Divinity: Original Sin 2

Divinity: Original Sin 2

Adventure Port Hub
20 Comments
Dima  [author] 22 Jul, 2024 @ 9:24pm 
@Death Viper, hop onto my discord. I think I have the instructions on there.
Dęąth Viper 20 Jul, 2024 @ 1:47am 
Hey! So I am going to be using some of the pre existing maps / assets on the workshop to create some adventures, would you mind running me through how to add the portals to this mod so I can conjoin them with the main story??
Rawr'kraine 🐉 5 Apr, 2024 @ 6:42am 
oh *hell* yeah, greatly appreciated Dima!
Dima  [author] 4 Apr, 2024 @ 12:21pm 
@Chesticles you can now, yes. Updated a whole two years late, but whatever.
Chesticles 18 Apr, 2022 @ 2:34pm 
Can the port be accessed after leaving Fort Joy?
Criminal 23 Mar, 2022 @ 10:26pm 
this is such a cool mod, idk why it doesn't have more ratings
Matymus 16 Oct, 2021 @ 8:21pm 
@Dima ok so i'm blind lol sorry!
retrotie 16 Oct, 2021 @ 6:44pm 
Dęąth Viper 16 Oct, 2021 @ 5:40pm 
Man I wish people made more custom add ons that directly play from the single player campaign. This is awesome. I cant wait for mystics to get put in as well.
Dima  [author] 16 Oct, 2021 @ 2:12pm 
Hopefully it's all compatible with everyone else.
Dęąth Viper 16 Oct, 2021 @ 1:53pm 
thanks! I added them. I gotta say this is an epic ass mod!
Dima  [author] 16 Oct, 2021 @ 10:23am 
There is! Its called LEVELS. (Search for the adventure mod and the adventure hub -levels) also Mystics is getting connected too. He is working out some coding for it but should be connecting soon.
Dęąth Viper 16 Oct, 2021 @ 9:59am 
oh shit thats really freaking cool!! Are there more adventures I can go on from the port?
Dima  [author] 16 Oct, 2021 @ 9:49am 
@matymus yep. There's a video in the image previews.
Matymus 16 Oct, 2021 @ 9:15am 
Might I suggest for those that are confused by what this does. record your gameplay to show what this mod does rather than trying to explain it in a response in the comments section lol.
Dęąth Viper 12 Oct, 2021 @ 5:12pm 
OH
Dima  [author] 12 Oct, 2021 @ 5:06pm 
No no, There is no GM in this. This is a stand alone adventure that, instead of starting a new game and creating characters for them, you can just jump from Fort Joy into the stand alone. My mods are fully scripted like the main game.
Dęąth Viper 12 Oct, 2021 @ 4:50pm 
ohh so basically just makes it so you can import characters from campaign into GM games
Dima  [author] 12 Oct, 2021 @ 4:40pm 
@Frizzeldian12 All this does is connect adventure mods that would have been stand alone adventures to the main game. This is so you don't have to create a whole new character.
Dęąth Viper 12 Oct, 2021 @ 3:56pm 
wait so this is like campaign mode but with GM built in?