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1. Clamtol: The Sacrifice
2. Clamtol: Dead Air
- На главе 3 поставьте канистры позади и спереди браунинга, чтобы прикрывать стрелка, во время отстрела колокола на церкви (чтобы зомби не бежали).
- На главе 4 НЕ БУДЕТ бесконечной орды после погрузчика. Всех отстрелили и молодцы. Главное опасайтесь случайного нападения 4х охотников, которое может случиться 1 раз за главу.
https://www.youtube.com/watch?v=iE2YZ_bwXdc
May I ask you a question Sherriff Huckleberry if you don’t mind I’m just curious has there ever been a modified version of clamtoll with it being daytime?
I'm really tired of going around and around in the existing map.
What stands before you now is the Death Knell, which is modified, extended, and darker. It is at least twice as long as the official map, and the quality is exquisite and comparable to the official picture. The poster with the head change at the beginning is so funny that it makes me laugh my head off. There seem to be only 2-3 medical kits in the safe room. Some places don't look like roads but are actually roads (for example, in the middle of the tunnel in the first level, a burning truck blocks the road, and you have to jump on the front of the truck to pass). In the second level, there is a place where you can go but can't return, you need to go through the wall. In the third level, the door switch is in the small house under the door.
The HP of the death knell that you need to shoot at the church boy is about 9000 (outrageous). In the fifth level, .50 hits the pillar for a very long time (acceleration +.50 will not overheat for a long time), and the MOD Gatling replaces .50 will cause the level to get stuck. Even if the ADMIN swipes .50, the pillar cannot be broken. Break the pillar and pass on the roof. When the rescue comes, go to the second floor quickly, jump on the top of the train and stay for a while until the end. Be careful not to be killed by the train. Although the train is very long, if you miss the train, the system will judge the whole team to be wiped out.
The finale was quite a challenge. Mostly because the ammo is at the dock.
Very inspired Sheriff H.
Your work is still the best around.
Thank you for putting in the many months and hours it took to create this campaign.
It took me about three tries to finish it. I only wish there was a katana for me to use.
I think the lack of arrows giving step by step directions makes it too hard for the people that want the 15 minute campaigns.
I would rather spend an hour or two on one game any day.
I have been gaming online since 1998 and I'm in my mid 60's. I appreciate that you make maps like they were intended. I just wish cheat mods weren't allowed like they were in the early games.
Anyone can be an expert with a pistol that kills a tank with one shot.
If you want a challenge. Play single player with bots like I do. You will have a hella time even on easy.
I really dislike people that dog on someones work. If it is too hard for you, maybe you should quit L4D2.
This NOT a vanilla campaign.
I do not ever use cheat mods to beat games like most people. I have ones to change music only. I did have to use the "Simple Bots" mod. It only has them use melee and close doors.
They die or get you killed still.
but why it's has to be so dark? i can barely see soothing with flashlight
also you need to add more wall writing marks to the safe room
3.3/5