Cities: Skylines

Cities: Skylines

Green Sunken Metro Station
56 Comments
TG_0171 29 Mar @ 9:05am 
Não funciona e crasha o jogo.
Кирилл Буданов 15 Mar @ 4:52am 
Absolute cinema
SunLion 28 Jan @ 2:30pm 
It doesn't work anymore. I refuse to buy CS2 as that appears to be a load of junk, would be nice if this can be updated to keep working as a lot of us still play CS1
BrowncoatTrekky  [author] 20 Nov, 2024 @ 11:08am 
@Metro_7777 neither of us are playing CS1 anymore, but hope with a few more patches/updates we'll try implementing for CS2.
Metro_7777 20 Nov, 2024 @ 8:01am 
Doesn't really work
bakepotatou 17 Sep, 2023 @ 12:11am 
not load
Worldwidegamer 11 Jul, 2023 @ 1:36pm 
the trees i place on the station keep disappearing after a while no idea why'
新笨笨猪 10 Jan, 2023 @ 11:26pm 
This is not a station, it's a beautiful art!
NET******* 9 Jan, 2023 @ 6:00am 
Amazing station
BrowncoatTrekky  [author] 6 Dec, 2022 @ 10:03pm 
@Polygon nor myself are currently playing the game. We've had friends test to see if there are any issues. Grateful in the interim that friend and creator @Pepopopo has created a decal for those that wish to match the surrounding the neighbourhood. You can download that here. Happy Building :vulcansalute:
Chris Eilander 10 Sep, 2022 @ 11:36am 
Metro tracks keep going above ground to connect to the station, while it used to work fine before. Even forcing the track to stay underground does not help.

Also it needs road snapping.
deltaCorben 26 Jun, 2022 @ 7:31am 
This does not snap to a road, the train variant does.
Jean Michel 6 May, 2022 @ 3:22pm 
Very good job
Thanks
Polygon  [author] 3 Mar, 2022 @ 1:32pm 
不明白你的意思
似懂非懂 2 Mar, 2022 @ 8:20pm 
网格能不能修复下
Vranesh 18 Feb, 2022 @ 10:13am 
Says Netinfo missing
BrowncoatTrekky  [author] 27 Jan, 2022 @ 10:08am 
@Styphon
Was able to find and place all stations without issue. I am subbed to all stations from the workshop. To that end I do have errors in my game. Would say most major mods have updates or updates pending by next week's end. Please check your workshop subscription page and switch to last updated. Unsub and resub to those mods, verify game integrity. Continue to monitor for updates. Cannot speak for using these stations in winter theme maps but all other themes tested. Issue are not these assets.
BrowncoatTrekky  [author] 26 Jan, 2022 @ 9:36am 
@Styphon
Thought issues with ETST version only. Will test later this evening. Thanks for update. If a fix is needed will likely only be completed this weekend.
Styphon 26 Jan, 2022 @ 9:28am 
Not sure if it's due to the new expansion but today this asset is failing to load. It's reporting I'm missing Metro Track0, despite being subscribed to that asset.
BrowncoatTrekky  [author] 20 Jan, 2022 @ 3:55am 
@Doc
Thanks for the tip and update. Great to see you're enjoying the asset. Compliments to @Polygon always for design and implementation. Happy building :vulcansalute:
Doc 19 Jan, 2022 @ 10:22pm 
@browncoattrekky I was able to fidget some more with it--got it working, turns out if I just build a 8x18 rectangle of roads, alt-snap with move-it within the rectangle, I can delete the roads afterwards and replace with paths for all entry-ways to work. Thanks for the reply--love the asset, my city is littered with them now!
BrowncoatTrekky  [author] 19 Jan, 2022 @ 9:22pm 
What's up @Doc
Negative. Multiple points of entry possible so long as you have a road/s adjacent to station. Segments should not have any cell spaces between the station to encourage cims use multiple spawn points. Three which I have seen used most are the escalators and the adjacent stairs on the right. More seldomly used is the long smooth path that leads from above ground past the coffee shop towards the station. :vulcansalute:
BrowncoatTrekky  [author] 12 Jan, 2022 @ 8:50am 
@patrick_james93
Understood. Thank you for your kind words. With 81 def recommend unlocking all tiles before playing. Continued success with existing city. Happy building.
BrowncoatTrekky  [author] 12 Jan, 2022 @ 8:47am 
@General Grievous
The train version does. Turning off anarchy when placing helps. If not, please consider earlier troubleshoot option which is drawing the segment to where you'd like to place the station and then place station.
Admiral Electron 12 Jan, 2022 @ 8:34am 
The station is not snapping to the roads for some reason.
patrick_james93 1 Jan, 2022 @ 8:13pm 
@BrowncoatTrekky the more I looked into this, it seems your stations informed of a bigger issue. I noticed that when I added tiles, my entire underground metro system sank. Probably a bug with the 81 tile mod I'm experiencing. However, I don't think I would have caught that without your stations, so thank you.
patrick_james93 1 Jan, 2022 @ 5:15am 
@BrowncoatTrekky Thank you for the reply. This is actually my first city so i will stick with it and just replace the station when needed. I will remember your recommendation when starting a new city. I love using these station and they are the perfect look for my city right now. Thank you, and @GrumpyZade, again for all your help.
BrowncoatTrekky  [author] 1 Jan, 2022 @ 4:54am 
@patrick_james93
This would not be fixable through the asset. I would kindly ask you test with a new map, but by first going into 81 Tiles in the options menu while in-game to unlock all tiles first before placing. If you are insistent on sticking with the same save recommend pausing the game, unlock remaining tiles, turn off collision with Road Anarchy, delete the station, and replace. Theoretically moving forward, you should no longer have the issue.
patrick_james93 1 Jan, 2022 @ 4:40am 
@BrowncoatTrekky I have 2 of these stations down and the tracks do sink a little with each tile you unlock. I unlocked one tile and only one of the stations' tracks started to sink. After unlocking 2 or 3 more both stations' tracks were sunk down. I use 81 tile as well and have been unlocking as needed.
BrowncoatTrekky  [author] 31 Dec, 2021 @ 3:27pm 
@GrumpyZade
Thanks for input. Please verify @patrick_james93. I use 81 tiles but whenever I start a new map, I always unlock all tiles in options menu before playing.
GrumpyZade 31 Dec, 2021 @ 3:05pm 
Patrick_james93 Does it happen after unlocking a tile? Only thing I know that might do that is 81 tiles. I know it happens with metro, not 100% if the same can happen with underground train stations
patrick_james93 31 Dec, 2021 @ 9:20am 
@BrowncoatTrekky
Thank you for responding. I will look into your suggestions. Thanks again. Happy New Year!!
BrowncoatTrekky  [author] 31 Dec, 2021 @ 8:08am 
@patrick_james93
Unfamiliar with active sinkholes in maps :RelicII: I am subbed to the workshop version and been playing with them for months and no issue. If you change the terrain heights it may affect the asset. If you are subbed to beta versions of prop Anarchy or MoveIt what may look like sinking might be surfaces props that need to be readjusted. There is definitely not a "sinking over time effect." Please monitor updates to your mods, verify game integrity cache, and replop station.

Thanks otherwise for your kind words. Happy new years :vulcansalute:
patrick_james93 31 Dec, 2021 @ 7:58am 
This stations is awesome. It works and looks great. However, over time the track will sink further and further down into the map. Eventually the station stops working. Is there any fix for this? Thanks
Polygon  [author] 2 Dec, 2021 @ 9:01am 
Thank you very much
US Roads :hardhat:
iamkaushik15 2 Dec, 2021 @ 8:40am 
Beautiful asset! Thanks for all the hard work. One question. How do you get those black roads with double yellow lines ?
Polygon  [author] 28 Nov, 2021 @ 2:46pm 
The stairs or the ramp might be a good guess for an entrance... :steammocking:
But I also placed pedestrian connections almost everywhere. People should find their way
ecnud yllageL 28 Nov, 2021 @ 2:39pm 
so why does this not require a road connection? i am a little confused on how to properly place this, did barely over an hour of rudimentary testing and was able to find out that 2 entrances properly worked at most, the one excluded was functioning once during the first successful placement happened, so that's a thing.
Gunboat Diplomat 27 Nov, 2021 @ 4:07pm 
One truly cannot escape Starbucks...
BrowncoatTrekky  [author] 20 Nov, 2021 @ 11:01am 
@geopoetsf
You'll need mods like Prop & Tree Anarchy to add referenced Trees/Shrubs and other props referenced in collection above. If station is not snapping to roadside or you have used it MoveIt to adjust placement... imo this could massively affect performance of game in general and without clear access to station, prevent access to cims. To that end, there are a whole set of other variables that could affect cims not using the stop of which I do not have when using this asset. :cozybethesda: Recommend placing in other places on the map where cims do you use a metro often and retest. :vulcansalute:
geopoetsf 20 Nov, 2021 @ 10:33am 
@BT Thanks but the lines were connected; metro rains pulled in and out with no passengers boarding or deboarding. Could be that since it doesn't snap to roadside it doesn't register? At any rate, it's aesthetically pleasing.
geopoetsf 20 Nov, 2021 @ 10:31am 
Beautiful but non-functional. Metro station was placed adjacent to a few landmarks, mixed use zone and a bus line. I removed it and placed a different Metro station and it's being utilized.
BrowncoatTrekky  [author] 20 Nov, 2021 @ 10:29am 
@geopoetsf
This is the metro version. Not the train. Your cims may be coming from regions via bus that don't have subways. Either that or you haven't created a stop for the station as it is a metro and would not get immediate tourists from a train off the map. Also... Ensure segments you're drawing to station actually connect. Birds eye may show connected when in fact they may not. Happy building.
geopoetsf 20 Nov, 2021 @ 10:27am 
Also can't figure out how to get trees or shrubs added to the green ares of the station.
BrowncoatTrekky  [author] 18 Nov, 2021 @ 12:14pm 
@Souvlaki
New tracks would have to be designed specific to this asset for it to work correctly especially to remain aesthetically pleasing. At this time we have no plans for further testing. You can use Klyte mods or with MoveIt click Alt on the segment to remove and redraw. Attempt at your own risk. Happy building.
Souvlaki 18 Nov, 2021 @ 11:24am 
Any chance of getting this for trams?
BrowncoatTrekky  [author] 29 Oct, 2021 @ 5:05am 
@Caaine
Game runs on simple calculations for moving cims around the city. Reasons for an unused station could range for various reasons like quicker ways of getting your cims to the same place, nothing of importance being at the adjacent station, tourists stuck at other sections of the map, etc. Please test with a vanilla station and confirm similar issue.
CaineSince95 29 Oct, 2021 @ 12:59am 
Can't get my Cims to use it
[Ukrgame] myroslavische2013 15 Oct, 2021 @ 5:30am 
че:steamhappy:
BrowncoatTrekky  [author] 13 Oct, 2021 @ 8:52pm 
@Duray4578
It is being looked into but no promises on an ETA as yet.