Total War: SHOGUN 2

Total War: SHOGUN 2

10th anniversary: Gameplay
78 Comments
Tennougin 13 Apr, 2023 @ 4:12am 
whenever this mod is on, infantry leader doesnt seem to provide +melee attack anymore. was it removed?
Guvenoren 14 Feb, 2023 @ 9:13am 
Also, I have to mention this because I just noticed when I was playing.
Why are the units so slow when charging? Why do battles have such bad impact?
Guvenoren 14 Feb, 2023 @ 8:53am 
Does this mod change the kyoto bullcrap?
I'll elaborate: If you take over kyoto, everyone hates you and declare war on you. If the AI does, no one cares and they can snowball hard.
Capt. Shirou 1 Feb, 2023 @ 3:04am 
Is this compatible with Shogun 2's Ultimate Immersive mod?
Falcon_BR 27 Jan, 2023 @ 8:36pm 
Is this mod compatible with ports give food, or more garrisons from military buldings? People are complaining not being compatible with 12 turns per year or longer campaing, can't you integrate them like optional mods?
Also there is a stamina bug in the game that some mods fix, like stamina only affecting morale, something that was wrongly implemented, all total wars games stamina matter a lot.
Darthmod fixed all those things, there is also the famous kisho ninja hattori/tokugawa bug, is it fixes?
KaiserKatyaKatyusha 3 Sep, 2022 @ 10:08am 
i wish it could work with 12 turns per yera mod
Pizzaguy 23 Jun, 2022 @ 3:29pm 
Its ok
Pizzaguy 17 Jun, 2022 @ 7:13pm 
I know this wasn't the original intent but I am curious how well this will work with FOTS. I will report back here once I try it out
BiggerLonger&UncutGigolo 12 May, 2022 @ 5:51pm 
@jorenvd that is natural bug brought on by the base game.
jorenvd 4 May, 2022 @ 11:22am 
Hi, I subscribed to all mods but all daimyo have weird colors when i have to choose my faction. any idea what could cause this issue?
Wiid 24 Mar, 2022 @ 3:03pm 
I was gonna ask for some mod advice but I just read about your loss. Hope things get better for you my dude. Be safe.
vin 13 Feb, 2022 @ 6:58pm 
Enkeli, my condolences. You do this community a service and are loved by many. Thank you for doing all this passionate work. Love you.
Vietcong Approach 11 Feb, 2022 @ 4:50am 
what the name of the castle mod sir.
falx 20 Jan, 2022 @ 8:32am 
There is a funny bug in the game. On the campaign map in the castle there is an agent who is the brother of a daimyo, and there is also an "agent" who is actually the wife of a daimyo, and both of these "agents" are in the family tree and on the campaign map under the guise of agents.:summer2019tortoise:
Pats 6 Jan, 2022 @ 4:16am 
thank you sir and sorry for your loss
天使  [author] 5 Jan, 2022 @ 7:18am 
I have already solved the problems that you told me. Apologize for the delay, since my girlfriend passed away there are times that I don't even have the strength to get out of bed.
Pats 4 Jan, 2022 @ 3:41am 
I think trade nodes are a little bit powerfull. Unless you intended for 10k+ income at turn 20 somethings may be broken sir
贽殿下 27 Dec, 2021 @ 6:05am 
"texture issues with the generals in campaign selection"in which part of the mod?its a good mod for the game,but it affects the experience too much
Seathros 26 Dec, 2021 @ 1:29pm 
Quick question. Does this also change stats of units in battles?
rest 18 Dec, 2021 @ 11:06pm 
Two things:
1) I'd really like to see a list of changes. Going in blind isn't very nice.
2) I just started a game as Date, Normal difficulty, and for some reason the trade goods gained from trading spots (the naval ones) are INSANE. I was getting almost 2k iron from trading with the Ainu tribes.
天使  [author] 10 Dec, 2021 @ 3:26pm 
A complete has been added to fix the cannon sound bug on bows for those who have it.
天使  [author] 10 Dec, 2021 @ 10:35am 
@Minime178
The generals in the selection menu is a known problem that CA used to avoid the total conversion mods, remember that when this game came out there were problems of lawsuits for mods from the Lord of the Rings, or other sagas, that is why they opted for limit this game to modders. It has no solution but I managed to make the problem only during the selection menu and not affect the game.

Other than that I found a way that could be solved but it is quite time consuming, too long, and I have run out of funds to spend time on the mod.
Minime178 9 Dec, 2021 @ 9:27pm 
personally im having texture issues with the generals in campaign selection, i uninstalled and reinstalled my game because i figured i just had an old dirty game file but it didnt really fix anything, this modpack is the only ones turned on so i dont think its that. i havent really tried playing yet because the textures were broken for me

overall im sure its a great mod and its likely a problem on my end, just wondering if im the only one who has this issue
HD79 9 Dec, 2021 @ 6:07am 
Thanks, Enkeli ! Having fun with this mod. Would like to find some 'Manual' or a list of all changes. Is there such information?
Crimsan 9 Dec, 2021 @ 1:19am 
Cpt_Doritos, you need to d/l the Cannon arrow sound fix in another site. google it.
Cpt_Doritos 7 Dec, 2021 @ 7:16pm 
For some reason, archers have a cannon sound upon firing. I loaded the mods in the same order your package is built, no other mods. Any idea why this is happenin?
天使  [author] 17 Nov, 2021 @ 10:11pm 
There will be a last update in December of all packages. Please give me a list of errors and suggestions, as I may not update again later, as I plan to travel to Palestine to help a very dear friend who was evicted from her home today by the Israeli army and I may I stayed there for several months.
Barticus 17 Nov, 2021 @ 2:24am 
Great work, mate. The whole package is fantastic. Quick question. I've tried loading all your remaster mods except this gameplay one, but the Oda quick-recruit of Ashigaru is still present. Any idea why this might be the case? Once again, thanks for your work, it's incredibly impressive.
Shoplifting Victim 10 Nov, 2021 @ 11:40am 
Is there realm divide in the mod? It's amazing btw
Death 10 Nov, 2021 @ 12:42am 
so basically, i am getting 30000-40000 gold around turn 40 from raiding trade routes, is it a bug or a intended feature?
interior gator 6 Nov, 2021 @ 8:54am 
@ItZ Magic that's an issue with the game with all mods, you have to get a sound fix mod, there's a lot out there
WARLORD 2 Nov, 2021 @ 7:39pm 
katanas dont even show up in campign
ItZ Magic 27 Oct, 2021 @ 10:39pm 
Hey mate, im not sure if someone has mentioned this but, when i was using the Bow Ashigaru for Oda in custom battle, they had the musket firing sound effect instead of the bow effect
Gustavous II 16 Oct, 2021 @ 4:03am 
Aha okey thanks very much! Have an nice day!
天使  [author] 16 Oct, 2021 @ 2:44am 
@GrinceCringe
All mods except this one are only graphic remasters, if you don't want any changes to the gameplay, don't install this mod, and just install the others.
Gustavous II 15 Oct, 2021 @ 10:18am 
Does the mods change the units stats or is just an graphic overhaul? If does change units stats, is there anyway to just have the graphic overhaul? Because you have made an amazing thing! Hope you are proud because i feel blessed just by looking at it!
天使  [author] 14 Oct, 2021 @ 3:37pm 
@Private Virgil Ginger Jr.

... :steamsad: :steamfacepalm:
Private Virgil Ginger Jr. 14 Oct, 2021 @ 7:31am 
What about those screen shots? Do I have to do any thing like those screen shots or just download the mod and it automatically works?
天使  [author] 14 Oct, 2021 @ 12:34am 
@Private Virgil Ginger Jr.
For the love of Epona, man, you have a huge description above.
Private Virgil Ginger Jr. 13 Oct, 2021 @ 9:13pm 
Can you explain this Gameplay mod? I don't understand from the screen shots.
天使  [author] 12 Oct, 2021 @ 2:51pm 
@Gamingninja
I don't understand why people want to complement my work with other people's. I do not think nor can I make complementary patches for every mod that exists. Also Darthmod is horrible, I hate it, it is simply something that I cannot bear to be mentioned, it ruins the script folder, they only went up 5 in value to everything without even thinking about whether it is good or bad, only under the logic of more is better. You can install the other mods and not use mine. I've done my best to make people happy with my work but they still want to combine it with weird mods that my mods already do. Do you want more damage? My mod has it, do you want more diplomacy? my mod has it, do you want new artificial intelligence? mine has it, do you want patches? mine does. I do not know, it is desperate to me, that they ask me to make my mods compatible with each one of the workshop, but not the creators of the other mods to make their mod compatible with mine.
Saddam 10 Oct, 2021 @ 3:01pm 
@Crysix shut up
天使  [author] 2 Oct, 2021 @ 10:48am 
@Crysix
You can always not install the mod.
Crysix 2 Oct, 2021 @ 1:36am 
@Enkeli the food changes are gone? if yes i will use this mod, i only didnt used cause of the food changes, i read in older comment you said you will put it back in the future, i want to ask if you can put those changes in diffrent mod, cause i do want the gameplay script changes but not the food changes
*HRA* 1 Oct, 2021 @ 9:11am 
try to increase unit recruitment. should be way more higher so that we can compensate on huge income. upkeep and income. so that no clans can steam roll any other. by doing that you micromanage the food income and recruitment of other units
天使  [author] 30 Sep, 2021 @ 11:56am 
@Dakier
I'll review it tonight, thanks for the tip.
Dakier 30 Sep, 2021 @ 11:54am 
European Cannons range needs increasing. Currently the deployment zones are so large the cannons either barely reach the walls or they're too far away making them practically pointless for sieges.
天使  [author] 30 Sep, 2021 @ 11:45am 
I have eliminated the food function that was the only complaint I had, I plan to add it later, yes, but first I will polish it and do several test campaigns until it is perfect. Everything else remains exactly the same.
=Vigo= 30 Sep, 2021 @ 1:24am 
Hi. update?:steamhappy:
StevoTheOutlaw 29 Sep, 2021 @ 4:38pm 
Thanks for getting back to me here and on the other page.

If you ever need anyone to test out your mod let me know.