Garry's Mod

Garry's Mod

Punishing: Gray Raven - Lucia Crimson Abyss (Ragdoll)
23 Comments
☠ Hunter RODY ☠ 17 Sep, 2023 @ 6:44pm 
plase add mod qu
VIPER 22 Aug, 2022 @ 2:09pm 
make pm pls
Rooivalk 7 Aug, 2022 @ 9:31am 
when will the playermodel be released?
爆裂黎明 2 Jul, 2022 @ 2:47pm 
Author,there seems to be something wrong with the right leg of your white Lucia model,it can´t be bent,please help to correct it,thank you.
作者,你的白色露西亚模型右腿好像有点问题,不可以弯曲,请你帮忙改一下,谢谢
MrColossus 22 May, 2022 @ 5:42am 
waiting for PM
Apprentice Evie 25 Apr, 2022 @ 11:48pm 
Think about the Playermodel?
梦的边境 唤我醒来 24 Jan, 2022 @ 1:00am 
Think about the Playermodel?
GEBAH AFB [PL] [Ger] 14 Jan, 2022 @ 8:08am 
is it possible to create a Model as (PM)?:missing:
xyz96 5 Dec, 2021 @ 9:02am 
ahh, yeah rigging can be a very daunting task. that's quite understandable. Good luck on your other projects
Quack  [author] 5 Dec, 2021 @ 7:47am 
@xyz96 Current problem being is that I have absolutely no idea how I can do the skeletons without messing up the model. Once I know how to deal with it the playermodel will be available. Plus busy with other projects.
B̷͝ö̶̓́̀N̵̞̒ū̵̬S̵ 8 Oct, 2021 @ 9:28am 
Nice model. Btw i can't wait for PM :steamthumbsup:
A Morbing Fella  [author] 27 Sep, 2021 @ 12:26am 
Me fuck up the port, me good
Lucyyy~ 26 Sep, 2021 @ 10:00pm 
Well, thank you anyway, and good luck with future projects!
Quack  [author] 26 Sep, 2021 @ 9:10pm 
Ah, I see. Regarding the repetitive bones, it was originally named by TROLEK due to the fact that he ported the model to SFM and named the bones like that. I just re-ported it from SFM to GMod and decided to keep all the bone names intact except for the hand bones. Sure I can rename them all again but that would take a significant amount of time for me to do (you could consider that as QoF change, but if a lot of people demand a change for it, I'll see about it more).
Lucyyy~ 26 Sep, 2021 @ 8:41pm 
I have tried to port models before and always ended up failing, so I'm not much use past what I've already said here, I'm sorry for that.
Lucyyy~ 26 Sep, 2021 @ 8:37pm 
Re; Repetitive bones

They do serve a purpose but the naming of them is in a repetitive fashion, example bone07, Bone08, ect. It's super confusing and left me to do a complete trail and error on finding the right ones.
Quack  [author] 26 Sep, 2021 @ 5:14pm 
And yeah, regarding a temporary fix for the finger while I'm trying to look into the matter, "Disable Axis" should allow you to properly finger posing.
Quack  [author] 26 Sep, 2021 @ 5:11pm 
I'm pretty new to porting models over to GMod anyways, so any good advices would be really meaningful for me to improve the quality of the models.
Quack  [author] 26 Sep, 2021 @ 5:09pm 
Hey there Felatumn, thanks for your review.

Anyways, regarding about the finger posing, I actually do notice that being a problem in game. It could be because I messed up with the bone names (bip_finger to Valve.Biped_Bip_Finger), or whatever the problem it was. Still, I'll try and see if I can fix it. Would be wonderful if someone can pinpoint out the solution for the matter.

Also, what do you mean by repetitive bones? Like do they serve no use in ragdoll posing?
Lucyyy~ 26 Sep, 2021 @ 5:03pm 
First I would like to say thank you for porting this to Gmod! And secondly I'd like to report a few things that I found while using this model for posing, first is that the fingers seem to not be centred properly while using the default finger manipulation tool (This could be a problem when turning the model into a player model because of animations, this would also extend into the C_hands I'm pretty sure), second would be the repetitive and incomprehensible naming of the extra bones (For hair and such, as it is just bone[number] and/or [mirrored]), and third would be a small hole near the knee on the bandaged side of the leg on the default costumes final form (It may also exist on the other versions of the default but I have yet to look). But besides all of that, I'm grateful that it was ported over as I really like the character.
BigUMP45 26 Sep, 2021 @ 10:59am 
Show me your motivation!
A Morbing Fella  [author] 26 Sep, 2021 @ 5:12am 
Ja wohl
Acheron 26 Sep, 2021 @ 3:50am 
Thank You so much! Love the work you do!