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If you want to change the cost of the passive, you can just go to steamapps/workshop/content/1256670/2598592068/Data/PassiveList.xml and edit the Cost value.
Unfortunately this won't save across computers, and if I ever push an update the change might get reverted, but the mod doesn't update very often.
You could also set it to read only, which should stop it from getting updated, and I don't ever touch that file so it wouldn't get in the way of updates.
Okay, First, do you have BBE installed?
Second, you invite the reception with 3 impuritas books, kill Finn, get the book, burn the book, and then attribute the passive in the page to Binah?
(It says redacted for spoiler reasons)
Anyways, if that's what you mean, when you start the game do you scroll down the mod list to where it isn't visible? There's currently a bug that if you can't see the mod in the list when you press "ok", the mod won't be loaded.
Today I realized something super simple and it's fixed now.
HP/BP recovery takes place before the increase in HP/BP maximum.
This means that the original Binah's HP/BP maximums will be restored, but the maximums added by the mod will no longer benefit from them.
Thank you for this great mod.