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Do you mean if its possible to use it with shipwrecked?
If yes, this mod itself will not be compatible with shipwrecked as it is single player. If you mean a mod that has the shipwrecked content such as Island Adventures/Tropical Islands, it should work for wormholes/sinkholes but not for other types of teleportation such as Electric Isosceles.
I will update it probably soon.
@不堪白昼 Wormhole icons are now automatically updated if teleported. Additionally, I added the two commands wis_reset_wormholes() and wis_reset_sinkholes() to reset the wormholes/sinkholes.
So not sure if I can say intended, it's just something I didn't really pay attention to :D
@冰冰羊 Thanks for your work on that, I didn't have time beforehand to take care of that. Next patch will include your translations!
@aureliusaugustine This doesn't have anything to do with the mod but more with steam. It seems that sometimes the mod can't update itself and thus is stuck, you need to unsub and resub to the mod to make it work, or delete the mod folder and redownload it.
Unfortunaly, I can't do anything to fix that
@Worgen Could you add the server log to the bug reports discussion? That would help me identify the issue, I couldn't replicate it.
The mod works while using it separately, but it stops working (stops marking the wormholes on maps) when I activate your Build Wormholes and Sinkholes mod. Any help would be much appreciated, cus Im starting to go insane with changing the settings and failling to find whats the problem :(.
(Also please post in english the next time ;) )
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2158549297
Ok I have a fix for the pack box, I will push it soon.
As for the minimap, the mod is currently only compatible with the minimap of squeek, if you have another one you want added send me the workshop link of it and I will try to add it :)
What do you mean with the normal map symbol is still too big? I can see if I can add a config option for the size of the symbol, but it's just an image that is overlayed over the actual wormhole image, so making it too small may result in a wormhole in a wormhole picture.
All works great. Thanks! :)
Next time my friend has mercy and plays with me, I can give you a log. :)
As for your friend unable to see the new name, that's strange, I can't really reproduce that.
Could you send me the server log of a world where this happened? With this I mean you renamed a wormhole and your friend didn't see the new name. If your're also still seeing the numbers, please give me also a server log as on my side it's working correctly. You can use sites such as pastebin and send me the link to the pasted log. :)
@Mickmane Thanks for letting me know, I fixed that and also added a new config option for only showing names ;)
When I set wormholes to not show number or name (I don't like the numbers, I'd like names only), they all appear white on the map. (Just tested it and turned on numbers and name, and the colours were there. Then turned that off again, and promptly they're all white again.)
"Rename Wormhole" -> "重命名虫洞"
"Cancel" -> "取消"
"Accept" -> "接受"
Feedback:
Use the handle to play, close to the naming, can not exit the naming interface, and the keyboard cannot be operated, only to restart the game!
Please support the operation of the handle to exit the interface, thank you
This is a all_clients_require_mod as the ability to rename wormholes needs to be implemented on each client, but that shouldn't be a problem as DST automatically downloads the mods that are needed on the clients that enter a server. I actually haven't changed anything in this regard since I first published this mod, but I also encountered this error and I'm not quite sure why, this seems more like a quirk of steam/DST that makes this happen.
@c0l_cr4yton I revisited your suggestion and implemented the ability to change the names of wormholes/sinkholes from the server. You will need to enable it in the configuration options :)