XCOM 2
Reduce Research/Build/Heal and Scan Times
17 Comments
James_Coffee 3 Jun @ 8:44am 
Would love to see the psi lab training included in this mod, would tie well with the rest. There is a mod to speed up psi training but no longer works with the new mod launcher.
t146HOR 29 May @ 7:03am 
Doesn't work for me. Starting with "New Mod Launcher". I have all the DLC's.
Sticky Wicket 14 Oct, 2024 @ 3:32pm 
FYI its not clear that you need wotc to run this mod. It needs to be tagged as such. Is there a non wotc version of this?
Inerael 6 Apr, 2024 @ 3:50pm 
hey, i use mod to build robot in proving ground but its verry long to make my army . Does someone know if there i a mod or a way for this ? Cant find console command and when trying to change file with notepad ++ it say "it cant read binary or somthing else" ; i'm not a modder so i do as i can but can't find solution in internet . Could someone help me please ?
Copper Boltwire 18 Jan, 2024 @ 4:44am 
Playing Legendary, this mod seems not to affect the speed at which they recover from being "shaken" - They still spend 20-30 days being useless... Any way to decrease this???
awgamingpro 20 Jan, 2023 @ 2:27pm 
i cant change the build times
Broda 4 Jan, 2023 @ 7:15am 
Just want to clarify something, when editing the covert actions line;

+RESISTANCE_RING_COVERT_ACTION_DURATION_MODIFIER=

You want to set this value the opposite of the others, setting it to 0.1 only results in a 10% decrease in duration. so for a 99% decrease resulting in 1 day covert ops you would set the value to 0.99.

+RESISTANCE_RING_COVERT_ACTION_DURATION_MODIFIER=0.99

Also if adding this to an existing save you MUST remove any engineers currently working in the resistance ring before making this change or it will not work.
hottt3 29 Nov, 2022 @ 7:59am 
It is not very easy even for an experienced player to figure out how to adjust settings using ini files. It would be great to integrate this mod with [WotC] Mod Config Menu
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=667104300
hottt3 29 Nov, 2022 @ 12:29am 
is it compatible with LWotC?
Cúchulainn 3 Oct, 2021 @ 4:50pm 
Mod Number file, in case anyone needed it : 2596437178
Elronhir 13 Sep, 2021 @ 5:12am 
Ok, thanks Codcat!
Codcat  [author] 13 Sep, 2021 @ 2:44am 
0.1 would be 10% of the original base time it takes. 0.5 50% etc
Clearing rooms on impossible difficulty is set to 3.0 by default, so that's triple the time from other difficulties.
Elronhir 13 Sep, 2021 @ 1:05am 
Hey thanks for that I always wanted to play in Legendary but the strategical layer is brutal and don't leave room for mistakes. Can you update the description to be more specific about times? And how the changes in the TimeScalar value affects the actual times?
Codcat  [author] 12 Sep, 2021 @ 5:05am 
I modified the TimeScalar values from 1.0 to 0.1, so everything is reduced by a lot.
You can edit the XComGameData.ini file in the mod to your liking.

XComGameBoard.ini is the other you can modify to change the scan days.
Stress!!!!! 12 Sep, 2021 @ 2:01am 
By how many %% is all reduced?
Codcat  [author] 8 Sep, 2021 @ 6:33pm 
I wanted to play it on 'impossible' difficulty without that part of it :P
Zigg Price 8 Sep, 2021 @ 11:25am 
What? Making the game easier? Heresy!