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But I barely tested it, if there are any bugs PLEASE I BEG YOU POST FULL LOGS! not just "mod no work pls fix" XD
B)
As in game breaking issue, either this or that mod wont work at all OR just the mod's features will not work for Androids, but normally for humans?
I mean, it shouldn't break or anything, but you would get double from each thing since both mods give similar stuff xd
Was an oversight from my end, must be fixed now, try resubscribing. Thanks for reporting it!
This is on a new save and I made sure to unsubscribe/subscribe to have the latest version of the mod. No idea what it could be but here's the log:
https://gist.github.com/96f4e6b4cbbb7bb7119ede030e325d4f
Gonna consider your suggestions
food poisoning will not give you a mood buff. I guess it is not classified as a disease.
Your characters get a +2 mood boost when surrounded by filth, but eventually get a -10 mood loss for having an empty Beauty meter. That's a net loss of -8.
As someone who enjoys being surrounded by blood, vomit, pee, poo, rotting corpse juices, and all manner of filth. its kind of ridiculous getting a mood debuff for not seeing beautiful things.
Clean laboratories increase the speed at which you research, however, a dirty one slows it down. Plaguemonger colonists should receive a research speed increase for this.
Dirty bedrooms will give you colonist a -4 mood debuff for ''Awful Bedroom'' Again, it makes no sense that a plaguemonger colonist is sad over this. They should receive a mood boost for having a disgusting bedroom.
You get the point.
A loose ideas:
- tending: abhorrent
- instead of immunity boost stop any disease or limb infection progress at 100% - that way the sickness lasts even longer with some Nurgle-style immortality
Log: https://gist.github.com/41e7041033217166e8cdd98465ef4677