RimWorld

RimWorld

Prisoners Dont Have Keys
142 Comments
Bo0Mz 4 hours ago 
Mlie you are a legend
Shoegobby bop 17 hours ago 
Ludeon: Yeah, prisoners can just open your doors because uhh... Reasons.

Modders: No. :)
Mlie  [author] 12 Jul @ 9:19am 
@FRENKI Updating all my mods, see discord for progress
FRENKI 12 Jul @ 9:09am 
Please update to 1.6.
Supahz 12 Jul @ 8:07am 
AzoorFox is doing this everywhere. Irritating mf. Any updates are appreciated by the rest of us.
Slinkerdeer 27 Jun @ 2:39pm 
I started playing yesterday and I'm noticing a lot of common sense based things are only added by mods
Gerewoatle 15 Jun @ 1:20pm 
It is my humble opinion that people who spam update demands should be blocked as a matter of course. But that's just me.
Mlie  [author] 15 Jun @ 1:12pm 
@AzoorFox Ive already answered you on one of my other mods. Stop asking
AzoorFox 15 Jun @ 1:10pm 
UPDATE WHEN??????????????????
moo 8 Sep, 2024 @ 1:04pm 
came to dload this mod after having enough after 400hrs. high value prisoner opened a door then tunnelled through 500 hit points of walls in a few seconds, then bumped into my 18 melee brawler with a mstwork plasma sword.

so uh first hit, neck, oxygen deprivation, prisoner not looking good, quest not looking good. Thanks a bunch mod maker, was getting tired of prison breaks!
Gerewoatle 2 Aug, 2024 @ 3:52pm 
@8 Folklore and mythology are full of ghosty-creepy whatevers who give no fucks about locked doors and other mundane impediments to movement.

Also it's an entity created by a malignant artificial hyper-intelligence. But yes, your $12 Master Lock will stymie it completely.

I think some people are just resistant to having to rethink their defensive strategies.
8 2 Aug, 2024 @ 3:01pm 
not if he doesnt have the keys to the door smh
Hellspawn 27 Jul, 2024 @ 4:12pm 
do people not realize that a revenant is anomalies equivalent to a demonic spirit entity, the reason it can go through doors is because of that unless you run a ghost buster facility lol.
麻奥萨玛 28 Jun, 2024 @ 5:32am 
Tested it with developers, it's great, there's no red text
OneBlackLight 8 Jun, 2024 @ 8:25am 
Ohh wow that was quick! thank you so much! :meepstarry::gk_heart:
BlackWaterAquifer 7 Jun, 2024 @ 8:02am 
OP is on fire. tyvm for that hotfix!
Purple Nebula 5 Jun, 2024 @ 8:40am 
I already found it so weird that Revenants could just magically open doors, great added option Mlie!
Mlie  [author] 4 Jun, 2024 @ 1:16pm 
Added option to block anomaly entities from opening doors
BlackWaterAquifer 4 Jun, 2024 @ 11:08am 
Revenents, those suckers open up anything.
Mlie  [author] 3 Jun, 2024 @ 10:00am 
What anomalies are you referring to specifically? I havent had time to play the DLC yet.
OneBlackLight 3 Jun, 2024 @ 5:52am 
3rd this! Anomalies shouldn't magically have keys
BlackWaterAquifer 30 May, 2024 @ 12:25pm 
I second Zebra03's request, OP!
zebra03 6 May, 2024 @ 3:49am 
We need the sequel of anomalies dont have keys
InfinityzeN 13 Apr, 2024 @ 11:13am 
The function of this mod is one of the options included in "Tweaks Galore". Just want to point it out since I had both and it caused errors. Use one or the other, not both. It does not include the effects of Prison Commons or Prisoners Should Fear Turrets so you still need those.

Also thank you Mile for keeping so many mods alive. A good part of my list is stuff you have taken on the task of maintaining and I greatly appreciate it.
Anquest 11 Apr, 2024 @ 12:55pm 
Yay!
Mlie  [author] 11 Apr, 2024 @ 12:51pm 
@Anquest Updating all my mods, progress on Discord
Anquest 11 Apr, 2024 @ 12:50pm 
1.5 update?
Aphasia 19 Mar, 2024 @ 8:25pm 
nvm theres an option to make them not respect it
Aphasia 19 Mar, 2024 @ 8:25pm 
I think this is kinda incompatible with locks, they wont open their prisoner door and just bash the walls instead
Dahak 20 Feb, 2024 @ 4:07pm 
I forgot to reply after I figured out what was going on. It does work with prison commons. My issue at the time was the door I was using. Some doors don't play well with PC.
ELLIOTTCABLE on Discord 20 Feb, 2024 @ 1:32pm 
Ditto about the prison commons - haven't yet tested in game, but it's definitely worth mentioning in the description.

(i.e. with Prison Commons, prisoners can *already*, when not escaping, open their own cell door - so ideally, PDHK would allow them to open the *outer* door? Is that the case?)
Supahz 22 Oct, 2023 @ 8:29am 
This is great. One of the dumbest things in Rimworld (right up there with the no table eating debuff) is prisoners magically acquiring keys to doors. Thanks for rectifying this ridiculous situation.
Dahak 29 Aug, 2023 @ 8:05pm 
Is there a way to make this work with Prison commons? With this on prisoners don't leave their individual cells.
thedoktorj 1 Jan, 2023 @ 3:28pm 
Man, I been playing Rimworld for years and this new "feature" of prisoners walking through doors without any problem is super annoying. Thank you for this mod.
Mlie  [author] 12 Dec, 2022 @ 10:04pm 
@mojucy Not sure how?
mojucy 12 Dec, 2022 @ 4:14pm 
will this in any way interfere with prison commons?
Kyrox 16 Nov, 2022 @ 8:41am 
Mlie. I specifically arrived here just to annoy you and tell you that you are awesome. I would provide a log but I am sure you are already aware of this.
Mlie  [author] 6 Nov, 2022 @ 10:09pm 
@JayVW Please see ”Reporting Issues” above
SakuraBlossoms0 6 Nov, 2022 @ 5:23pm 
Unsure if this is a 1.4 or incompatibility problem but it is pinging the dev log every second over a squirrel as soon as I open the game lol
19Peej 3 Nov, 2022 @ 1:55am 
Thank you!!! This was an annoyance of mine aswell
Mlie  [author] 1 Nov, 2022 @ 7:55am 
@xff3567 This mod does not change walls or damage output. You better report this to the other mod.
xff3567 1 Nov, 2022 @ 7:26am 
@Mlie I'm not a native English speaker, it's machine translation, this and that damage reduction mod doesn't work. Probably because of my mod conflict.
Mlie  [author] 25 Oct, 2022 @ 9:43am 
@xff3567 I dont understand your question, this mod just stops prisoners from being able to open all door when escaping. There is nothing in it that would change any damage or walls. Are you sure you are commenting on the right mod?
xff3567 25 Oct, 2022 @ 8:19am 
Hi, I found out after adding a mod called Fists Aren't Made of Steel to drastically reduce the damage to buildings by empty-handed fists to prevent rampaging inmates from breaking into fists and finding out that in the event of a breakout they can ignore all the doors, So I added your mod, but you did not write in the prisoner air to the wall damage of 40 or so code. I don't like the health of the enhancement wall. Could you consider changing it?
Mlie  [author] 24 Oct, 2022 @ 10:15pm 
@Velxra Perhaps you just didnt have the latest version, but without a log its impossible to say
VelxraTV 24 Oct, 2022 @ 3:05pm 
I was getting a red text error and I could not load saves when running this in 1.4. Uninstalling this fixed the issue.
Scrub Daddy 23 Oct, 2022 @ 8:17pm 
for mods that were updated i just unsubbed and resubbed, then exited the game and came back. thats been working for me
Jiopaba 23 Oct, 2022 @ 3:36pm 
@boytype It's definitely updated. Might not have downloaded yet on your end, since it wasn't even an hour ago now. Try restarting Steam maybe.
boytype 23 Oct, 2022 @ 3:23pm 
Great Mod!
Lists as 1.4 on Workshop, but shows up as 1.3 on ingame Mod Menu.
XML error maybe?
NothingToSay 21 Oct, 2022 @ 3:31pm 
Thanks for working on an update. but this function should be BASE GAME! why do prisioners go on prision break and open a locked door? they SHOULD just beat it down! Tynan, please buy out this mod creator! should be base game!