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They're super accurate and turn quite well
You have to find the FCS micro controller and edit ID.
Also you have to edit missile to the system.
Please read "Communicating data between the FCS and an ordinance" to know more detail.
Or did you set idling mode?
I research soon.
I loaded this F-35 A and attached the ordinance preset, then removed the gunpod and spawned it
I encountered the following errors (The Master arm was on)
1. Right Bomb bay would deploy but I could not fire it
2. Left bomb bay would deploy if I selected the left drop tank. It stilled showed the left drop tank as selected, though. I couldn't drop the left bomb
3. Selecting the outer left rocket pod and firing would fire inner left rocket pod (ammo count for inner left rocket pod was correct though)
4. Selecting the gun would also select the outer left rocket pod, and the fire key would fire both
5. Trying to select the right drop tank would instead select the inner right rocket pod
6. Selecting the inner right rocket pod would instead select the outer right rocket pod
7. Outer right rocket pod would not show up on the screen.
Flares and refuel hatch worked.
I couldn't determine what the B button did
I need a dogfight jet
They don't have fixed weapons then I don't separate version.
They can mount weapons by a preset which I uploaded yesterday.
I made weapons preset data and uploaded but should I make weapons mounted F-35 data?
I'm afraid that player can't enjoy the time of assembling.
Or I will consider to upload other data which is fully mounted. Which is the best for you?