Slay the Spire

Slay the Spire

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12 Comments
JustJinxed 14 Jul, 2024 @ 6:31pm 
Fallacy, maybe consider putting your sourcecode up on github, so people can help fix the errors, and you can get reports? I just ran into a crash from a returnRandomRelicKey(). There's a few extra things you may have to do to be compatible with other mods out there.
Dyna1One 12 Nov, 2022 @ 5:14am 
Love this mod but just simply crashes too often sadly
Loscil 29 Sep, 2022 @ 8:49am 
Also whenever the relic pool while in the shop runs out for a particular group of relics, the game hangs infinitely
B O N K !! 5 Aug, 2022 @ 11:57pm 
Would it be possible to re-organize the card selection screen when picking from 6+ cards? Using the scroll is annoying and I'd rather be able to see all at once. Alternatively, making the scroll cyclical (as if you are flipping thru a deck of cards, putting each new card on the bottom) so you can rotate through the cards as opposed to scrolling back and forth would be an improvement.
Bat 31 Jul, 2022 @ 2:59am 
So I don't imagine this is getting worked on, but yeah it crashes when I try to reroll anything. Didn't when I first started using it, so don't know what changed.
Mr.Overrated 13 Jun, 2022 @ 3:36pm 
Crashes when I try to reroll relics from chest
Carbon the Wanderer 29 May, 2022 @ 11:28pm 
Hello.

Using a power during a combat that gives me an additional specific reward (such as Downfall's <Sixth Seal>, <More Power>, <Gem Finder>) in which I also get a rerollable relic or potion leads to a bug where:

When I click the reroll button, it instead places the rerolled result over the normal card reward and effectively deletes the card reward
If I take the original item while this happens, and then reroll the result again until I get the original back, it auto-takes a second one and glitches out the first one I took to be invisible until I quit and reload the save
If I avoid rerolling entirely until I've taken everything that cannot be rerolled, the game crashes with an index out-of-bounds error

I have a suspicion that this is only happening because these powers put their rewards at the top and the reroll button's spaghetti is miscalculating where to put the rerolled item.
perhaps 20 Jan, 2022 @ 1:06pm 
I found a simple workaround for the crashes: when it happens just disable this mod, continue your run, go to the next floor, save and close the game, reenable the mod and continue your run again. The game might crash again, but you wont lose your run.
septicemic 5 Jan, 2022 @ 8:01pm 
This mod is great and has definitely helped me enjoy Slay the Spire much more! Unfortunately this mod seems to crash when presented with unique relic rewards from events (maybe because there's no alternatives to the unique relic reward). Would it be possible to handle these errors? (stack trace is similar to the one from wbfw109)
wbfw109 28 Sep, 2021 @ 2:09am 
If i go to next room, the following error occurs.
https://pastebin.com/9WPuUwup
FusroDOG 25 Sep, 2021 @ 1:36pm 
I want to second AvangionQ's hopeful remark. In a sort of way, Legneds of Runeterra did it pretty decently in their most recent "labs mode", where you are able to start with one reroll, but you have the opportunity to buy more rerolls with earned gold within the mode.

Would something similar to that happen or is it more or less get an infinite amount of rerolls, thus causing perfect run after perfect run?
AvangionQ 25 Sep, 2021 @ 1:29am 
So, how does this work? Bonus relic that adds a reroll button?
I hope the mod has options to determine how many rerolls you get.