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About the Radious mod, if you want some fixes to apply, place the fixes mod in the bottom of the load order, though ideally you shouldn't use the two mods together. Ideally, talk to the creator, maybe he will incorporate the fixes you want in his mod.
Someone could answer me if I need the Athanasios pack when I start a new campaign with Radious TWA to fix bugs of the vanilla game or the overhaul mod already fixed them?
Thanks anyone/anyway.
@Athanasios: My testing shows that you only need the startpos and can delete everything else to get the corrected city slots.. The mapdata file is only needed to build the startpos and not have the map work. All the extra files in the mods can also be deleted. In sum, we have a kit here both to make a new startpos and to play as a standalone startpos that is combined with vanilla.
a bit busy working with the next mods
1. download your fix missing building slot mod with the subscribe button like normal
2. open this mod with pack file manager (or the rusty alternative)
3. change this mod's "type" to "movie"
4. Open "BOB" (is that a different program or a function during step 3?)
5. press export.
Am i goin in the right direction? Any help would be appreciated and like with the other mod, thanks for making this.
Do you still plan to merge this building slots mod with your ultimate fixes mod? Another commenter mentioned in this thread last year that the two mods are incompatible, and they still seem to be to me. I tried only loading those two mods, but I can only get one of them to be active at a time, depending on which mod I put first in the load order.
It's harmless, gonna fix it in the near future
not realizing that it is normal for those to be missing. lol