Conquest of Elysium 5

Conquest of Elysium 5

BBSpritesMod
19 Comments
Cholodolo 7 Apr, 2022 @ 2:09pm 
I think town should have the wall fortification reduced slightly, love the work though.
sheep from hell 6 Mar, 2022 @ 7:32pm 
Take a look at inkarnate, its a map making tool and has beautiful art you could convert in your mod
Aten 21 Jan, 2022 @ 3:51pm 
Awesome keep it up!
Sabahel-Tep 26 Oct, 2021 @ 4:30am 
Very good work, thanks alot. :cozybethesda:
KriFry 25 Oct, 2021 @ 4:19pm 
Хвала автору! Наконец-то кто-то взялся за графоний к Конькам! Как вообще удалось сделать нормальный скрипт, заменяющий запаянные ванильные спрайты? Наконец-то попробую себе по аналогии заменить жуткие угольные шахты и еще несколько объектов)
Red Moff 23 Oct, 2021 @ 2:12am 
Very nice!
Gut  [author] 23 Oct, 2021 @ 12:57am 
v1.5 Update
- Rework of City Ruins
- Improvment of Guard Tower
- Improvment of Capital (1-tile)
- Improvment of Capital (4-tiles)
- Improvment of Watch Tower
Gut  [author] 16 Oct, 2021 @ 10:53am 
Glad you like it guys! Do not hesitate to give me feedbacks if you think something is 'out of place' or not enough visible, I will see what I can do. ;)
Rough 15 Oct, 2021 @ 8:54am 
wow that's much better
Alpharius 15 Oct, 2021 @ 8:09am 
lol nice
Rotte 14 Oct, 2021 @ 7:03pm 
Really fantastic mod, hope you keep polishing and adding to it
Gut  [author] 14 Oct, 2021 @ 2:22pm 
v1.4 Update
- Improvment of Desert Palace
- Improvment of Castle
- Improvment of Motte and Bailey
- Improvment of Guard Tower
- Improvment of Watch Tower
- Addition of Brigand Lair
Gut  [author] 13 Oct, 2021 @ 3:10pm 
I have further improved visibility of some sprites and reworked haunted cities & capital to put them on part with other cities sprites. Next I want to improve ports and their pirates variant but they are tricky so I may polish others sprites before. :)

v1.3 Update
- Improvment of Farms
- Improvment of Graveyard
- Improvment of Old Battelfield
- Rework of Haunted Capital
- Rework of Haunted City
- Rework of Capital (4-tiles)
- Addition of Capital (1-tile)
Ladderman 13 Oct, 2021 @ 12:11am 
My goodness this is perfect. Big fan of Battle Brothers and yeah the vanilla sprites in this game are a bit... lacking. This is such a perfect idea for a mod. Thank you.
Gut  [author] 12 Oct, 2021 @ 3:14pm 
v1.2 Update
- Rework of City
- Rework of Herbalist City
- Rework of Craft City
- Rework of Sacred City
- Rework of Town
- Rework of Port (on-going)
- Rework of Pirate Port (on-going)
- Improvment of Farms
Gut  [author] 12 Oct, 2021 @ 12:21am 
Thanks for feedback!
Yeah I want to improve all the cities sprites too (craft, sacred, herbalist, etc..). One tile capital is still vanilla for now, it is a miss and will be updated in next update.
Juz 11 Oct, 2021 @ 5:58pm 
Love this mod, some comments, Graveyards are hard to see, haven't played since you updated though.

Ports, Cities and Towns look too similar and should have more noticeable walls or something and special cities like cities of crafts and single tile captials look a bit out of place.
Gut  [author] 11 Oct, 2021 @ 3:43pm 
Glad you like it!
Here below is the change log of the v1.1, I added some sprites and refined some others. I am currently looking to improve the cities further, I would like to add more density and tweak theirs perspective also.

v1.1 Update
- Improvment of Desert Palace
- Improvment of Coal Mine
- Improvment of Farms
- Improvment of Library
- Improvment of Graveyard
- Improvment of Monastery
- Addition of City Ruin
- Addition of Old Battlefield
Red Moff 11 Oct, 2021 @ 2:10am 
Great mod. Thanks!