Project Zomboid

Project Zomboid

[Deprecated] Real No Vanilla Vehicles
50 Comments
M_-_S 26 Mar @ 1:44am 
@Jerzy skins.army "No Vanilla Vehicles"
Pifko 5 Mar @ 10:18am 
what is the mod name tho not the id
M_-_S 1 Mar @ 7:03pm 
чтобы не было вопросов вот айди
2597972011
cat.anonimus2 3 Feb @ 10:02pm 
где мод айди? мод сам отличный хотел добавть на сервер но нету мод айди
TIGERRRRR :3 26 Dec, 2024 @ 9:03pm 
Спасибо тебе братиша за моды , ты супер !
MikeOxabigun 8 Apr, 2024 @ 12:58pm 
@Emma

2597972011

You can find IDs in the URL for the mod after ID=
Emma 8 Feb, 2024 @ 3:17pm 
where the hell is the mod ID
AngelR37 26 Jun, 2022 @ 6:45am 
does this mod work on 41.71?
Father Soup 7 Feb, 2022 @ 7:05pm 
this still seems to work over the original, with the original installed I get hundreds of errors, but with this everything works fine.
Monkey  [author] 5 Feb, 2022 @ 4:29am 
I see it's not a problem from this mod but, use the newer update mod by the original dev as he fixed it. Linked it in the description of the mod.
Monkey  [author] 5 Feb, 2022 @ 3:47am 
Здрасти. I will test the mod from my end and will update you.
Здравствуй. У меня возник вопрос - появляются в мире какие-то невидимые автомобили (видно от них только тень), при этом в них можно врезаться, а также взаимодействовать (механика например). При открытии механики показывает, что это Chevalier Nyala. Как решить проблему?
๖ۣۜ℟น̶ℵⱥᖇⲁ RU 29 Jan, 2022 @ 2:05am 
:)
Monkey  [author] 29 Jan, 2022 @ 2:04am 
Не проблема, пожалуиста. (my russian ain't very good)
๖ۣۜ℟น̶ℵⱥᖇⲁ RU 28 Jan, 2022 @ 3:29pm 
Спасибо! Данный мод крайне поможет!
darthboer 24 Dec, 2021 @ 6:12am 
Is it possible to somehow inject modded vehicles in place of vanilla ones for vehicle stories? I.e police roadblocks using filibuster's instead of vanilla cop cars?
L2 20 Dec, 2021 @ 9:39am 
you dont require a restart authors right
SteeleWulf 17 Dec, 2021 @ 1:18am 
ah ok, thank you
Monkey  [author] 17 Dec, 2021 @ 12:13am 
@Wolf I THINK if you do that, vanilla vehicles would just stop respawning in unvisited cells. Already existing vanilla cars will not be replaced and will not disappear.
SteeleWulf 16 Dec, 2021 @ 8:41pm 
hey, if i add this mid game along with the filibusters cars, will the vanilla spawns be replaced retroactively, or would this require a server wipe / new game? thanks.
Monkey  [author] 4 Dec, 2021 @ 2:22pm 
@Mr Politician That problem doesn't concern this mod unfortunately. Trailers are considered as vehicles afaik and have a chance to spawn for events just as much as normal vehicles.
Burleon 4 Dec, 2021 @ 2:12pm 
I don't know if you missed this or something is wrong with my game, but I have this activated and Fillbuster's but one vanilla pickup truck spawned in the middle of the road as apart of an roadside event with a trailer and 3 construction worker zombies. Might wanna look into it.
Monkey  [author] 21 Nov, 2021 @ 2:25am 
@BreakUrSelf Probably yes, but I THINK it's meant to be less common than normal law enforcement vehicles. So you have to search hard. Enjoy!
BreakUrSelf 20 Nov, 2021 @ 3:43pm 
Cool mate, jsut tested it and it worked fine. But will I ever be able to find that APC later on? Thanks for your suggestion.
BreakUrSelf 20 Nov, 2021 @ 3:21pm 
Ooooh! Nice thanks a lot!
Monkey  [author] 20 Nov, 2021 @ 3:17pm 
@BreakUrSelf That can happen if you don't have police vehicle mods installed. Try the Kentucky Police Pack mod.
BreakUrSelf 20 Nov, 2021 @ 3:11pm 
Hey, went for your mod instead of the other one. All police vehicles new the stations now are APC's (Vilespring's M113A1 Armored Personnel Carrier), supposed to happen?
Monkey  [author] 12 Nov, 2021 @ 2:08am 
No worries! Enjoy.
Lee Buddha 12 Nov, 2021 @ 1:59am 
thank you :) the refrigerated spiffo van mod makes more sense now :steamhappy:
Ranieri 10 Nov, 2021 @ 12:07pm 
gostei, a van vai volta, coloca as policias também e os carros militares. ^^
Monkey  [author] 10 Nov, 2021 @ 4:49am 
Aaaaaand updated
Monkey  [author] 10 Nov, 2021 @ 4:46am 
I'll remove the spiffo van from the blacklist due to popular demand :steamthumbsup:
Lutter 10 Nov, 2021 @ 3:08am 
Guess no option to allow our beloved refrigerated spiffo van to show up sometimes?
Monkey  [author] 6 Nov, 2021 @ 2:24pm 
@Luccas_R Yes, spiffo's van is also removed.
Ranieri 6 Nov, 2021 @ 1:19pm 
a van spiffo e os militares ainda aparece? pq to usando um mod que faz ter geladeiras nas vans spiffo dai se eu remove-las perde a graça.
Monkey  [author] 19 Oct, 2021 @ 12:34am 
@风の伤 Unless he updated it since then, here is why I made this mod as opposed to KRAZ's mod:

The other mod wasn't working well for me (even on high spawn rate, very little to no cars would spawn). I suspect it was because it wasn't removing the cars from the loot tables entirely.

For a more technical explanation, the original mod was changing the spawn rate data (setting spawn chance to 0) for every vehicle, while this mod completely removes all spawn rate data from the loot tables for each vehicle (setting it a null). Tested both of these separately to confirm before uploading it to the workshop and this change made it work much much better.
风の伤(菠萝包) 18 Oct, 2021 @ 11:10am 
How is it different from KRAZ's Mod. it's the same function
Monkey  [author] 30 Sep, 2021 @ 11:36pm 
@turkler yes, but road events still happen.
turkler 22 Sep, 2021 @ 11:21am 
does this remove vanilla cars from road events?
adres4t 11 Sep, 2021 @ 4:11am 
@Monkey thanks for the explanation. If I think about it now I can confirm lower spawn rate, didn't even noticed that but it makes sense now.
Cheers!
Monkey  [author] 11 Sep, 2021 @ 4:06am 
@adres4t It also removes "special" vehicles like spiffo's van etc. On the other mod, they still spawned it.
Monkey  [author] 11 Sep, 2021 @ 4:05am 
@adres4t The other mod wasn't working well for me (even on high spawn rate, very little to no cars would spawn). I suspect it was because it wasn't removing the cars from the loot tables entirely.

For a more technical explanation, the original mod was changing the spawn rate data (setting spawn chance to 0) for every vehicle, while this mod completely removes all spawn rate data from the loot tables for each vehicle (setting it a null). Tested both of these separately to confirm before uploading it to the workshop and this change made it work much much better.
adres4t 11 Sep, 2021 @ 3:56am 
What this mod does more than original? Only distribution related fixes or something more?
I haven't had any issues with the car distro before, that were noticeable, so should I add this mod to my collection? Thanks
Monkey  [author] 11 Sep, 2021 @ 3:18am 
Okay then there's no need to use it :)
CSI48 11 Sep, 2021 @ 3:15am 
Game*
CSI48 11 Sep, 2021 @ 3:15am 
I like ALL the cars in the came.
Monkey  [author] 11 Sep, 2021 @ 2:38am 
@CSI48 vanilla cars look cartoonish. I use this with a Filibusters' mod with real car names for better immersion.
Kneeslasher25 11 Sep, 2021 @ 2:07am 
Because some people (including myself) dont like the style of the regular vehicles.
CSI48 10 Sep, 2021 @ 10:54pm 
Why ??