Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Is your game version correct? This item will not work properly with the latest updates.
I uploaded a short version of the missile. It is a size that can be mounted on submarines and frigates. Available from the my workshop. It's still buggy, but it works to some extent.
Making missiles smaller is my homework.
Just remove some of the triangular blocks and replace them with small boosters.
Connect the signals for the same.
Is there anyway to get the initial burn to be longer? I'm having trouble getting it out of my sub's launch tube
I will try.
Now fixed the accuracy issue. I think you will hit a target of 3km to 6km with an error of only 15m!
Yes. This half size is ideal, but I couldn't achieve it with my programming skills.
I updated the navigation performance a few minutes ago, so enjoy this now!