Garry's Mod

Garry's Mod

FA:S 2.0 Alpha SWEPs - Killing Floor
412 Comments
gibus pyro 29 Apr @ 7:44pm 
this might sound dumb but... Are these like the Colt Revolver mod? (Manual cycling, etc.)
Ctoer 20 Nov, 2024 @ 11:36am 
The M4 M203's grenade launcher doesn't seem to work?, also the Flare Revolvers do not shoot flares. Though as someone who enjoys using the HSG-1 Shotgun on KF1, I like the fact that it seemingly does a gazillion damage for no reason, while the Dwarfs Axe seems to be doing none.
M.T 28 Jun, 2024 @ 9:26am 
what about the mkb42?
Huguito 26 Sep, 2021 @ 7:35pm 
I love it. 10/10
SomeGugger 21 Jun, 2021 @ 9:35am 
best addon for killing floor sweps, the CW one doesn't work any more, and the arccw one is inaccurate to actual killing floor
ŸouŋgPũrpleĎragōnŚtarlŏk 8 Mar, 2021 @ 7:36am 
Addon is 10/10, but i fixed any models wich blender, that the gun would fire normally and not like a wh0re during a shag
Beemo 14 Feb, 2021 @ 6:07am 
yassinemens rates 10/10
Қatka ♥  [author] 24 Nov, 2019 @ 11:02am 
I don't think so. I am making several weapon packs on my new base so my focus shifted to that regarding GMod weapons, but the progress has been pretty much non-existent for like a year now. When it will be eventually finished, it should be miles ahead of this pack.
ninja "fornite" blevins 24 Nov, 2019 @ 10:55am 
for some reason the gunsounds are almost non-existant to other players unless if youre literally right next to them - is there gonna be a fix for this, perhaps?
Қatka ♥  [author] 15 Oct, 2019 @ 1:08am 
Ok
A_pet_tick 14 Oct, 2019 @ 6:55pm 
Would you mind if i uploaded a version of this addon with some weapons removed and maybe some small tweaking?
Қatka ♥  [author] 31 Jul, 2019 @ 5:56am 
The positioning seems fine when I checked ingame. You can edit them so they work properly in your sever how you want.
Kingsley 31 Jul, 2019 @ 5:07am 
Hello, most of the weapons that your pack provides are defective. That is to say with the time of the weapons, the positioning of the weapons compared to our principal does not coincide.

Example:
- https://image.noelshack.com/fichiers/2019/31/3/1564574716-20190731140328-1.jpg ,
- https://image.noelshack.com/fichiers/2019/31/3/1564574716-20190731140340-1.jpg ,
- https://image.noelshack.com/fichiers/2019/31/3/1564574716-20190731140401-1.jpg ,
- https://image.noelshack.com/fichiers/2019/31/3/1564574716-20190731140421-1.jpg .

Is it possible to deploy a patch yourself or do I have to manually fix this bug for my servers?
 
Yours truly.

~ yes i used google translator
Қatka ♥  [author] 22 Jul, 2019 @ 11:15am 
They do. You either have too many addons or conflicting addon/s
★-The Kyl3-★ 22 Jul, 2019 @ 10:43am 
I have, but don't work, also the original FAS 2 don't work,
Қatka ♥  [author] 22 Jul, 2019 @ 8:18am 
Make sure you have the base addon
★-The Kyl3-★ 22 Jul, 2019 @ 7:17am 
Don't work for me sigh.
I can't see the weapons.
k.o kirbe 19 Jun, 2019 @ 7:37pm 
fas:2's last update was on 2015, while cw was on 2016.
Clunt Westwood 12 Mar, 2019 @ 1:08pm 
is there a way to town down the flashing of the guns because every shot just lights up my screen with muzzle flash
要想地乐都_TRIGER 24 Oct, 2018 @ 11:33am 
NICE
:steamhappy:
Sheen Boah 29 Apr, 2018 @ 9:44pm 
ok good to know.
Қatka ♥  [author] 29 Apr, 2018 @ 1:59am 
Try to delete the .gma from your addons folder and let it redownload, as I don't have any problems. Also, please make a new discussion for any future problems to keep the comment section clean
Sheen Boah 28 Apr, 2018 @ 3:55pm 
Attempting to create unknown particle system 'NMRIH_SHOTGUN_FLASH'
Failed to load sound "weapons\kf_rifle\rifle_fire3.wav", file probably missing from disk/repository

[ERROR] lua/weapons/fas2_kf_shotgun_base/shared.lua:314: attempt to call method 'RestartGesture' (a nil value)
1. ShotgunThink - lua/weapons/fas2_kf_shotgun_base/shared.lua:314
2. unknown - lua/weapons/fas2_kf_base/shared.lua:1080

[dodotse|2|STEAM_0:1:53884394] Lua Error:

[ERROR] lua/weapons/fas2_kf_shotgun_base/shared.lua:314: attempt to call method 'RestartGesture' (a nil value)
1. ShotgunThink - lua/weapons/fas2_kf_shotgun_base/shared.lua:314
2. unknown - lua/weapons/fas2_kf_base/shared.lua:1080
What I get from my console.
Қatka ♥  [author] 25 Apr, 2018 @ 2:13am 
I can't fix it because it works fine here
Sheen Boah 24 Apr, 2018 @ 8:02pm 
My guns are invisible on my screen! Can you fix this please?? Thanks!
RaySuzumura333 4 Mar, 2018 @ 1:26am 
Best idea for Zombie Apocalypse and Zombie Survival COOP!
Chef Excellence 16 Feb, 2018 @ 11:45pm 
What number are DJ Scully arms ?
thegravekeeper 3 Feb, 2018 @ 12:51pm 
So many mermories of FAS 2.0 i also have CW 2.0 and TFA. But I'm so lucky that its not conflicting both of them.
Belipe 27 Jan, 2018 @ 3:33am 
its like cs online guns
Sam Gwen 24 Jan, 2018 @ 2:31pm 
What about Vlad-9000 model? It looks very nice from first person,but from third it looks like shotgun with crushed texture...Will you make full model for weapons? ))) Anyway thanks for that mod ^_^
Huguito 22 Jan, 2018 @ 9:49pm 
I love this addon!! Very powerful!
BrainyPepper 18 Jan, 2018 @ 12:53pm 
I like that the player's flashlight doesn't affect the viewmodel. That way, for weapons that have lights attached to them, it looks like the weapon's light is casting it.
ninja "fornite" blevins 9 Sep, 2017 @ 2:46am 
These are awesome, but there's a sound bug: when someone else shoots them, I can hear it, but barely. When they're ~10 meters away, i can't even hear the gunshot anymore. If a lever action or pump action weapon is used, i can actually hear the *pump* noise louder than the actual shot.
Қatka ♥  [author] 20 Aug, 2017 @ 9:53am 
I will try to add support for c_hands for my new KF pack, but only if it wont look like a total mess
Train11450 20 Aug, 2017 @ 5:53am 
@Қatka ♥ will your killing floor 1 weapons will have c_hands ?

There's like no killing floor 1 sweps that use the c_hands so that's why i asked.
Қatka ♥  [author] 29 Jul, 2017 @ 2:20am 
Nope, I wont be using TFA. I am creating a base specificaly for the KF weapons
gloom 28 Jul, 2017 @ 6:17pm 
I do hope you port to TFA.
Қatka ♥  [author] 24 Jul, 2017 @ 12:16am 
Yup
Bafle 23 Jul, 2017 @ 10:38pm 
So that mean there is gonna be fire damage for the mac 10 / flare revolver and a grenade launcher working for the m4 in the new base ?
Қatka ♥  [author] 20 Jul, 2017 @ 11:51pm 
KF2 no, but I am remaking KF1 sweps on a new base
Bafle 20 Jul, 2017 @ 5:20pm 
did you gonna try to make some KF2 Sweps ? like flamethrower ?
Қatka ♥  [author] 12 Jul, 2017 @ 9:02am 
Why should he be mad?
Novi 12 Jul, 2017 @ 7:47am 
wow I am so glad that spy isn't mad
Heinrich von Kurwitz 4 Jun, 2017 @ 7:42am 
I can't hear the shooting voice
eronparks 17 May, 2017 @ 11:14pm 
we need FA:S base for these weapons
Mariya 7 May, 2017 @ 3:24am 
<3
Gordon Freeman The Annoyance 8 Apr, 2017 @ 3:36pm 
can someone make a TFA version to replace TFA's killing floor guns?
[GL]Zeeptin 5 Apr, 2017 @ 8:46pm 
[ERROR] addons/fa:s-2.0-alpha-sweps---killing-floor/lua/weapons/fas2_kf_base/cl_model.lua:626: bad argument #2 to 'GetBonePosition' (number expected, got no value)
1. GetBonePosition - [C]:-1
2. unknown - addons/fa:s-2.0-alpha-sweps---killing-floor/lua/weapons/fas2_kf_base/cl_model.lua:626
Music&Manga 3 Apr, 2017 @ 11:25pm 
i just need killing floor in order to use them?
짱구는못말려요 15 Feb, 2017 @ 1:14am 
thank you