Garry's Mod

Garry's Mod

Suppression (Revisioned)
256 Comments
just_kait  [author] 26 May @ 10:26am 
same hooks. Muzzle flashes idk but dynamic lighting is super slop
David 18 May @ 3:56pm 
the mod seems to interfere with the muzzle flashes and dynamic lighting mods such as this one: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3172104999 the muzze flashes work fine without the suppression mod enabled, but once enabled it seems to break it.
zido 17 May @ 12:04am 
интересно, а почему arc9 xудшая оружейная база? по моему она является самой передовой и красивой оружейной базой, если брать тот же тарков, единственное что движок гарис мода старье, где нельзя делать особо визуально что то красивое, ибо будут дикие просадки в фпс
>) 26 Apr @ 1:21pm 
great mod, but when my friends firing near me i got screen effects too and its quite unplayable in some coop battle scenario, any chance that this could be turned off?
just_kait  [author] 23 Mar @ 7:53am 
Буквально писал что физ пули в любом моде работать не будет ибо это абсолютно изолированная хуйня. А проблемы арк9... забей
9 репортов 23 Mar @ 1:09am 
короче чтоб на arc9 работало нужно физику пуль вырубать. а в чем минусы Арк9 кроме как производительности? не шарю особо за аддоны в целом
just_kait  [author] 21 Mar @ 12:47pm 
Не тестил арк9, если не работает то и пусть, хуже оружейной базы еще не существовало.
9 репортов 21 Mar @ 1:56am 
c arc9 не работает или прост настройки надо копать?
cyf78000 5 Dec, 2024 @ 9:53pm 
Uh the issue of dedicated server not only in ttt mode
cyf78000 5 Dec, 2024 @ 9:39pm 
This mod cannot run properly for dedicated server in terrortown gamemode. Has this aspect been checked?
牛栏山辉夜 4 Dec, 2024 @ 7:21am 
What I mean is that it can be allowed normally in the local game, but adding it to the server will no longer take effect
just_kait  [author] 4 Dec, 2024 @ 6:46am 
idk what that means
牛栏山辉夜 4 Dec, 2024 @ 6:43am 
Yes, after my investigation, it works in TTT, but it will not be effective on the server
just_kait  [author] 4 Dec, 2024 @ 6:29am 
Just checked, TTT works with no issues, check your modpack for potential conflicts
牛栏山辉夜 3 Dec, 2024 @ 8:45pm 
It does not take effect in the server
牛栏山辉夜 3 Dec, 2024 @ 8:31pm 
Can you allow it to take effect on the TTT server
just_kait  [author] 15 Nov, 2024 @ 10:44am 
aint nobody got time fo that
Guy 15 Nov, 2024 @ 9:16am 
you could ask rtn. his 'remastered' version of your mod does work with dwr so maybe he knows how to fix it
just_kait  [author] 15 Nov, 2024 @ 9:05am 
uses callbacks, idk how to fix that
Guy 14 Nov, 2024 @ 6:16pm 
great mod, but it conflicts with dynamic weapon reverb by relaxtakenotes. doesn't spit any errors, just prevents dwr from working
just_kait  [author] 14 Nov, 2024 @ 2:06am 
i dont remember, just try supp or suppression or whatever
CHEESE_ 13 Nov, 2024 @ 6:47pm 
can you tell me what they are?
just_kait  [author] 12 Nov, 2024 @ 4:11am 
you can, they are convars yes
CHEESE_ 11 Nov, 2024 @ 12:47pm 
Are there console commands I can just use?
just_kait  [author] 11 Nov, 2024 @ 4:27am 
look better in options then
CHEESE_ 10 Nov, 2024 @ 1:37pm 
No clue for the mods that might touch the qmenu, and sandbox
just_kait  [author] 10 Nov, 2024 @ 1:27am 
what gamemode and what mods that perhaps touch the qmenu
CHEESE_ 9 Nov, 2024 @ 2:29pm 
I am unable to see the options in my Q-menu, suggestions?
Electric Kool-Aid 11 Oct, 2024 @ 2:02pm 
Really nice addon, but damn this breaks VJ aim
GreenBoi 10 Aug, 2024 @ 11:53pm 
basically when taking damage or getting shot at works for any sweps/weapon
Kira Hirauki 8 Jul, 2024 @ 9:40pm 
I think yes
Clown 15 Jun, 2024 @ 9:41pm 
Does ARC9 work with this?
Soppingsnow687 14 Jun, 2024 @ 12:10pm 
VJ Base Npcs break from Suppression for some reason causing them to shoot super high upwards.
frequency 30 Apr, 2024 @ 1:38pm 
[Suppression (Revisioned)] lua/autorun/suppression_revisioned.lua:60: Tried to use a NULL entity!
1. Alive - [C]:-1
2. unknown - lua/autorun/suppression_revisioned.lua:60
just_kait  [author] 12 Apr, 2024 @ 1:26pm 
it works
Wade 11 Apr, 2024 @ 12:16am 
suppression_blur_intensity doesn't exist. why is it an option in the settings then?
just_kait  [author] 31 Mar, 2024 @ 12:41pm 
lil bro is just spitting missinfo
Memecake 31 Mar, 2024 @ 12:09pm 
It only works with explosions
rekoi 22 Mar, 2024 @ 9:11am 
у меня начались флешбеки деда:steamthumbsup:
just_kait  [author] 19 Mar, 2024 @ 7:42am 
a lot of people dont know how to use the firebullets hook properly, it might be also my fault but idk.
Callsign_Ewok 19 Mar, 2024 @ 7:38am 
So upon testing again, with my current modset its just too incompatible with even the likes of goldsrc impact effects so for now this mod will have to stay unsubbed for me until further notice.

It's a great piece of work you have here though just wish it was more compatible with other mods. It's temperamental when it plays with other mods.
Callsign_Ewok 19 Mar, 2024 @ 6:54am 
Meh I just found out goldsrc impact effects I have also causes the same aiming weapon shooting high with vj npcs. So Imma use this again anyway. If anything hook compatibility patches just need to be made by somebody, it's a small issue to fix I am sure if its just a hook issue.
just_kait  [author] 11 Mar, 2024 @ 5:25am 
it doesnt
GopnikCommissar 10 Mar, 2024 @ 9:51am 
It appears to not be working with VJ Base NPCs
just_kait  [author] 26 Feb, 2024 @ 3:27pm 
all settings def are 1
Tiger 24 Feb, 2024 @ 7:03pm 
what is the default blur setting? is it 1?
[Blagus] ZerOo Elder 22 Feb, 2024 @ 10:38am 
thanks and your addon work in singlepayer :steamhappy:
just_kait  [author] 22 Feb, 2024 @ 9:39am 
if that was your question, cause i have no idea what is server compatible lol
just_kait  [author] 22 Feb, 2024 @ 9:38am 
its mp focused, all was tested and made to work in multiplayer primarly, i dont even know if it works singleplayer tbh because i only tested it in mp
[Blagus] ZerOo Elder 21 Feb, 2024 @ 5:44am 
hello just i have a question, your addon, is it compatible on gmod servers?