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And I think you don't need to invert the compass sensor, but if it works like that you can keep it there.
To be honest I don't think you need to invert anything, except maybe the velocity pivot if it's upside down, but I think the rest should stay the same. Maybe you can try to cut/paste one of the example turret without inverting the blocks and then look if something seem to be inverted
And can you also make the "static seat" mode on the radar module?)))
You can also override the output of my controller with some switch. For example if no radar detection you override the radar yaw to make it scan around
By the way, for the automatic operation of the turret, you can also add a scan mode - constant horizontal rotation until the target is detected. And I can do it myself. But I can't do ballistics in any way)))
The button would be useful if it's not difficult. I block rotation with a connector, but sometimes it's not available)))
And for the gravity the radar don't do any ballistic calculation as it doesn't have a gun attached to. It only calculate the X,Y,Z coordinate of the target
I promise a wise dino)))