XCOM 2
[WOTC] Between The Eyes Extended
13 Comments
RustyDios  [author] 4 Aug, 2023 @ 11:03pm 
Yeah.. I've updated the mod now so it will work for unit groups and individual unit template names.
I kinda meant to do this and copy the settings Mitzruti uses for his Silvered Rounds waaayyy back in 2021 when it was mentioned... just never got around to it.
ArcticJack 4 Aug, 2023 @ 11:00pm 
Right.. Some days I'm a little dumb, and others I'm a little overeager, and today was a bit of both.
Moving from the unhelpful .ini's to the more helpful 'X2Character_xxxx.uc's I'm now seeing that WWL is already configured for just 'TheLost' and 'TheLostBrute', and everything Hive is just 'Chrysalid', which means exploding needlers just be like that.
RustyDios  [author] 4 Aug, 2023 @ 11:00pm 
@ArcticJack
Thanks for your comment!.. Mod Updated to accept unit group OR unit template name.
HIVE Rippers added to the default config.
(Your other Lost template names are already covered by TheLost group type)

:)
RustyDios  [author] 4 Aug, 2023 @ 10:37pm 
Although as pointed out a use case for defining by template name would be good... I'll see about adding this!
RustyDios  [author] 4 Aug, 2023 @ 10:19pm 
@ArticJack
Those look very much like unit TemplateNames and not unit CharacterGroup names.
This mod needs the latter type to work correctly
ArcticJack 4 Aug, 2023 @ 9:49pm 
And the new units added by their World War Lost:
;CX World War Lost
+BTE_EX_UnitTypeAdditions=LostZombie
+BTE_EX_UnitTypeAdditions=LostZombieHuman
+BTE_EX_UnitTypeAdditions=TheLostDasher
;+BTE_EX_UnitTypeAdditions=TheLostHowler
;+BTE_EX_UnitTypeAdditions=TheLostBrute - same name
ArcticJack 4 Aug, 2023 @ 9:48pm 
Save someone the time for Creative Xenos' hive units with the 'Headshot' Mechanic:
;CX Hive
+BTE_EX_UnitTypeAdditions=CXRipperM1
+BTE_EX_UnitTypeAdditions=CXRipperM2
+BTE_EX_UnitTypeAdditions=CXRipper1
+BTE_EX_UnitTypeAdditions=CXRipper2
+BTE_EX_UnitTypeAdditions=CXRipperXCom

;CX Hive More
+BTE_EX_UnitTypeAdditions=CXRipperExploder
Rayna 3 Oct, 2021 @ 8:22pm 
Thanks for this mod Rusty. Bio lost bleeders is super nasty to me having this is a godsend.
RustyDios  [author] 3 Oct, 2021 @ 7:48pm 
@Lyn & Korbis
So MZ's Silvered Rounds already has it's own config in that mod for what they do extra too, which includes Lost, BioLost, Psi Zombie and a host of other stuff by template name ... in fact it's a better approach than what I've done here!!

@PM_Zigg Price
Yes, without this the Between The Eyes is hardcode-limited to only units of character group 'Lost' ... which doesn't include anything but 'Lost'
Zigg Price 3 Oct, 2021 @ 7:17pm 
So I understand the uses for this, I'm assuming mod-added lost units were not originally included, before?
Wet Dog Squad 3 Oct, 2021 @ 7:01pm 
Nice, thanks for this! One question, though, do you have any idea if this would work with the Silvered Rounds in Additional Ammo Types ? I don't quite know how that mod implements its effect. Also, if it won't work would a patch be possible on this mod's end, or would Mitzruti need to do it on their end?
Coley 3 Oct, 2021 @ 10:52am 
Appreciate the mod Rusty, definitely yoinking this one!
BowChikaBowWow 3 Oct, 2021 @ 9:21am 
Thanks! Works great!