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1. Start a new game and select one of the few available options.
2. Quit that game
3. Start a new game and voila, there are all the other options added by this mod
Love the mod!
this works for me pretty consistently (thanks to /u/LiquidChicagoTed on reddit)
The problem is that one tile has two towns on it on the world map. It is not something big and the game seems to run as normal.
Still wanted to point it out if one day a problem occures.
Here a picture of the two towns: https://ibb.co/fD4jjNG
In the files for the mod you want to modify (base game campaigns are saved as mods in mods/builtIn), go to assets\data\plots and find the file with a name that's just the ID of the campaign.
For example, from this mod, the file for the five chapter saga campaign is "C_long_fiveChapters_v3.json". In that file, look for the code blocks that begin:
"class": "StepC_DoInterval",
There's one of these in between each chapter. If it's not already there, you can add a variable "overrideYearsOfPeace" here and set it to the number of years you want between those chapters.
You can also modify years of peace in the in-game editor, but I don't recall precisely where in the editor you have to look for that--I did most of these modifications in the files directly.
This mod just added so much longevity to the game for me and I already consider it a must have after just one 7 chapter fable, I absolutely love it. Well done!