Avorion

Avorion

Boss Cooldown Timer + Changes
15 Comments
Thundercraft 2 Feb, 2023 @ 2:19pm 
Current game version is 2.3.1.
Your modinfo.lua has it set as: max = "2.0.*", which causes a version mismatch.

Some others have published re-uploads of this mod just to increase this number to avoid a version mismatch and continue using it. So, perhaps you could update it with something like max = "2.5.*" or "2.*" or "2.99.9" or even "*.0" ?
Era 6 Aug, 2022 @ 12:31am 
This is popping up in v2.2

Execution Context (inner to outer):
[2022-08-06 17:23:10]: #0: /home/container/galaxies/avorion_galaxy/workshop/content/445220/2603954055/data/scripts/commands/setbosskilltime.lua
[2022-08-06 17:23:10]: Error while adding "data/scripts/player/story/spawnrandombosses.lua":
CurtimusPrime92 4 Aug, 2022 @ 1:10pm 
is this 2.2 compatible?
TrevorJD 29 Jul, 2022 @ 4:34pm 
Hi Nyrin, Avorion ver 2.1 was released 2022-07-30. Seems to run OK by just editing the version numbers in the modconfig.lua. Would appreciate it if you could find the time to push a new release. Thanks very much for sharing your work with the community!
KnifeHeart 28 Jul, 2022 @ 9:16am 
This mod will break any mod that interacts with the game's spawnrandombosses script.
hadeth0217 21 Sep, 2021 @ 8:08am 
It was caused by a mod for an older version.
It's working fine now.
Now I can harvest turrets from "Botan" and "the 4" more efficiently!
Thanks for the great mod!
hadeth0217 21 Sep, 2021 @ 3:21am 
--This text is using a translation tool, sorry--
Nyrin:Thank you for your thoughtful response.
And I apologize for my lack of explanation.
I beat "bottan" and "the4" based on your previous comment, but the display did not appear, so I asked for your help.
This may be due to the use of other mods or language settings (currently Japanese).
I will review the settings.
Nyrin  [author] 20 Sep, 2021 @ 9:42am 
Netzach: yes, it will work. The cooldowns will not appear unless you have killed a boss recently and are waiting on the timer, though.
hadeth0217 20 Sep, 2021 @ 4:35am 
--This text is using a translation tool, sorry--.
Will this mod work if I install it in the middle of the game?
I'm currently using it in the middle of installation, but the cooldown is not showing up...
Nyrin  [author] 18 Sep, 2021 @ 1:15pm 
I really wanted to make this client-side-only if I could! The way that the first two bosses are handled with their shared timer in vanilla just didn't lend itself well to that, though, and having the timer skip those bosses would've been sad.
Gregarius 17 Sep, 2021 @ 11:42pm 
Oops, you're right. I assumed the timer would always be showing, even if there were no cooldowns. Thanks.
cjs 17 Sep, 2021 @ 10:42pm 
I use Galaxy Map QOL and this mod works fine with it. It comes up way down in the right bottom corner. Just remember it only pops up if the boss has a timer running on it. So go kill a boss then check.
Gregarius 17 Sep, 2021 @ 10:34pm 
Doesn't seem to be working with the Galaxy Map QOL: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1765619430

...and since I need the Galaxy Map QOL, I can't use this :steamsad:
Sinistrality 17 Sep, 2021 @ 10:55am 
Straight up carrying my enjoyment of the game yo! Beautiful QoL my man.
cjs 17 Sep, 2021 @ 7:31am 
NYRIN strikes again with crazy cool QOL changes. You rock!!!!! Thanks again as always