Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
I kinda meant to do this and copy the settings Mitzruti uses for his Silvered Rounds waaayyy back in 2021 when it was mentioned... just never got around to it.
Moving from the unhelpful .ini's to the more helpful 'X2Character_xxxx.uc's I'm now seeing that WWL is already configured for just 'TheLost' and 'TheLostBrute', and everything Hive is just 'Chrysalid', which means exploding needlers just be like that.
Thanks for your comment!.. Mod Updated to accept unit group OR unit template name.
HIVE Rippers added to the default config.
(Your other Lost template names are already covered by TheLost group type)
:)
Those look very much like unit TemplateNames and not unit CharacterGroup names.
This mod needs the latter type to work correctly
;CX World War Lost
+BTE_EX_UnitTypeAdditions=LostZombie
+BTE_EX_UnitTypeAdditions=LostZombieHuman
+BTE_EX_UnitTypeAdditions=TheLostDasher
;+BTE_EX_UnitTypeAdditions=TheLostHowler
;+BTE_EX_UnitTypeAdditions=TheLostBrute - same name
;CX Hive
+BTE_EX_UnitTypeAdditions=CXRipperM1
+BTE_EX_UnitTypeAdditions=CXRipperM2
+BTE_EX_UnitTypeAdditions=CXRipper1
+BTE_EX_UnitTypeAdditions=CXRipper2
+BTE_EX_UnitTypeAdditions=CXRipperXCom
;CX Hive More
+BTE_EX_UnitTypeAdditions=CXRipperExploder
So MZ's Silvered Rounds already has it's own config in that mod for what they do extra too, which includes Lost, BioLost, Psi Zombie and a host of other stuff by template name ... in fact it's a better approach than what I've done here!!
@PM_Zigg Price
Yes, without this the Between The Eyes is hardcode-limited to only units of character group 'Lost' ... which doesn't include anything but 'Lost'