Kenshi
Lost Thralls
20 Comments
Mad Marl 14 Feb @ 4:51am 
Silly idea: if playing as a thrall (or maybe a specific thrall start) you can potentially recruit lost thralls for free. If encountered, they approach you and force start a pantomime dialogue, where the right choices recruit the lost thralls. Maybe even extend it to the black desert hollows as well. Headless solidarity
ScumWatcher 28 Jan, 2023 @ 5:19am 
This mode is great, for having no head they actually have decent character in the form of hand gestures and their decent states are worth their in game price. Combine this with the mod thrall shop.
Gevurah  [author] 28 Jun, 2022 @ 1:39pm 
In that case, check out my 'Thrall Servants' start. They might be the talking type, but there's another mod called 'Silence Your Thralls', which actually inspired my treatment of these guys
Baron von Blaspheme 28 Jun, 2022 @ 12:12pm 
I would love a Thrall start. Love the fact that they can't speak, would make for some excellent scavenger gameplay as you can't buy or sell things, or even recruit more mates!
Gevurah  [author] 18 Apr, 2022 @ 12:15am 
@Niska24 I'm glad you like it, and thanks for the good vibes.

@Babia An update: The experimental issue should no longer be a problem. The last Kenshi patch merged the old experimental changes into the current stable version. No more hassle!
Niska24 17 Apr, 2022 @ 8:08am 
My favourite thing about this mod is that the lost thralls actually feel rare, I just encountered and recruited my 1st one after a dozen hours of roaming through the bonefields etc. Perfectly balanced!
Babia 16 Nov, 2021 @ 6:10pm 
has the experimental problem been fixed?
Atlas 28 Sep, 2021 @ 7:55am 
To the Future!
Gevurah  [author] 28 Sep, 2021 @ 7:34am 
Sorry to anyone who is unable to use this outside the current experimental build. I know I said I'd go remake it from scratch, but every time I switch back and forth between versions, it resets all of the settings. I've been encouraging people to upgrade to 1.0.55 lately because it's as stable as any build I've seen, as well it adds the FANTASTIC distant town rendering option among other things. Join us in the future, folks!
Atlas 20 Sep, 2021 @ 6:18pm 
Just as a heads up.

Yes this mod is only useable on experimental.

No gevurah cannot just revert back to the old fcs and then reupload the mod.
They would have to recreate the entire mod from Scratch.

Tldr: wait until stable gets updated or upgrade to experimental yourself.

Older mods will still be playable on experiemental.

Newer mods (1.0.55 created) require experiemental.

Short of a small handful of bugs on the modder side of things youre not likely to notice any issues. You may even notice performance increases.
Niska24 19 Sep, 2021 @ 1:23am 
@Gevurah same issue here, the cause of this is likely because you are using experimental version of the game/fcs. If you remake the mod in the normal version that everyone uses it will work fine :) Psyched to try your mod once its fixed!
Gevurah  [author] 17 Sep, 2021 @ 9:02pm 
Alright, I'll just have to remake it from scratch.
Pigeon Grenade 17 Sep, 2021 @ 8:33pm 
No, it still looks the same stuff is missing. Also trying to start the game with it on gets the game to Freeze as it tells you it cant load it.
Gevurah  [author] 17 Sep, 2021 @ 6:25pm 
How about now? I've quarantined other mods and used an old copy of this one. Is there any change?
Pigeon Grenade 17 Sep, 2021 @ 4:17pm 
It lists the Mod as yellow to me, and I have not tried enabling it to see if it runs without it.
Gevurah  [author] 17 Sep, 2021 @ 4:12pm 
That's disappointing. I'll have to remake and post a new mod.
Pigeon Grenade 17 Sep, 2021 @ 4:11pm 
It is still listing it as missing sadly
Gevurah  [author] 17 Sep, 2021 @ 3:20pm 
I just tried rearranging some files and re-uploading. Did that solve the problem?
Pigeon Grenade 17 Sep, 2021 @ 11:46am 
It says that a mod dependency is missing. its titled evurah or the e mod
ИЛЮША НЯГАНСКИЙ 14 Sep, 2021 @ 1:20am 
Cool idea!