Space Engineers

Space Engineers

PLC-OS Beta 3 [15-2-24]
32 Comments
Twotwinbrothers  [author] 16 Feb, 2024 @ 3:45am 
Update Beta 3 is here. It has been over two year since last update. Some small improvement are made. We did a lot of testing and found a few thing we want to change.
Twotwinbrothers  [author] 12 Jun, 2022 @ 11:57am 
RaZ@

for the Xyz position

use type "term" whit "<%>"in text instaed "<#>"

<#> = on/off status
<%>= position in XYZ
RaZ 12 Jun, 2022 @ 9:28am 
Hi, Thanks so much for this I just love it !
How do you get the "x: y: z: position" like the first pictures show us ?
twotwinbrothers  [author] 18 Feb, 2022 @ 12:54pm 
Grebanton1234@

[*] Do you have the mouse on the screen?
[*] Are you in the cockpit or remote?
[*] Mouse mode can be enabled by typing "mouse" in the argument of the PB
[*] PB showing something in bottum corner of the terminal(K) So not, it is not running(recompile)
Grebanton1234 18 Feb, 2022 @ 11:11am 
hi, this might sound stupid but how do i enable mouse control? ive downloaded two of the example ships but couldnt figure out how to use my mouse to control them
[LP] Shadow 15 Feb, 2022 @ 4:04pm 
So, is this CODESYS compatible? :D
Jokes aside, well done!
twotwinbrothers  [author] 15 Feb, 2022 @ 6:59am 
Hotfix beta 2.1 is out, a couple of small fixes. see change notes
twotwinbrothers  [author] 8 Feb, 2022 @ 2:14am 
Beta 2 is out now
Bluestar 1 Dec, 2021 @ 11:10am 
@Twotwinbothers Well that yt vid is meant to be a touch screen API so hopefully you can plug this mod into that and away we go :D
Anton 1 Dec, 2021 @ 8:14am 
@Twotwinbothers

Bad joke on my part. Its Rockwell's software for PLC/HMI management
Twotwinbrothers  [author] 1 Dec, 2021 @ 6:29am 
@Bluestar

it need a controller. it use the gyro movement to move the mouse, Remotes are controllers to.

PLC in the electronic industry can be controlled by touch screen, so that would be really awesome. i have seen movement on screen by sensor but there was no way confirm action.
Bluestar 1 Dec, 2021 @ 1:29am 
Thought id point out this script that still works
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=830161780&searchtext=inventory+view
Adds a inventory viewer, works with modded items so its dynamic

Thought id share in-case some of its code might be helpful to see for ideas ect
Bluestar 1 Dec, 2021 @ 1:25am 
@Towtwinbrothers
Yer i have no doubt this is complex, I do thing these examples i listed are what people would want out of this OS the most so having them as long term stretch goals would be good

Is there currently a way to use a screen without being in a seat?
Could see any info about it

This guy here https://www.youtube.com/watch?v=r0bwv_zscY0&t=95s
Is making a touch API that dosnt need to be in a suite

These two mods together would be an absolute dream

No more vanilla ui Hello immersive on screen ui :D
Twotwinbrothers  [author] 1 Dec, 2021 @ 1:15am 
@Antonoviich

What do you mean by FactoryTalk
Anton 30 Nov, 2021 @ 10:26pm 
Can we get FactoryTalk integration please? /s
twotwinbrothers  [author] 30 Nov, 2021 @ 2:26am 
@Bluestar

i Should like it to, but changes are stil made to the code. Assembler Ui Example wil take time, time i can use to improve the script.

In the manuel there is a chapter that bring you to some examples.
cargo and inv are threre already

cargo show list of items in containers whit tag/part of name in it
inv show item in one inventory slot.

Era G1 Mobile Generator will be updated with the next update of this script. To show how you can automate the survival kit.

The Era G1 Mobile Generator took me a week of free time to program.
The assembler will take me probably three weeks. Won't be able to fit in one customdate.

If you want to figure out how this script works, the assembler is not the one to start with.
Bluestar 29 Nov, 2021 @ 4:06pm 
Id like to see some usable presets setup it would help to better understand what can be done here
What id like to see is
- Assembler Ui Full screen- like Era G1 Mobile Generator but without the extra stuff
- A refinery screen
- Cargo display to show what's inside a or a group of cargo containers

What id like to do i use these screens to place onto the actual blocks in question.
I place an lcd on to and assembler with the control ui so i can walk up and use the assembler without using vanilla ui, I can walk over to a cargo box and see whats in it by its display

What would be awesome is edits to these blocks to includes lcds built into them for this use, but manually placing lcds good enough

I just think some preset code we can copy over into the customdata would be nice so we can use this now till each of us figure out how to customize
Twotwinbrothers  [author] 29 Nov, 2021 @ 1:34pm 
@Rusted Droid

It has a sleep mode (optional) for when the controllers are not in use. it must be activated by setting ''sleep,"number of tiks'' in the customdata.

This refreshes every tik. sleepmode will set it to "none" until the PB gets an argument.
Rusted Droid 29 Nov, 2021 @ 9:45am 
Do this script execute on every game tick or can be configured to do refresh "on demand" ?
Asking as many scripts require regular refresh for them to work and can overrun game logic = bugs.

Automatic Lcd can kill fun if used on 5-10 ships
twotwinbrothers  [author] 7 Oct, 2021 @ 2:10am 
R_Oerich

Iets make an discusion where we can try to figure out why you don't get it to work. that why its in beta :steamhappy:
R_Oerich 6 Oct, 2021 @ 11:38pm 
Love the ideer of this script. Havn't managed to get it to work yet tho.
Hope to se some simple examples of the script and cant wait for your instructions for the script.
Good work.
ricardopriscojunior 3 Oct, 2021 @ 10:50am 
Having trouble to setup code and arguments.
Does anyone got it working? please share the custom data with me?
Twotwinbrothers  [author] 3 Oct, 2021 @ 3:32am 
@Dying Dark Star

yes this is a ingame script and must be loading in te programmable block.
Dying Dark Star 1 Oct, 2021 @ 7:29pm 
Does this Script need a programmable block?
ViccyQ 30 Sep, 2021 @ 11:42am 
Space Engineers is turning in Star Citizen and I love every bit of it!
Kodiak 30 Sep, 2021 @ 7:32am 
Conga rats!?!?!? Thats funny.
Ren 30 Sep, 2021 @ 2:07am 
Conga rats on getting your script on the home page!
Twotwinbrothers  [author] 28 Sep, 2021 @ 4:47am 
"Hello World", We're glad you like the script. And @Randy Rory you don't need Phd in computer science We both don't have that either :steammocking:. in the custom data no C# code is used, only lines with arguments you have to fill in.

We try to make a Video of the Basic Setup, Perhaps someone whit more experience could do that in a heartbeat?! it's look more work than it realy is. The Guide is still a Work in Progress
we like to know where we can improve it.
Noah Park 27 Sep, 2021 @ 6:19am 
Looks sweet but if i'm honest i have no idea how to make this actually work and the guide is not the most user friendly thing on the planet.

I feel like I need a phd in computer science to figure out how to use it.
zen 25 Sep, 2021 @ 4:21pm 
what manner of futt buckery- is this the last piece to my 6 year spaceship puzzle?
Walto 25 Sep, 2021 @ 12:07pm 
Well, that's impressive ! Thanks for the good work ! Keep it up !
Serža 25 Sep, 2021 @ 4:35am 
impressive, keep up such great work!