Avorion

Avorion

Turret X4-28 RNG Edition V2
19 Comments
M'aiq the Liar  [author] 6 Jan, 2024 @ 1:59am 
I got up to fixing this mod...

@Goyle072&@AttackerCat I did not get the infinite energy consumption...
It is a little bit more than starter ship tho...
Will try to balance it a little bit more :)

@LordXaosa I will try to do some troubleshooting :)
AttackerCat 20 Nov, 2023 @ 7:41pm 
Requires infinite energy for me, anyone else experience the same issue?
Goyle072 5 May, 2023 @ 10:42am 
oof installed the starter subsystem and it took up infinite energy
LordXaosa 5 May, 2023 @ 6:24am 
Hi! In latest stable version (2.3.1) there is a message in logs when restoring ship from disk after log in:

T: 139716150158912
Object: N2cp13ServerScriptsE
Execution Context (inner to outer):
#0: initialize data/scripts/systems/teleporterkey5.lua

Enum value doesn't exist: StatsBonuses.HyperspaceRechargeEnergy

stack traceback:
[C]:-1: in function __index
/home/steam/avorion/galaxies/Chaos/workshop/content/445220/2601660284/data/scripts/systems/teleporterkey5.lua:58: in function onInstalled
data/scripts/systems/basesystem.lua:16: in function ?

It's not critical I guess but if you could fix it would be nice! Thanks in advance!
Athreon 8 Nov, 2022 @ 7:35am 
Would it be possible to get a less intense version of this? Something as low as maybe 1x-4x, or 1x-8x as an option? This is a great concept, would love to see more options for it!
M'aiq the Liar  [author] 4 Aug, 2022 @ 10:23pm 
Fixed(hopefully) and updated to 2.2
is3mru4ma 30 Jun, 2022 @ 3:51am 
A looping reference happened in function getNumBonusTurrets and getNumTurrets,causing blank system again.I have to copy militarytcs.lua getNumBonusTurrets to replace autotcs.lua one.
M'aiq the Liar  [author] 10 Jun, 2022 @ 12:02pm 
I have finally found some time to fix this mod(I hope).

Seems that @is3mru4ma was right and all thanks should go to him :luv:
M'aiq the Liar  [author] 25 May, 2022 @ 1:52am 
Will check it out during the weekend
is3mru4ma 24 May, 2022 @ 3:53pm 
It seems autotcs.lua missing :

MinMultiplier = 4

RandomAmmount = 0

these variable were require by functions.

maybe these cause blank subsystems present.
M'aiq the Liar  [author] 23 Apr, 2022 @ 12:36am 
you can install/uninstall this mod during your play through no problem... I think it can have something to do with other mods... as i was having similar problems with mods that altered tooltips if i am not mistaken...
Evam 22 Apr, 2022 @ 8:02pm 
I haven't personally installed the mod because according to the two comments underneath mine they seem to have mutual issues which I don't wanna experience, maybe they're able to provide images
M'aiq the Liar  [author] 20 Apr, 2022 @ 10:46pm 
I am currently not playing this game...
Could you send me a screen shot which shows which subsystem exactly is empty?
I will try to do something during the weekend...
Evam 20 Apr, 2022 @ 9:15pm 
Please fix the blank subsystems :(
Ranger Bob 11 Mar, 2022 @ 6:41pm 
It would be my favorite of your turret X mods, but as mentioned there are a bunch of blank turret subsystems at the equipment docks.
SpaceNavy 14 Dec, 2021 @ 2:04pm 
Having this blank subsystem issue in the equipment dock still, shame cause I ike the RNG element to this..
AttackerCat 3 Oct, 2021 @ 9:28pm 
super glad this was updated, love this one
M'aiq the Liar  [author] 15 Sep, 2021 @ 12:49am 
I will try to fix it tomorrow... Today I am unable to :/
专线服务器 15 Sep, 2021 @ 12:01am 
In version 206, after using your mod, the extra plug-ins are blank and can not be used normally. I hope God can fix it