The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Coils
43 Comments
KingDragonReal 7 Jul, 2023 @ 11:19pm 
Would recommend making the Coils break themselves when the room is cleared
Mikalicious 29 Mar, 2023 @ 4:23am 
when I played as Tainted Jacob I understood the reason why they were completely removed from the game.
weeb trash 27 Oct, 2022 @ 5:02pm 
lost Tainted Lost run by running into a coil at max speed, 10/10 mod would throw run again
cr24  [author] 25 Jun, 2022 @ 5:22pm 
skill issue
Viewbob 25 Jun, 2022 @ 5:17pm 
way too unbalanced
Medic BF 3 Jan, 2022 @ 2:29pm 
This mod is good...but honestly, I wish the coil rooms you added were harder, lol.
Aluri 22 Dec, 2021 @ 9:35pm 
No worries ^^ Repentance itself is much more frustrating in design and this is just a weird bug or something, I don't think you should apologize
cr24  [author] 22 Dec, 2021 @ 9:29pm 
yeah I understand the pain sorry you got killed, coils are tough to code and entities seem to keep slipping through my blacklist, this is helpful to know though I will investigate. Sorry again!
Aluri 22 Dec, 2021 @ 8:25pm 
I don't really know tbh, I had an incubus (obviously), a pretty fly, guppy's head, an item from the golden collection mod that allowed me to in an arc creating those rock earth wave thingies and covers gaps and breaks rocks, a bunch of blue flies and for the rest I don't really remember since I was pretty tilted. I was sure I was going to win easily and since repentance got even harder than ab+ I'm sure you can understand why I was tilted lol
cr24  [author] 22 Dec, 2021 @ 8:03pm 
Any idea what items you had? any other mods?
Aluri 22 Dec, 2021 @ 7:50pm 
Sooo it just straight up connected to me or whatever the heck other familiar i had while I was lilith and lost a run to this. I don't quite understand how I went from full health to zero in one room
pissbabychudcel 20 Dec, 2021 @ 8:55am 
dr logan you can probably just go into the files and delete the coil manually
cr24  [author] 18 Dec, 2021 @ 3:23pm 
There would have to be an option to disable the coils in the library for compatibility
Holly 18 Dec, 2021 @ 2:38pm 
Shit.
cr24  [author] 18 Dec, 2021 @ 7:42am 
I don't believe they are compatible, sorry :(
Holly 17 Dec, 2021 @ 2:08pm 
Is this mod compatible with the Antibirth Monster Library mod?
I'd like to be able to experience other Antibirth monsters with this version of the Coil.
T-Machine 28 Nov, 2021 @ 8:03am 
Damn, I always felt as if something's big missing when I play corpse levels, that's it! Old antibirth senses didn't lie.
Jaywalker Vaporization Service 16 Nov, 2021 @ 1:55pm 
Man I was looking at cut content and was disappointed when I saw these things got removed. Glad to see someone's reintroduced them, fun little enemies.
cr24  [author] 15 Nov, 2021 @ 8:22am 
Charmed/friendly enemies are already blacklisted, if a laser ever connects to isaac, please screenshot your item tracker or just note down what items you have so I can fix it
FlamingBoy 14 Nov, 2021 @ 4:16am 
Yeah, had that happen with charmed/friendly monsters as well. And it's really random too, as I couldn't find a reliable patter for when it happens
Firework 13 Nov, 2021 @ 9:48am 
One major bug I encountered with this mod is that sometimes the coils will lock onto isaac for seemingly no reason resulting in unavoidable damage. It usually happens when the room is cleared and it might have something to do with the halo of flies/ pretty fly items but im not sure
MFG 19 Oct, 2021 @ 7:48am 
Great mod, but... I understand why these were removed...
eltiolavara9 (Neutral) 5 Oct, 2021 @ 1:53pm 
hi inkticious
Inkticious 3 Oct, 2021 @ 7:41pm 
hi elito
eltiolavara9 (Neutral) 3 Oct, 2021 @ 2:54am 
i missed these
-=+professoredits+=- 2 Oct, 2021 @ 9:39pm 
nice
this will go well in my hardcore room pack
Biotech 1 Oct, 2021 @ 2:43pm 
I'd love to see vessels and barfies next!
xX_Di5c0D0dg3B@ll_Xx 29 Sep, 2021 @ 2:39pm 
Now add Vessels or Barfies
Deki 29 Sep, 2021 @ 12:56pm 
Heyy, i remember you, you're the dumplings guy xD, anyways, i am glad to see more of you, great mod :) :repenny::repenny:
cr24  [author] 29 Sep, 2021 @ 7:35am 
@Hatsune Blake Thanks for pointing these issues out! They should be fixed now.
Blake Izayoi 29 Sep, 2021 @ 2:23am 
Two bugs I've encountered:

- Blue flies and spiders consider Coils to be "regular" enemies, and as such will kamikaze into them even though it doesn't do anything.

- They don't play nice with knockback, at least from Spirit Sword beams. Hitting it with a "sticky" shot (Sinus Infection, I believe) in particular caused it to glitch out a bit and slide around the room, IIRC.

Besides these two bugs, though, this is a fantastic mod. I look forward to more from you in the future :steamthumbsup:
WitchAmy 29 Sep, 2021 @ 1:29am 
@Косово је Србија
Ok and?
You don't need to use this mod if you don't want to
KirMir 28 Sep, 2021 @ 1:37pm 
I wholehartedly agree with limbsonthefloor
limbsonthefloor 28 Sep, 2021 @ 11:40am 
looks cool, can you remake screamers next?
Grubdog 28 Sep, 2021 @ 10:42am 
I was really bummed that these were cut, glad someone brought them back from the dead! Very excited for the enraging trap rooms I will now have to go through.
Old Man 28 Sep, 2021 @ 9:51am 
they were cut for a reason
We Strvn 28 Sep, 2021 @ 8:27am 
Coils! Not a dumplings but still really cool!
krameraad 28 Sep, 2021 @ 7:21am 
Yo this is epic, nice to have more enemy variety in the Corpse
YexprilesteR 28 Sep, 2021 @ 5:59am 
Cool
Minuette Moonbeam 28 Sep, 2021 @ 12:52am 
I missed these assholes
drkirby:) 27 Sep, 2021 @ 11:43pm 
im going to hate them but gotta have it:steamthumbsup:
Saturn 27 Sep, 2021 @ 10:12pm 
Really happy to see you doing more cut content! Great stuff.
Aleku 27 Sep, 2021 @ 9:56pm 
nice