RimWorld

RimWorld

Steve's Walls
152 Comments
Randall Boggs 13 hours ago 
Love this mod, needed it for my space station. so heres a temporary fork.

1.6 fork - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3525402809
AstralStardust 12 Jul @ 11:51am 
Update 1.6?
тетеря, блин 11 Jul @ 3:59pm 
🙏
Shujian 22 Jun @ 9:48am 
Will there be a 1.6 version of this? I love these walls too much to not have them!
Haram Bae 3 Apr @ 11:34am 
downloading this just to make Cyberpunk nightclubs
Scurvyez  [author] 11 Mar @ 8:22am 
@ferny Nice. I'm sure some people will find those changes useful. I like overpowered stuff though. lol
ferny 11 Mar @ 2:10am 
Fantastic mod, I made a pretty heavy personal patch of it if anyone's interested
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3294950875
Scurvyez  [author] 20 Oct, 2024 @ 11:53pm 
@chrisyipw I have no idea. I have never used that mod. lol
Scurvyez  [author] 20 Oct, 2024 @ 11:52pm 
@marshmellowtree28 lol I'll have to give that mod a try then :)
chrisyipw 20 Oct, 2024 @ 9:15am 
Dose it work with Replace Stuff?
marshmellowtree28 8 Sep, 2024 @ 2:13pm 
This works with the red alert mod, (some walls have minor hiccup with turning back to original color by themselves) but When Red Alert mod goes red so do these lights and Nothing feels more Sci-Fi
Scurvyez  [author] 1 Aug, 2024 @ 9:06pm 
@Wizardman420 Thanks! :D
Wizardman420 1 Aug, 2024 @ 8:03pm 
Love it so much :saradomin:
Ajax 20 Jun, 2024 @ 3:18am 
Thanks
Scurvyez  [author] 19 Jun, 2024 @ 6:23pm 
@Ajax Yup, totally!
Scurvyez  [author] 19 Jun, 2024 @ 6:23pm 
@Комиссар You could but doing that dynamically is horrible on performance.
Комиссар 18 Jun, 2024 @ 3:12pm 
@Scurvyez Is there any way to raise the radius of the glow?
Ajax 9 Jun, 2024 @ 4:38am 
Can we add it mid game?
Scurvyez  [author] 18 May, 2024 @ 6:43pm 
@Avilos27 I mean................. yeah? lol I don't do anything to that mod and I highly doubt tat mod does anything to mine. Try it out.
Avilos27 18 May, 2024 @ 6:41pm 
Scurvyez  [author] 3 May, 2024 @ 11:25pm 
@mosi Lmao I doubt it but thanks! :D
mosi 3 May, 2024 @ 11:16pm 
You’re a genius
Yekaterinnani 26 Apr, 2024 @ 7:27pm 
O.O, I have done that before updating to 1.5 but I have a save file (from 1.5), so maybe steam failed to download the mod correctly, I will verify integrity. Thank you!!
Scurvyez  [author] 26 Apr, 2024 @ 5:47pm 
@Yekaterinnani Verify your steam files and clean up any configs and save games you have. I've double checked with my own files and several other people using the mod and it's fine. Something is screwy on your end.
Yekaterinnani 25 Apr, 2024 @ 8:52pm 
Hi, there is a lot of red errors on startup, tested with just this mod plus Harmony and Hugslib.

https://gist.github.com/HugsLibRecordKeeper/3682a59479d7d58554558567ecca94d4
Harry 24 Apr, 2024 @ 7:49pm 
Thanks for the update, been waiting for this!
Goat-Tan 14 Apr, 2024 @ 9:26am 
Neat! I was not trying to add any pressure or anything. Good luck with finals!
Scurvyez  [author] 14 Apr, 2024 @ 1:28am 
@Goat-Tan Yes it will be. I'm a senior in college and this is my last semester with finals starting next week so I have no time (for no). But yes, soon. ;)
Goat-Tan 13 Apr, 2024 @ 11:10pm 
Is there any chance this will be updated for 1.5? Just asking so i know if i should play without this mod, or wait for a while.
GK_QJY88 2 Dec, 2023 @ 6:04am 
WE NEED MORE RGB
Gooplux 30 Nov, 2023 @ 5:23pm 
could there be a setting for the alert walls to not be on passively when enemies aren't present, like they are only ever emitting light while pulsing
Scurvyez  [author] 6 Nov, 2023 @ 3:57pm 
@Steelixian Nope. Sorry. I don't use MP. :/
Steelixian 5 Nov, 2023 @ 4:52pm 
Any multiplayer testing on this?
bumrum 5 Oct, 2023 @ 6:43pm 
welp... time to make tron base... i mean seriously someones gone and made the lightcycle, the armor, various glowing floor mods... now walls too.
Scurvyez  [author] 26 Aug, 2023 @ 12:12pm 
@Xarmor If you mean to replace vanilla walls such as wood walls and the rest of them with versions that glow then no, I won't. That is not the purpose of this mod.
Xarmor. 26 Aug, 2023 @ 4:55am 
Could you make it so it's possible to replace vanilla walls with glowing ones from this mod?
Scurvyez  [author] 1 Aug, 2023 @ 7:38pm 
@bilowrusty Nope, but I can certainly look into it. :)
bilowrusty 1 Aug, 2023 @ 7:16pm 
Any plans for the wall's selected color to interact with a pawn's favorite color mechanic?
Cosmo Corban 31 Jul, 2023 @ 8:06pm 
Why didn't I came across this mod earlier! This is fantastic!!!
Jfluffy 29 Jul, 2023 @ 10:15am 
With this and Vehicles Framework around the corner, I can have my very own Rimloop. :WH3_greasus_rofl:
HIM🐀 24 Apr, 2023 @ 5:21pm 
SO pretty
Scurvyez  [author] 28 Jan, 2023 @ 10:36am 
@RabidStoat I am already working on it. :) Just busy with school, my house, and 2 jobs.
RabidStoat 22 Jan, 2023 @ 1:08pm 
I loved the 1.3 version and couldn't wait for your 1.4 update; however, not a big fan of the two-stage process for building now. Especially when both benches are as bulky and expensive as they are. I don't suppose there's any way you would be convinced to either streamline or give us adjustable settings?
Scurvyez  [author] 16 Jan, 2023 @ 12:41pm 
@The Realest Nooblet Haha, thank you! :) I'm glad it's working out well for you so far. I am still trying to find time to fix the blueprint issue.
The Realest Nooblet 15 Jan, 2023 @ 11:38pm 
The Glass looks very cool btw, I really appreciate you for making this. I'm currently making my dream Colony with it!
The Realest Nooblet 15 Jan, 2023 @ 10:57pm 
I Gotcha. I have a question, can you make it so that both the Glitter Glass Printer, and the Glitter Glass Synthesizer are able to be uninstalled, and reinstalled once they're built as furniture? It would make dealing with this invisible thing a lot easier in terms of object placement.
Scurvyez  [author] 15 Jan, 2023 @ 8:28am 
@The Realest Nooblet Yeah I'm looking into it. It's a weird case. lol
The Realest Nooblet 14 Jan, 2023 @ 4:35pm 
The Blueprints for the Glitter Glass Printer, and Glitter Glass Synthesizer are damn near invisible, and hard to know where you've placed them at, after setting them down currently.
Scurvyez  [author] 6 Jan, 2023 @ 11:40pm 
@Cmoi Thanks!! I really appreciate it! I'll be updating Bastyon this weekend, probably later today actually. I've done a lot to it.
Cmoi 6 Jan, 2023 @ 9:27pm 
Aaaah okay, thx :) Looks really cool, I would definitely subscribe to this mod when it releases.

Thank you for your great work with your mods and for being so responsive here :)