Space Engineers

Space Engineers

Robot Raider Pods
335 Comments
CedrychSkye 5 May @ 4:01pm 
Robots aren't aggro'ing on me when they land. I can shoot at them all day long and they just wander around. Anyone got any idea why?
@kJ
they are probably on them cause you told mes to use the shield randomization feature, it has an option to blacklist stuff so that it doesnt get shields.
kJ 25 Apr @ 5:49am 
Would it be possible to remove the pods having shields? seems a bit overpowered.
Strider 7 Apr @ 11:51am 
Is the mod working? No one is attacking(
dorritt69 21 Feb @ 5:34am 
How many waves they attack
SilvortheGrand 29 Jan @ 9:31am 
@Abisius JOIN THE HELLDIVERS
@SilvortheGrand
any context to that link?
dv_frost 21 Jan @ 10:35pm 
Robots were not spawning ... until they did. That was a serious surprise.

It was fresh start and robots arrived after about 4 hours of very lazy gameplay on alien planet.
Aiskrin 10 Jan @ 10:09am 
Why don't the robot capsules spawn? And why aren't there any creatures in MES that can be done? There are only the necessary mods and still nothing will spawn.
jayt8lor 3 Oct, 2024 @ 4:29pm 
Can't get them to spawn, am I doing something wrong? I've added all the mods required including MES but they won't spawn.
Abiboi 23 Sep, 2024 @ 6:19pm 
Droppod Nearly invincible, the shield is busted, out of the 30 ish dropod that landed only managed to take out one
NerdyCowboy 11 Sep, 2024 @ 8:49am 
Does this work in ares at war scenario??? i've constructed a some what small base already but no pods have dropped. any info would be appreciated.
isaka1234 31 Jul, 2024 @ 3:28am 
Покакой-то причине роботы не прилетают
Bomb Robot 1:4 GRN 21 Jul, 2024 @ 6:51am 
blueprint for pod?
Maus 18 May, 2024 @ 12:29pm 
Добрый день! Очень сильно падает speed sim, когда прилетают эти рейдеры. Не могу понять в чем проблема. (((
Moon Boon 14 May, 2024 @ 3:30pm 
no luck this will be update with the new update right? stopped working :-(
Oneveno 19 Apr, 2024 @ 5:45am 
Не работает :(
mltre2004 25 Feb, 2024 @ 3:50pm 
I am having issues with them not spawning at all. I have even started a new world with it as the only mod along with its dependents but still not having any luck to get them to spawn. I event went to the storage folder for SE and for the world save and there is no file generated for this mod.
Scorp0102 25 Feb, 2024 @ 10:02am 
i see that many people have problems with bots not spawning but i have opposite one with 2-3 capsules arriving every 15 minutes does anybody have any solutions how to limit theyr timer ? i tryed setting theyr timers to 3600 but that only delays them for 1 hour of server runtime then they start doing waves pls help rn removed mod as its anoying
GetNah 22 Feb, 2024 @ 7:45am 
After the robots disembark from the capsule, it starts to lag very much (The game starts to slow down. After destroying the robots, everything works fine again ((( What could it be?
kamel 13 Feb, 2024 @ 2:28am 
I turned off AI enabled and Crew enabled mods and they started spawning. Not 100% certain but possibly an incompatibility.
exposyto02 30 Jan, 2024 @ 3:42am 
However I have updates, at least in my case, the pods spawn if I execute the command 'Force Combat Phase' (/MES.Debug.ForceCombatPhase) followed by 'Spawn Drone Encounter' (/MES.Spawn.DroneEncounter). In order to continue spawning them, I have to continue running the "Spawn Drone Encounter" (/MES.Spawn.DroneEncounter) command and spawn them manually until the "effect" of the "Force Combat Phase" (/MES.Debug.ForceCombatPhase) command "wears off". However, the pods still do not spawn independently because the command says "Minimum Player Spawn Time Not Satisfied", even in worlds of several days' play.
exposyto02 29 Jan, 2024 @ 7:42am 
@Abisius Hi, in the local world files I could not find the files of this mod, I only found those of MES and AiEnabled. Maybe this is the problem? While I don't know how to find the files in the workshop folder, could you tell me how? Thanks!
ZippyBandy 28 Jan, 2024 @ 2:35pm 
Subject: Issue with Robot Raider Pods Mod - No Spawn

Hello,

I hope this message finds you well. I've encountered an issue with the Robot Raider Pods mod. Unfortunately, the Raider Pods are not spawning in the game as expected. I've checked the mod settings and configurations, but I haven't been able to identify the cause of the problem.

The relevant code sections have been reviewed, and no errors or issues were found. Despite this, the Raider Pods are not appearing during gameplay. I have ensured that there are no error messages during the loading process.

If you could provide any insights or assistance in troubleshooting this matter, it would be greatly appreciated. I've attached the XML code related to the Raider Pods mod for your reference.

Thank you for your time and support.

Best regards,
Abisius Xarvenius Carbensius 28 Jan, 2024 @ 10:37am 
@exposyto02
the way to delete and redownload the mod is deleting all modrelated files from the workshop folder in the steam library in which you did install se and form the main and world specific storage folders which you can find under under %appdata%\spaceengineers and %appdata%\spaceengineers\saves\yoursteamid64\yourworldname respectivly
exposyto02 28 Jan, 2024 @ 9:04am 
I have done all the tests recommended in the MES wiki, when I try to spawn the Robots it always says "Minimum player spawn time not satisfied" e " SpawnGroup Is Admin Spawn Only", even though I have been playing for hours, I have tried all the debug commands but it doesn't work. Is there any way to delete and re-download the mod ?
exposyto02 27 Jan, 2024 @ 6:32am 
Hello, unfortunately still nothing, I created a world in survival only with mods to make it work,I built a base and put an antenna and waited, but unfortunately nothing. I recently moved the game from my old computer to my new one, can that be the problem?
exposyto02 27 Jan, 2024 @ 3:49am 
@PiFF, ok I will try.
PiFF 26 Jan, 2024 @ 9:39pm 
@exposyto02, Works. You put the antenna on the base and they arrive
exposyto02 26 Jan, 2024 @ 12:07pm 
Hello! But is the mod still working? Because it just doesn`t spown for me.
Abisius Xarvenius Carbensius 6 Jan, 2024 @ 6:06am 
@PiFF
i did answer on your first post with 2 posts, the second one is the standard first aid list with steps to sort outt he most common causes opf probs or atleast narrow stuff down.
PiFF 6 Jan, 2024 @ 5:39am 
@Abisius That's how I survive on Earth)) What is the first aid? I don't really understand
Abisius Xarvenius Carbensius 6 Jan, 2024 @ 4:36am 
@PiFF
cause you mentioned pertam i go for you beeing on pertam and not one of the other vanilla planets, so a missing or too thin atmosphere wouldnt be a problem.
if you also did go over the standard first aid list the only thing i could think of would be either not producing enought threat in regards to the threat system of mes or the sandworms winning the spawning fight.
PiFF 6 Jan, 2024 @ 4:17am 
@Abislus Hi, I'm playing on vanilla Land. I've been embroidering for several days now. There is also a mod with sandworms on Pertama.
Abisius Xarvenius Carbensius 6 Jan, 2024 @ 3:43am 
@PiFF
standard first aid list (file paths may vary for servers or non windows users or servers):
delete all modrelated data and redownload it to neutralize eventually data corruption by modupdate (files are findable inside the workshop folder of the steam library folder in which you have installed space engineers).
delete all modrelated data in the main and world specific storage folder and let it regenerate in case this got corruptet (findable under %appdata%\spaceengineers and %appdata%\spaceengineers\saves\yoursteamid64\yourworldname).
make a testworld just with the affected mod and one of the other mods as a mod conflict test.
check the world where you experience the problems for modconflicts by removing mods and readd them in a trial and error fashion with different orders of the mods till you found the conflict or if you have gone through all mods to find that there is no modconflict.
Abisius Xarvenius Carbensius 6 Jan, 2024 @ 3:43am 
@PiFF
on which planet are you?
did you move around a bit?
did you already go over the standard first aid list?
do you have other mods i nthe modlist that add planetary stuff and if yes how many?
how much stuff do you have build?
PiFF 6 Jan, 2024 @ 2:11am 
These raiders do not appear, all additional mods have been installed. But they don't want to show up!
Abisius Xarvenius Carbensius 11 Dec, 2023 @ 12:10pm 
@skorpion7725
i can only say that they spawn in now and then in my sp survival world.
did you put the required mods higher up in the load order than this one? if not then try that.
otherwise it might be that your threat level is too low or that you caught file corruption on game or modside, ruling out a modconflict cause you did write that you only use this one and its requirements.
might also be possible that you have some world settings different than me and that this is causing the probs, for example i usually play with ingame scripts enable which is disable by default.
also to note i only noticed them so far on planets and not on moons.
Старый 11 Dec, 2023 @ 7:17am 
I tried to launch this mod, but I couldn't. I fought with him for 2 weeks. I started with a new game twenty times. I have read all the posts about this mod, and the capsules with bots will not spawn. I don't know what this mod needs, I inserted it with a set: 1 Robot raider pod, 2 Ai enabled v1.7 . 3 Modular Encounters Systems. and the progress of more than 50,000 buildings was not like the bots in the capsule, I did not see, and the fractions changed everything to no avail. I don't know what to do next, I'll have to give up this mod. I really liked the mod from the video, but I guess it's not my destiny to play it. All mod tests were conducted in single-player survival mode, maybe that's the problem. Maybe it only works on servers, I don't know. But thanks a lot to the developer anyway for the work done! although I didn't manage to check out the mod.
◔◡◔ Sh1bE ◔◡◔ 5 Dec, 2023 @ 7:31am 
So far I only had one encounter wtih these robot raiders, is there any way to make them more frequent? You say they spawn more frequent once u have infrastructure, i got one small atmospheric carrier, one small freighter, miner, a fighter, rover and a platform where i recharge my ship... but still none arrive.
☣ | K-Anator™ 27 Nov, 2023 @ 9:22am 
@miku567 They should. Make sure to tap the button in the the right hand inventory window to change between block/character inventories, and if you're using Build and Repair, it's possible your nanobots are just taking the items before you get to them while doing their janitorial duties.

They should at the very least have weapons and ammo on them.

@Дегустатор члена Yes. There is no issue adding or removing this mod from a save or dedicated server.
miku567 12 Nov, 2023 @ 5:53am 
Managed to fight of one of those bot drops. They have no loot upon destruction - what a shame :steamsad:
Пегарь Говман 12 Nov, 2023 @ 2:47am 
Is it possible to run this mod on an already running server? Because while playing with friends we realized that personal weapons are useless without any NPC enemies, and I didn’t want to start rebuilding the base again.
Doompants/SJ 9 Nov, 2023 @ 8:23pm 
Mod is working fine for me. Drop pods spawn and dump robots out at us.... but we had one pod not fly away, and we can't get to it without the repulsor shield launching us through the air. Seems impervious to bullets too. Any ideas?
Dark_raven 15 Sep, 2023 @ 12:14pm 
A drop-under fell right on my base, left the landing gear and flew away. After that, my base was deleted! I suspect that because of the remaining chassis from the drop-pod. :steamfacepalm:
Jonnyhawkeye 4 Sep, 2023 @ 6:38am 
that sucks
Briett 28 Aug, 2023 @ 7:49am 
The mod is broken. Robots will not spawn, and the mod removes wolves and sabiroids. Because of him, the "earthlike animals" mod does not work
Stryder122878 20 Aug, 2023 @ 8:33pm 
@Abisius Tried it with just MES and this mod by them selves and still not working might be the Recent DLC not sure