RimWorld

RimWorld

[AP] Plaguemonger Meme
97 Comments
Alexis Popcorn  [author] 12 Jun @ 12:01am 
Hello everyone, please DO NOT ask "1.6????", I'm already struggling with a lot of modding and IRL stuff, asking for updates won't make things faster, I'm already aware I should update. Thanks for your comprehension. Other suggestions are welcomed.
ZX Zero 22 Nov, 2024 @ 6:00am 
Nice, thanks for the update time to spread the plague
Alexis Popcorn  [author] 22 Nov, 2024 @ 1:20am 
1.5 UPDATE IS NOW RELEASED!
But I barely tested it, if there are any bugs PLEASE I BEG YOU POST FULL LOGS! not just "mod no work pls fix" XD
ZX Zero 16 Nov, 2024 @ 11:55am 
tested and not work on 1.5 the ideology menu broken
The Creature 12 Nov, 2024 @ 3:27pm 
@Alexis Popcorn can we have an update of this mod pls?
ZX Zero 4 Nov, 2024 @ 6:34am 
work in 1.5?
funkliner 16 May, 2024 @ 2:20pm 
please update this to 1.5!
Domite 26 Apr, 2024 @ 7:44am 
Would love to see this as a 1.5 mod. I think it would fit in well with the general themes of the expansion.
lechkingofdead 14 Apr, 2024 @ 4:52pm 
given they poped in and did 1.4 imma say we will see 1.5 sense ya got a few effects ya need to worry about
kongkim 14 Apr, 2024 @ 1:28am 
Will you update it to 1.5? :)
Wolfy 13 Sep, 2023 @ 7:13am 
Welcome back my bubonic friend (thanks for the update!)
Alexis Popcorn  [author] 12 Sep, 2023 @ 8:16pm 
Theeeere you go, 1.4 version
B)
Alexis Popcorn  [author] 12 Sep, 2023 @ 12:57pm 
Already working on the update guys! o_O)
CaptArcticWolf 27 Aug, 2023 @ 11:27am 
I wonder if (or when) this mod is updated it will either integrate with Biotech Toxic memes and genetics or branch off and make someting new. quite curious.
peregrino 25 Feb, 2023 @ 7:54am 
please, update!
4ydra 19 Feb, 2023 @ 11:03am 
I miss my nurgle colony. Hope for a update soon.
dalebarrett 5 Jan, 2023 @ 4:18am 
1.4?
Roque the Rogue 21 Nov, 2022 @ 1:17pm 
It would be really cool Alexis if you made it so this, as to differentiate from VIEM you, allowed pawns to thrive in pollution, giving buffs to being around trash, and well, unique ways of dealing with garbage, maybe even being able to open trash like goodie bags to unlock some poor to trashy loot, turn pollution into weapons that can cause plague, there is potential there.
CaptArcticWolf 16 Nov, 2022 @ 7:53am 
Good luck with 1.4 Popcorn. we are rootin for u.
High Rads | Nuka Cola 25 Oct, 2022 @ 12:22pm 
"Won't work with Android Tiers"


As in game breaking issue, either this or that mod wont work at all OR just the mod's features will not work for Androids, but normally for humans?
Sir NutNut 23 Oct, 2022 @ 4:49pm 
Oh, cool =D. thanks for the quick answer.
Alexis Popcorn  [author] 23 Oct, 2022 @ 12:24pm 
I will try updating every mod to 1.4. It will be made as soon as I can. Please have patience:)
Sir NutNut 23 Oct, 2022 @ 6:46am 
hey, will it be updated to 1.4?
beach_basketcase 28 Sep, 2022 @ 3:21pm 
The Plague Father will be proud! ALL HAIL NURGLE!!!
FrostSaber 12 May, 2022 @ 11:03pm 
Hello Nurgle cult play through.
Crystalmancer 30 Apr, 2022 @ 2:31pm 
... Oy, keeping the kitchen dirty. Long live food poisoning! Is food poisoning considered a disease? XD
Alexis Popcorn  [author] 18 Apr, 2022 @ 7:06am 
@Frank
I mean, it shouldn't break or anything, but you would get double from each thing since both mods give similar stuff xd
Frank 17 Apr, 2022 @ 10:12pm 
Does this work with Vanilla Ideology Expanded's Holy Diseases meme? Seems to do similar things but there's a few differences.
Alexis Popcorn  [author] 13 Apr, 2022 @ 8:15am 
@Detrian
Was an oversight from my end, must be fixed now, try resubscribing. Thanks for reporting it!
Detrian 12 Apr, 2022 @ 8:33pm 
Unfortunately my pawns have a -3 "not sick" mood even without plaguemonger. The precept "disease immunity" is set to normal too.

This is on a new save and I made sure to unsubscribe/subscribe to have the latest version of the mod. No idea what it could be but here's the log:

https://gist.github.com/96f4e6b4cbbb7bb7119ede030e325d4f
Mortarion 12 Mar, 2022 @ 6:00am 
Forgive no slight or grievance. Hold your bitterness deep within, and there let it fester. Let it roil and squirm and churn, until you are filled with bile so poisonous that all you touch falls to ruin. Thus shall you serve Nurgle best. Thus shall you spread his virulent gifts across the false Imperium, and watch its final rotting...
SalmonToastie 1 Mar, 2022 @ 12:46am 
Following up with Vincents comment, the mod is fucking amazing but just needs balance tweaks to weed out the mood net losses you get. The research is a big one and all you need is a research boost to compensate for it.
Alexis Popcorn  [author] 23 Jan, 2022 @ 8:58am 
Huh, neat ideas, I've been thinking of the beauty tweaks though I wasn't sure how to implement and execute them.
Gonna consider your suggestions :steamthumbsup:
Vincent 23 Jan, 2022 @ 2:31am 
This mod is cool in theory but has some major flaws. For instance,

food poisoning will not give you a mood buff. I guess it is not classified as a disease.

Your characters get a +2 mood boost when surrounded by filth, but eventually get a -10 mood loss for having an empty Beauty meter. That's a net loss of -8.
As someone who enjoys being surrounded by blood, vomit, pee, poo, rotting corpse juices, and all manner of filth. its kind of ridiculous getting a mood debuff for not seeing beautiful things.

Clean laboratories increase the speed at which you research, however, a dirty one slows it down. Plaguemonger colonists should receive a research speed increase for this.

Dirty bedrooms will give you colonist a -4 mood debuff for ''Awful Bedroom'' Again, it makes no sense that a plaguemonger colonist is sad over this. They should receive a mood boost for having a disgusting bedroom.

You get the point.
xXAntrexXx 6 Jan, 2022 @ 10:34am 
@STG yes that would be cool
Hog 28 Oct, 2021 @ 1:25am 
compatability with new vexpanded memes regarding immunity precept would be awesome, great work here regardless!
BrGuardian 19 Oct, 2021 @ 10:03am 
this mod is cool to play with 40K mods
HOSHaN 10 Oct, 2021 @ 4:39am 
-15 for 6 days on a failed ritual is too painful IMO
Siemaki 6 Oct, 2021 @ 5:21am 
Cool! This mod + SoS2 = Lords of Silence ;)
A loose ideas:
- tending: abhorrent
- instead of immunity boost stop any disease or limb infection progress at 100% - that way the sickness lasts even longer with some Nurgle-style immortality
Alexis Popcorn  [author] 2 Oct, 2021 @ 9:31pm 
@zillafella2212 Rituals can only infect pawns with some vanilla diseases; mood buffs when sick work fine with modded ones
HighKingRoku 2 Oct, 2021 @ 7:15pm 
So how does this work with the modded diseases?
Alexis Popcorn  [author] 29 Sep, 2021 @ 9:44am 
@⎛⎝RubbelDieKatz⎠⎞ That's perfect! :^) if you find any other bug just tell me
Flixbox 29 Sep, 2021 @ 6:03am 
The new update works perfectly fine :lunar2019piginablanket:
daedrok-b-brok 29 Sep, 2021 @ 5:24am 
pary for nurgle
Flixbox 29 Sep, 2021 @ 2:04am 
Ah, I left the game running for a few days. Didn't notice you had updated it. Sorry! I'll try it again today with the most recent update.
Comradebusman3 28 Sep, 2021 @ 8:45pm 
Nurgle is proud
Alexis Popcorn  [author] 28 Sep, 2021 @ 6:53pm 
@⎛⎝RubbelDieKatz⎠⎞ Hi, I couldn't replicate your bug even after installing some precept-related mods that you have, I pushed an update some hours ago, you sure you updated? Try unsubscribing and subscribing again. By any chance, do your pawns are androids or something? does this happen with EVERY single pawn in your game? even outsiders? Does the issue persist even after creating a new savegame?
A Moderately Priced Shoe 28 Sep, 2021 @ 6:06pm 
And can you die on turn 10 like Clan Pestilens to a Rite of Primeval Glory army spawned by Itza?
lelkr 28 Sep, 2021 @ 5:57pm 
Nurgle calls.
Flixbox 28 Sep, 2021 @ 4:16pm 
I'm playing a savegame that was created before installing this mod. My ideoligion doesn't have this Plaguemonger meme or any of the precepts. However, I'm still getting the "Not sick" -3 thought!

Log: https://gist.github.com/41e7041033217166e8cdd98465ef4677