Space Engineers

Space Engineers

Thin Wings, Plane Parts & Control Surfaces
127 Comments
CJF_ZA 24 Oct, 2024 @ 12:43pm 
there seems to be an issue with the non straight control surfaces, tried the normal and the thin ones, it confuses the inputs, when i mouse up or down it rolls, when i use q and e it pitches, mouse left and right is correct with the yaw. the straight ones works correctly for me
Neo 18 Oct, 2024 @ 4:53pm 
any new update for this mod pls ?
Nuke's Top Guy 24 Jul, 2024 @ 2:23pm 
dorsal turret bottom should be called ventral turret (yeah, nerd emoji, i get it)
Gromit 9 Jun, 2024 @ 3:09am 
@Magnum Opium: confirmed... I had the same problem for unknown reason, now I know why. Removing the mod from my world and vanilla ship sounds are back :selike:
Magnum Opium 7 Jun, 2024 @ 1:34pm 
For some reason this disables vanilla ship sounds.
John Bee  [author] 8 Sep, 2023 @ 1:12pm 
Most of my cockpit parts recently became obsolete as consty made some updated ones. His mod also has a load of thin wing stuff I never added (like conveyors, fuel, pylons, etc).
maxdean02 8 Sep, 2023 @ 8:20am 
I wish you didn't make Consty's pack a dependency. I liked your mod more because the stuff that it adds is a little more basic, leaving out things like cock pits and other things, but now I have to have all of that other stuff in consty's pack, which is just too much for me personally
Slader Harkeness 14 Aug, 2023 @ 11:42am 
is there a way we could get a carrier launch catapult?
Captain_chance23 5 Aug, 2023 @ 6:50pm 
oooh.ok
John Bee  [author] 5 Aug, 2023 @ 6:07pm 
they are meant for manual control only
Captain_chance23 5 Aug, 2023 @ 4:53pm 
im having an issue where the gun turrets for the planes only have 4m range. and it wont let me adjust it
John Bee  [author] 15 Jul, 2023 @ 4:28am 
Ask draygo, I didn't make the control surface framework
Angus 14 Jul, 2023 @ 9:41pm 
I would like to write script to control the surface, but i could only apply actions to control it ,which is constrained. May i ask the type of class of the control surface so that i could access the properties directly? Many thanks for helping
NightWolf 17 Jun, 2023 @ 1:55pm 
Can you make an elevated canard, one to match with the offset thin wings?
Kumpel Kumplowski 9 Jun, 2023 @ 3:16am 
Hi, your mods are very useful but could I ask you to sort g menu appearance for all your mods, I mean they are all over main menu page making a bit of a mess instead of being only in their own categories on the left. Thank you
Sgt_Shit 16 Mar, 2023 @ 8:03pm 
Ah, I'm sorry to hear that about darkstar. Appreciate the clarification.
John Bee  [author] 16 Mar, 2023 @ 10:34am 
because darkstar wants a monopoly on weapon mods (and he has succeeded, because current weapon modders in his ecosystem are now trapped). type "/wc unsupportedmode" in the game chat and you can at least use the few guns in this mod, though if they dont work correctly theres nothing I can do.
Sgt_Shit 15 Mar, 2023 @ 4:57pm 
Why is this mod incompatible with WC?
John Bee  [author] 8 Mar, 2023 @ 11:53am 
no
Shiny Leprechaun 8 Mar, 2023 @ 11:29am 
WeaponCore compatibility? :(
John Bee  [author] 23 Feb, 2023 @ 6:50am 
If you want to make rebalances or versions of the mod with x or y removed you are free to do so, just link to the original in the description
strt>savage 22 Feb, 2023 @ 6:39pm 
can you make the heli rotors a separate mod
NightWolf 10 Feb, 2023 @ 11:43am 
Well guess I should've though of that. So sorry to bother you lol
John Bee  [author] 10 Feb, 2023 @ 10:22am 
you need a vertical wing to stop side drifting
NightWolf 10 Feb, 2023 @ 10:19am 
The wings don't seem to behave like the plane parts mod where you only need forward thrust. Whenever I am using my plane with the thin wings I am always drifting sideways. Not sure if im messing something up.
richard91089 7 Feb, 2023 @ 4:16pm 
How am i supposed to provide hydrogen to the jet engines if i don't see a conveyor port on it anywhere?
John Bee  [author] 10 Jan, 2023 @ 1:42pm 
they are dependencies, they will get added automatically. Get a grip
ANICORP 10 Jan, 2023 @ 1:03pm 
I love when a mod requires OTHER MODS, which require OTHER MODS, which require s, EVEN MORE MODS....to MAYBE work.
pjr107 26 Dec, 2022 @ 6:26pm 
would i be able to make a rebalance,the rotors feel way too weak to be able to used for much of anything with just one, or cheating (hidden thrust) or would you be able to add a double thrust/ half for the other things
♿Razz 29 Nov, 2022 @ 6:00pm 
why are the jets hydrogen powered
admeraltopaz 5 Nov, 2022 @ 2:57pm 
thanks
John Bee  [author] 5 Nov, 2022 @ 1:38pm 
a vtol
admeraltopaz 5 Nov, 2022 @ 12:06pm 
What's the thing in the 4th pic?
van.uffelen.lowie 9 Oct, 2022 @ 3:53am 
Is there a chanche you could make so you can color the canopy? i am working on a f22 and need an ornage canopy
Erikan39 10 Sep, 2022 @ 7:14pm 
Any helicopter example blueprints?
I am not sure how to make the helicopter blades work
John Bee  [author] 8 Sep, 2022 @ 2:10pm 
its like a 10 minute job I just cant be bothered honestly, working on the train mod has sapped all my motivation for the next week or so
Jon Kirk 8 Sep, 2022 @ 1:58pm 
Perhaps flip the angle of the blades on the models? Though I'm should that would be a lot of work.
Jon Kirk 8 Sep, 2022 @ 1:57pm 
Wait FR?!
John Bee  [author] 8 Sep, 2022 @ 6:03am 
Go tell keen to give us the option to reverse the direction of propeller subparts
Jon Kirk 8 Sep, 2022 @ 4:10am 
I Just wanted to let you know, most/all of your propellers are visually spinning backwards (they pull like they should, but look like they are pushing), it is a pretty big immersion breaker.
The Atlas Enthusiast 30 Aug, 2022 @ 4:52pm 
what the plane used for the gif? I'd like to get my hands on it
archedyne 14 Aug, 2022 @ 6:41am 
hello RandaSpread
awesome mod! I have a small suggestion: for helicopter blades would it be possible to make a foldable version with the on/off button (to be able to park the helicopters in small hangars)
OscarLIU 31 Jul, 2022 @ 10:31am 
Is there anyway can make sub-grid wing control surface working and move?
Duckclub 31 Jul, 2022 @ 7:33am 
Thats so cool - is it possible to edit this mod or get a 1.5km version of the AA one? We've added the recent homing missile mod and it'd be super cool if the AA Vehicles had an extended radar range to prepare for incoming enemies
John Bee  [author] 30 Jul, 2022 @ 10:36am 
the anti air one is made and balanced for a specific server. It has a decent frontal visual cone and is designed for tracking close aircraft on AA vehicles.

the nose one is more useful, there's a 2km range version and it has a 60 degree up/down/left/right frontal visual cone
Duckclub 30 Jul, 2022 @ 10:13am 
Awesome. Whats the difference between the Nose and Anti Air one? Is one simply meant to be used wwith a car / rover?
John Bee  [author] 30 Jul, 2022 @ 8:46am 
it still needs ammo to work though, but the ammo lasts ages so you dont need to worry too much about filling it up
John Bee  [author] 30 Jul, 2022 @ 8:46am 
it's an ai turret that doesn't shoot any projectiles, You can use it as a radar if you combine it with whiplash's turret based radar script
Duckclub 30 Jul, 2022 @ 8:23am 
Whats the Radar's function? When does it use ammo
delsonbb 28 Jul, 2022 @ 11:11pm 
Is there a way to slave the yaw and roll to the mouse control? Or is it better if they're both controlled by controller or joystick?