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I will also attempt to put some pressure on them
https://theindiestone.com/forums/index.php?/topic/58395-4173-implementation-of-handweapongetactualweight-makes-handweaponsetactualweight-ineffectual/
Back to not using holster at all and having to grab the gun in and out of the backpack every single time so i dont get weighted down by the 2 ton loaded 19mm pistol.
I'm sorry for any inconvenience resulting from reset of values mid-game. You can change the values back to the desired ones using Change Sandbox Options mod.
@Coconutsales and other requestors - waiting for all those ko-fis now. ;)
Thanks for all the mods!
@TeeJay Actually I have only recently found out about it. I'm not actively monitoring PZ ecosystem. But indeed this might be a loophole to address the transition problem.
So guys (also @Coconutsales and @PhantomDgen), will you buy me a few ko-fis if I make the update? ;)
In-game edit compatibility would be great for people starting new games. Eventually, all of the people using the Legacy version should move over to the updated one as they start new games, so it'd be less and less an issue.
If people get mad because updates breaks theyre game, they should stop playing modded IMO, and even then, you have no garauntees that a update wont break your save.
If ppl want to play old version mods, they should backup the 108600 folder, and copy into /user/zomb/workshop using workshop id`s.. if they cant be bothered to do or learn that, they should not be priviliged to complain. again, IMO
I see. That might have some side effects though - like affect clothing, possibly bags? IDK if it has, but it might. Yeah, I should have done it with sandbox options, but at that point I didn't know how. :)
As for my submod, it basically differentiates between Holster and NON holster instead of the specified belt items... I basically transformed the 'elseif' of that function in an 'else', nothing too complicated. I would actually like to control this server-side, so the players won't use this to cheat and set everything to 100%. If I have time I might take a jab at doing that using sandbox options instead of mod options too. Thanks again for your mod!
Cool. I'll put a link in the description. So it works for absolutely any attachment types?