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- Rework of City Ruins
- Improvment of Guard Tower
- Improvment of Capital (1-tile)
- Improvment of Capital (4-tiles)
- Improvment of Watch Tower
- Improvment of Desert Palace
- Improvment of Castle
- Improvment of Motte and Bailey
- Improvment of Guard Tower
- Improvment of Watch Tower
- Addition of Brigand Lair
v1.3 Update
- Improvment of Farms
- Improvment of Graveyard
- Improvment of Old Battelfield
- Rework of Haunted Capital
- Rework of Haunted City
- Rework of Capital (4-tiles)
- Addition of Capital (1-tile)
- Rework of City
- Rework of Herbalist City
- Rework of Craft City
- Rework of Sacred City
- Rework of Town
- Rework of Port (on-going)
- Rework of Pirate Port (on-going)
- Improvment of Farms
Yeah I want to improve all the cities sprites too (craft, sacred, herbalist, etc..). One tile capital is still vanilla for now, it is a miss and will be updated in next update.
Ports, Cities and Towns look too similar and should have more noticeable walls or something and special cities like cities of crafts and single tile captials look a bit out of place.
Here below is the change log of the v1.1, I added some sprites and refined some others. I am currently looking to improve the cities further, I would like to add more density and tweak theirs perspective also.
v1.1 Update
- Improvment of Desert Palace
- Improvment of Coal Mine
- Improvment of Farms
- Improvment of Library
- Improvment of Graveyard
- Improvment of Monastery
- Addition of City Ruin
- Addition of Old Battlefield