Tabletop Simulator

Tabletop Simulator

Saught's Village Assets/Models/Objects/Props
11 Comments
Joystick 4 Nov, 2021 @ 7:03am 
Hey there Saught. Big fan of these models, I shot you a friend request. I have been using Unity to import custom stuff to TTS for a few years now and would love to discuss some things with you mainly about processes and assets. If you ever have a bit of time to chat, would love to collaborate.
Saught  [author] 23 Oct, 2021 @ 11:49am 
@Ðrim I imagine after about another month I'll get back into importing models again. I've barely worked on anything since NW (even my personal campaign has been on hold), but I had some things in the works prior to this Village stuff. Lots of ESO location based buildings/props and plenty of models from like 3 other games. Appreciate you always checking up on things Ðrim. :SBchicken:
Ðrim 23 Oct, 2021 @ 12:15am 
Got anything in the works? I recall you mentioned slowing down a bit when New World was out if you are still playing that :)
Torgo 24 Sep, 2021 @ 9:21pm 
Hey thanks for this! I just so happened to need a model of a scythe for a game I'm running next week so this was perfect timing!
Ill Queen Hydra 24 Sep, 2021 @ 9:45am 
The tools, resources, and food from this pack are particularly useful to me! Thanks again, Saught!
Noble_Steel 24 Sep, 2021 @ 8:41am 
You're the best, thanks for still uploading, these are super useful!
Fenris 23 Sep, 2021 @ 8:35am 
I use your mods for every map of my urban superhero campaign. You have something for everything and it is super helpful!
Saught  [author] 19 Sep, 2021 @ 2:37pm 
@Baryonyx Appreciate you & all your mods as well! I wouldn't have even started putting together all these assets without your help w/ the community.

@Ðrim Always glad to see your support. :)

@Scarlytt Check out Baryonyx's guides here on Steam for some introductions to Blender in regards to TTS. Blender & Unity are very daunting at first but you'll soon realize you don't need to understand or use 95% of either program lol. For particular assets from games it's much more complicated. You'll have to learn the extraction/conversion/import workflow from game to game mostly depending on engine or how the files are packed. If you start out by playing w/ Blender & making simple things you'll learn very quickly (take a look at my Spell Markers mod for how I started with basic shapes). :brownchicken:
Killian 19 Sep, 2021 @ 1:53pm 
Thank you for the packs my dude. Honestly I adore them all, they are gorgeous. Is there like tutorials or something you could perhaps point me towards to start being able to learn this kind of model stuff? I hope that doesn't come across as rude or anything, it really isn't supposed to be, I just really dig DnD, map making and your models in particular so would really love to be able to contribute things to the workshop for other people too.
Ðrim 19 Sep, 2021 @ 1:34pm 
Oh boy how glad I am to see another mod from you :D Amazing as always!
Baryonyx 19 Sep, 2021 @ 8:57am 
Thank you so much for your continued work. I always check your mods if I make maps these days. Absolutely invaluable.