A Total War Saga: TROY

A Total War Saga: TROY

AI Battle Difficulty Bonuses Removed
12 Comments
Aristoxenus 5 Apr @ 7:27am 
Are you kidding me? Im playing on easy difficulty and most factions dont like me, I signed a heavy price for a non agression pact with Ajax, for then him to declare war on me 2 turns later, that after he raided me, and he also cries for his friends to join him
Malevolent King 7 Jan @ 10:04pm 
Is there a mod to remove the specific targeting of the player by the AI? Had one Enemy about to get his last city taken, but instead sends 4 full stacks of troops to come and attack me despite being at war with about 12 different ppl who are softer targets around me
Andrei si Dana (vlog youtube) 21 Dec, 2023 @ 8:48am 
can you do ai version?
I've reached a point where I'm bored. I'm waiting for someone to attack me with 3-4 generals at once but he keeps attacking me with 1 and I beat him to pieces even if I play on super hard
kam2150  [author] 26 May, 2023 @ 1:14am 
Yes.
Kruucio 26 May, 2023 @ 12:50am 
Still work?
Reichspepe 22 Dec, 2021 @ 4:14am 
This is great! But then again I expect nothing less from you Kam :steamhappy::steamthumbsup:
Vlady the Impaler 8 Oct, 2021 @ 7:45pm 
RiP broken Rome2/Attila Ai xD
Vlady the Impaler 8 Oct, 2021 @ 7:45pm 
Not only missile, but cav flanking, ambush, all he can! The Ai is reactive as fuck, and trickery! At least in land battles!
That mod saved the experience for me! I struggle to win or most often loose against a very hard Ai in CB with this mod and it's amazing xD Because he's not stat-cheating!
Keith 'Blood' Hanson 7 Oct, 2021 @ 10:43pm 
The AI will employ ranged missiles more effectively (working towards whittling down your 'core' and trying to rout your army) and do other fun stuff, like have 'shock' units constantly disengaging so that they can hit you again with their strong 'charge' bonuses.
kam2150  [author] 4 Oct, 2021 @ 4:51pm 
No idea really, just repeating what CA stated. For example on higher difficulty in 3K will not focus all missiles on your hero baiting them, instead spread out ranged attack across your other units.
Numahr 4 Oct, 2021 @ 4:34pm 
Thanks for this!
In your experience, how much "smart" is the AI when reaching its maximum level of "smartness"?
Vlady the Impaler 2 Oct, 2021 @ 8:38pm 
I have been waiting for this eagerly :)
Thanks for your amazing work kam! You're really bringing Troy to another level of enjoyment!