Thea 2: The Shattering

Thea 2: The Shattering

Xeno's Attraction Events - Pirates
19 Comments
Nasarog 22 Nov, 2023 @ 5:07am 
Another great one.
XenoReaver  [author] 6 Sep, 2023 @ 8:51pm 
Yes it is faction relation dependant.
mrcoolize 6 Sep, 2023 @ 6:03pm 
Ok so this isn't building dependent this is faction relation dependant correct?
Rat 1 Sep, 2022 @ 1:01pm 
yarr yes yes :Rat_Laugh:
XenoReaver  [author] 31 Jul, 2022 @ 8:30am 
It's an oversight on my part as I forgot to change the text. It and the others you mentioned in my other mods will be corrected on the next release of the mods.
Ishmael 31 Jul, 2022 @ 5:01am 
The Basic Demons attraction has the same text as the unliving attraction, this seems to be an oversight in regard of either you copied it and changed everything but forgot to change the text or a mistake in what is coming thorugh as attracted creatures
XenoReaver  [author] 20 Jul, 2022 @ 12:02am 
Yep, you're right I made a blunder with them and hadn't given them the right faction requirement in all the attraction mods. I'll have it fixed by tomorrow.
Ishmael 19 Jul, 2022 @ 10:31pm 
hey Xeno, just looking through the logic editor, and I noticed that while it says the Fang N Claw on this page is attached to the stingers loyalty, in the logic editor, it was actually attached to the lightbringers loyalty instead, its the same in the tinkerer mod, although it could be because I have both active at the same time I guess
XenoReaver  [author] 4 Jan, 2022 @ 10:39am 
Hello there, you are welcome to translate any of my mods that you wish.
Orc01 4 Jan, 2022 @ 10:35am 
Hello, friend! May I translate you works for russian player's?
Kvasir 23 Oct, 2021 @ 5:21am 
I've got a sugestion, if I may. For Pirate Orcs to be attracted to you have -50 opinion with human Pirates and/or water demons instead of Alpha Clans, that way if you side with the blue pirates instead of the human pirates in the first pirate event you get the Pirate Orcs to join you right away.
Kvasir 23 Oct, 2021 @ 1:43am 
Thanks.
XenoReaver  [author] 22 Oct, 2021 @ 11:38pm 
The problem has been fixed.
Kvasir 18 Oct, 2021 @ 7:59am 
Hello, can you add an option to turn the Pirates, that want to join you away, like in the other attraction mods, please?
XenoReaver  [author] 7 Oct, 2021 @ 2:52am 
Yup, turns out you couldn't get 75 to get pirates from this mod, you'll get a free one time land event that will take care of it, it's limited time and will be removed since the favour rewards have been boosted in Yarrr Be Pirates.
XenoReaver  [author] 4 Oct, 2021 @ 1:54am 
I'll recount the Pirate favour gain from the important events that are guaranteed to occur. If it doesn't reach 75 I'll buff their granted favour and make a temp fix in this mod giving the missing favour. Stay tuned for further information.
Jarl Morpheus 3 Oct, 2021 @ 9:40pm 
By the way, doing quests for human pirates and hiring them in tavern gets me around 60 reputation at most - how do I raise it to 75? :winter2019saddog:
XenoReaver  [author] 26 Sep, 2021 @ 7:39pm 
That's a good point, I'll update the description for all 3 Attraction Events but they are all stand alone but made the same so you can safely use all 3 at once if you really want.
slan666 26 Sep, 2021 @ 1:00pm 
A new mod for Thea 2 by the great XenoReaver, awesome. But question, is this version a standalone or a additive one with the original one or the Thinkerer one ? It's not very clear in your description. thank in advance for the anwer