SpaceEngine

SpaceEngine

USCSS Prometheus
15 Comments
alvischung12 5 Dec, 2024 @ 3:43am 
my pc is ok when using this ship
BoSong 21 Dec, 2022 @ 12:50am 
extreme low fps when using this addon.
elmartinez 15 Jun, 2022 @ 11:46am 
Impresionante, muy buen trabajo.
vfrearth 7 Mar, 2022 @ 9:18am 
Genial
skabbs 17 Dec, 2021 @ 5:55pm 
Very Nice!
Khyron 29 Oct, 2021 @ 6:43pm 
One suggestion to improve fps is delete all the unnecessary internal polygons. The entire retractable loading bay and some escape pod thing near the back are all rendered internally, but are absolutely useless in SE. So far, all your other ships are fine fps wise.
moody1515 25 Oct, 2021 @ 12:32am 
This is one of my favorite ships of all time! Just need to make it more navigable when exploring a planet in the air, I can't quite find the right settings to either keep it from crashing into the planet or flying off into space and I've tried every possible combination of main engine and hover engine speeds....maybe use the Watcher of the Skies Vanguard settings because that ship flies very well through the atmosphere (but that ship needs the blue warp files that the Prometheus has to get the same special warp effects.)
Khyron 24 Oct, 2021 @ 6:41pm 
Wow I've been waiting for someone to make this ship for ages! Looks great but I'm afraid it absolutely tanks my FPS. I'm usually around 90 but when I load this ship it drops to 18. Suppose it's time to upgrade my old GeForce 1070, that is if it was possible to actually find new graphics cards. :/
argontraveller  [author] 5 Oct, 2021 @ 1:32pm 
Thanks! I wish to see that system. I'm working right now precisely trying to fully texture the bridge. Glad to read you like the mod.
SkyTopGAMES 5 Oct, 2021 @ 1:25pm 
Крутой мод! Готов отснять его! Обязательно создам систему Прометея,и укажу ссылки на Вас!
argontraveller  [author] 4 Oct, 2021 @ 7:24am 
Yes, i know that you mention. I will check the emissive values of this ship. But in the shade the emissive displays still give some light. I like that, a complete darkness only with the panels shining. I will check that.
ettore.bilbo 4 Oct, 2021 @ 4:57am 
Can i advise you to make the ship materials slightly bright? at least those of the interior. Otherwise, when the ship is in the shade, you can't see anything at all...
You can set a low brightness for each material in the .sml file, with the command: EmisBright, and a low value of your choice, 0.01 or 0.02 should suffice ...
makruse1982 1 Oct, 2021 @ 8:33am 
wow, thanks! will do that, I've been trying to catch some timelapse sequences from the night sky but had no idea how to
argontraveller  [author] 29 Sep, 2021 @ 1:42pm 
Hello. Yo must put this line, without the quotes in the Space Engine console: "set MotionBlurLength 10" or any value above 0 but the max is 10 and i use 10. Also you can increase the stars magnitude for a better effect.
makruse1982 29 Sep, 2021 @ 8:32am 
how did you manage to make the stars look like this in lightspeed mode?