_Legs_A_M", \\
nmArms="AdvRocketeer_Arms_A_M", \\
nmHelmet="AdvShieldbearer_Helmet_A_M" \\
), \\
GenericBodyPartArchetypes = ("XAdventTrooper.Archetypes.AdvShieldbearer_TorsoDeco_B_M", \\
"XAdventTrooper.Archetypes.AdvShieldbearer_TorsoDeco_A_M", \\
"ModularAdvent_Assets.Archetypes.ARC_ADV_TorsoDeco_Trooper_M" \\
)\\
)
But the torso deco stays the same :/
jovieandzack66 12 Aug, 2023 @ 4:31pm 
Is there a way to change the color of the armor deco in the LW_AilienVariations config files?
Does this depend on a specific color parameter that would be used to change the color of the armor deco? Like when creating a regular soldier through the character pool?
Mak 6 Jun, 2023 @ 5:02am 
@captain_uzziah

This mod (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2406160153) adds Skirmisher heads to regular soldiers but obviously would conflict with this. You could jsut delete everythign except the Head entries from the config (I've done that in my current campaign sinceI wanted Hybrid heads but not the full body armor cosmetics) but I haven't tried it with this Mod at the same tiem so I can't vouch if it owuld casue any conflicts.
VS-lockon 2 May, 2023 @ 12:50pm 
nice all that missing is there face
Phillip 3 Mar, 2023 @ 10:37am 
I see. Well, no big deal as I said, was just curious since having it with a pack like this would be nice so there wouldn't need to use other packs that have it. Again, not a big thing so don't worry about it.
SentySent  [author] 3 Mar, 2023 @ 9:28am 
@Philip
I can't find any good ways to make the Avatar suit being modular and match with other ADVENT cosmetic options.
Phillip 28 Feb, 2023 @ 2:18pm 
I'm curious, would it be possible to add the Avatar outfit as modular alongside these? Not a big deal if that isn't possible, just curious since the look of the Avatar fits with ADVENT.
Azura | Herrscher of Truth 14 Jun, 2022 @ 3:55pm 
Heya. Azzy here. I just wanted to say that I like the mod. A thing I gotta commend that your cosmetics actually keep the ADVENT insignias. Unlike some other ADVENT cosmetic mods. But sadly...This immersion granted by that is kind of killed by the fact that the light parts are locked. It feels a bit wrong to be stuck with a ranger looking 95% like an Stun Lancer but then has a helmet with a blue glow...So...A option to change that would be nice. If a full color select isn't possible, maybe an alt version would be nice. (This includes helmets like the trooper, officer, etc. The trooper has internal glows for example which in your mod are blue but are actually red.)
SentySent  [author] 24 Apr, 2022 @ 6:44am 
@philmakerguy

No, I have no intention to make ADVENT Helmet mod. Sorry.
philmakerguy 23 Apr, 2022 @ 11:44pm 
Hate to be that guy, but any chance of a helmet-only version?
robertqin525 10 Mar, 2022 @ 2:37pm 
Thank you!
SentySent  [author] 10 Mar, 2022 @ 8:25am 
@robertqin525

That more of Firaxis' oversight than an issue caused by my mod. You can use mods like this and this to fix your issue.
robertqin525 10 Mar, 2022 @ 12:01am 
A follow up on my previous post. Looks like leg slot has the same problem. The leg piece from this mod cannot be removed and is clipping with legs from resistance warrior armor. Same thing seems to happen to all armor from the legacy pack.
robertqin525 9 Mar, 2022 @ 11:57pm 
Excellent mod! I encountered one problem however. I tried to equip my solider with armor from the legacy pack (resistance warrior Kevlar armor). However, pieces from this mod were randomly applied to the soldier. I can remove most of them, but I cannot remove left/right arm pieces as there is no default "bare arm" option. Thus right now the bare arms from the resistance warrior armor clips with the advent arms.

For other pieces, like shoulder, I can select "bare shoulder" to remove these advent pieces. Perhaps this is an oversight? A "bare arm" option should be added to left and right arm.
Stasdvrz 21 Feb, 2022 @ 2:15pm 
@SentySent

problem coming back when you loading save
like i make bad move and load previous save and problem comes
SentySent  [author] 21 Feb, 2022 @ 7:59am 
@Stasdvrz
Just updated to attempt fixing the issue. Let me know if it still persists.
Stasdvrz 21 Feb, 2022 @ 6:15am 
@SentySent

sorry but problem still here, maybe its bcs LWOTC ?
but problem solving if you reboot game
but still rebooting game every time not best opinion
Stasdvrz 17 Feb, 2022 @ 4:36am 
@SentySent
Problem seems solved but if something will happen again ill contact with u
SentySent  [author] 16 Feb, 2022 @ 8:22am 
@Stasdvrz

Hey, I made an update in an attempt to fix the pitch black texture issue that you mentioned. Try it out to see if it works on your end.
Stasdvrz 16 Feb, 2022 @ 4:13am 
They wont load in game like even in menu person editor they wont load when u booting game
and sometimes disable mods helps.
maybe conflict with something
bcs only purifier without problems work
https://prnt.sc/26wwfxu : priest armour
https://prnt.sc/26wwgk2 : purifier armour
SentySent  [author] 15 Feb, 2022 @ 10:46pm 
@Stasdvrz

Never encounter that bug before, I guess sometimes the game takes a while to fully render the textures.
Stasdvrz 15 Feb, 2022 @ 3:17pm 
sometimes my advent armour goes without textures exept purifier
or im just lucky ?
SentySent  [author] 11 Feb, 2022 @ 7:07am 
@Father Business

I never use the MOCX mod before, does the mod looks for cosmetic Template Names to use for the MOCX customization? If that's so, just look for the template names that consist "_Trooper_", "_TB_" and "_TP_" for the ADVENT Trooper parts.
Mirahael 11 Feb, 2022 @ 3:47am 
@SentySent

Hey there, think you can help in something? I'm trying to use this mod's cosmetics as a basis for a standard-generated uniform for the MOCX Initiative mod, albeit it's prioritised with the EXALT as MOCX mod where it changes all references from MOCX to EXALT, alongside the uniform.

I wanted to change/set it up so that the customisation configs use this mod's customisation options.
Mirahael 11 Feb, 2022 @ 3:47am 
This is a string of code from the customisation config, meant to customise the units, tho i'm unsure what the names for your advent armour pieces are specifically, I wanted to go with a default set of Trooper-based pieces.

var name DarkClassName; // class this is used for
var name ArmorName; // Armor this is meant for
var int iGender; //use eGender_Male or eGender_Female
var name Torso;
var name Legs;
var name Arms;
var name LeftArm;
var name RightArm;
var name LeftArmDeco;
var name RightArmDeco;
var name Thighs; //XPACK added cosmetics
var name TorsoDeco;
var name RightForearm;
var name LeftForearm;
var name Shins;
var name Voice
var name Flag
var name Helmet
var name FacePropUpper
var name FacePropLower
SentySent  [author] 15 Dec, 2021 @ 9:37am 
@Noisymichael

Feel free to make a version for vanilla X2, but the base game's soldier customization doesn't have the torso deco, forearms and thigh deco options. And some of the assets such as textures are dependent on the WotC expansion.

Alternatively, you can use this mod for vanilla X2.
Proxy 15 Dec, 2021 @ 7:31am 
but can we be allowed
SentySent  [author] 15 Dec, 2021 @ 4:58am 
@Noisymichael I have no intention to make a backport for vanilla X2, sorry.
Proxy 13 Dec, 2021 @ 9:13am 
Can we port it to Vanilla
Mochi 9 Nov, 2021 @ 6:55pm 
Will there be a feature to change the glows in the future? I love the modular sets, but I also like the fact you can change the glow for the armor on Max' ADVENT armors
SentySent  [author] 14 Oct, 2021 @ 9:53pm 
@avennine I accidentally deleted your comment while try to redo a reply for you, sorry for that.
SentySent  [author] 14 Oct, 2021 @ 9:51pm 
@avennine Maybe this mod or this mod will fix the issue you currently have.