Pavlov VR

Pavlov VR

R6: House (WIP) [SND, TDM, DM]
53 Comments
moist_potatoe 14 Jul, 2023 @ 8:09pm 
Thank you!
Shisori  [author] 14 Jun, 2023 @ 4:25am 
moist_potatoe 13 Jun, 2023 @ 5:10pm 
Is this mod going to be updated so it works with the most current version of Pavlov? It's the only map I used to play, and now that I can play VR again I would love to play it again.
notSALTY. 27 Dec, 2022 @ 9:27pm 
Are you working on any other Siege maps?
Quickscope Sammy 19 Dec, 2022 @ 9:44pm 
this is fire bro
Galu 3 Nov, 2022 @ 5:08pm 
WHY NO BOOBS ROOM?!
thorwin99  [author] 18 Sep, 2022 @ 2:26am 
We haven't had much time to work on it since the last update. Only some minor shader / texture work, which wasn't worth to update the map for
Shorty 18 Sep, 2022 @ 2:00am 
Stopped on dev or just slow?
Aj 12 Jul, 2022 @ 3:16pm 
Yeah its like an invisible ladder as i have seen, I tried messing around with it a bit but maybe if the glass/frame that are in the windows are removed it might work
thorwin99  [author] 12 Jul, 2022 @ 11:00am 
Thanks for the comments. Did not know some maps actually implemented vaulting, will look into it as it would definitely enable new angles on the map
Aj 12 Jul, 2022 @ 10:36am 
Window vaulting would be awesome, ive seen it with other maps and the collisions are only a bit off but if its not possible I understand
Aj 12 Jul, 2022 @ 10:34am 
This is amazing dude, scaled perfectly and matches the old house perfectly, i've never seen a map with working destructible physics either, this fits perfectly with siege and making funny moments. A lot of love and care went into this and its amazing, honestly can't imagine what else can be added, would love to see more siege maps by this author like Coastline or Kafe!
thorwin99  [author] 13 Jun, 2022 @ 7:04am 
Yes, the map doesnt generally work well with the bots
Azwell 12 Jun, 2022 @ 10:26pm 
One of my favorite Pavlov maps. But, evidently the bots can see through the destructible walls? Lol.

https://streamable.com/dp9vb2
Cy_Op 4 Apr, 2022 @ 5:46pm 
I'm very impressed with how well this runs on the massive server. The amount of destruction without killing performance is truly amazing! You (multiple?) have done some amazing work with this map/mod, I can't wait to see what you guys can do when the UE5 update and modkit are released.
thorwin99  [author] 4 Apr, 2022 @ 1:35am 
I expected as much. We will try to fix it.
GameSpirit 3 Apr, 2022 @ 4:34pm 
Some people see all bomb sites and some just see the ones chosen by defenders. There will be a floating bomb spot. I have a picture of it.
thorwin99  [author] 3 Apr, 2022 @ 4:09pm 
Yeah, we know there are issues with the bombsites. Can you describe when that happens, for example, does it happen always, only for people that connect mid game? Pavlov doesnt support dynamic bombsites, so they might have issues.
GameSpirit 3 Apr, 2022 @ 3:47pm 
Hey, there is currently a nasty bug we found. But all the bomb sites are visible. Choosing a bomb spot is still possible but doesn't matter as the map still shows all bomb spots for people to plant. So when we choose for example bedroom there are visible bomb spots in garage.
thorwin99  [author] 7 Mar, 2022 @ 1:05pm 
Window climbing is currently not planned / possible due to collision issues. Rappelling was tested by us, but since you cant enter the windows it was more or less useless except for the 2 roofs, where you could look into the house. However, that was way to strong for attackers.
Nix 7 Mar, 2022 @ 11:47am 
Love the map!! however I have a suggestion. Maybe adding a ladder or some way to go up the building as if you were repelling. And maybe adding a way to climb through the windows?? I don't know if you can make it possible to climb through windows, but if you can. It'd be great!!
Azwell 5 Feb, 2022 @ 2:54pm 
Love the destructible wall and ceilings/floors.

Some highlights…
https://youtu.be/pfFKPXpR1eQ
Azwell 5 Feb, 2022 @ 1:07pm 
This is by far one of my fav maps. I absolutely love destroying walls to make new shooting angles, or to get to a new part of the map. I can't wait to see it develop more, with added visual details.

Also, there is a door or something that has boxes (?) in front of it on the outside (on one of the porches). I'd love to see that be destructible as well.
thorwin99  [author] 26 Jan, 2022 @ 3:22am 
The barricades completely destroy themselves after 3 boards break since they also do that in R6. Thats why we did that. The thing is, you cant crouch in pavlov or at least your collision doesnt change. So you have to destroy the whole door to get through.
McFredward 26 Jan, 2022 @ 3:04am 
Wow thanks for the quick response!
Yeah one does not need a fancy animation for having fun with recreating barricades, so pressing a button is more than enough. But maybe you implement some timer, so that one have to press that button 5 seconds or so, then you have to take some risk to recreate them.

I forgot to mention that I would prever it, if the barricades not vanishes after shoofting the thrid part. This would increase necessary tactis for example shoothing only the lower ones and then crawl inside.

I'm hyped for that upcoming update!
GameSpirit 26 Jan, 2022 @ 2:40am 
Really like this map, cant wait until its more refined with shadows and missing textures fixed. Keep up the good works, its a very interesting map!
thorwin99  [author] 26 Jan, 2022 @ 1:07am 
Thx for the feedback, yes, we are still working on it.

We know that walls and hatches are not damaged by Grenades. There is some issue with how they apply damage to objects, that currently doesn't work for walls. We might find some workaround though.

I experimented with runout protection some time ago, but for now wont add that, as the gamemode is basically just SnD at this point. Maybe a custom mode can be created in the future, thats closer to Siege.

Recreating barricades is a good idea, though the first implementation won't be really be interactive, just a button press for now. We will add that for the next update.

Adding destructible walls always needs to be carefully considered, since they impact performance. The only spots currently without one would be living room and workshop.
McFredward 26 Jan, 2022 @ 12:58am 
This is the most fun Pavlov map so far! I love the destructible walls and floors!
Are you guys still working on this?
Here, I have some suggestions to make this even more to the best Pavlov-map out there:

- Granades and explosives doesn't damage the destructible walls and floors at the moment
- It's maybe a good idea to prevent the defenders inside the house from going outside
- It would be absolute sick if it would be possible to somehow recreate the barricades
- Mooore destructible walls (at least one in every possible bomb room)

Thanks for giving us this gem!
thorwin99  [author] 9 Jan, 2022 @ 11:17am 
Thx for the info
YoungIraqiKids2003 9 Jan, 2022 @ 11:03am 
as well as drones
YoungIraqiKids2003 9 Jan, 2022 @ 11:02am 
there is a map called gmod test tools, which has framework for sledgehammers, reinforcements, and stuff like that. Im sure the author would help a lot
thorwin99  [author] 8 Jan, 2022 @ 5:14pm 
Yeah, we know about that. The garage was one of the first things we made, but didnt make the car and boat back then. We just havent found time to actually finish the garage. Maybe we can prioritise them as the garage really is lacking cover
ShtBurd 8 Jan, 2022 @ 5:07pm 
also everyone that stumbles across this map love it so you're doing a good job
ShtBurd 8 Jan, 2022 @ 5:06pm 
the boat and the truck in the garage are much needed for cover
thorwin99  [author] 8 Jan, 2022 @ 4:16am 
Currently not. Adding that would most likely require some significant work, and as written in the description, we dont have much time to work on the map and try to finish the assets etc. first
L00111111 7 Jan, 2022 @ 8:40pm 
will we ever be able to reinforce/barricade?
L00111111 7 Jan, 2022 @ 8:38pm 
never make this into new house please
notSALTY. 24 Nov, 2021 @ 10:30pm 
Very well done! I freaked out when I realized there was actual destructibility! Keep up the good work!
thorwin99  [author] 10 Nov, 2021 @ 5:51am 
Yes, we just released an update three days ago
darthnithin 9 Nov, 2021 @ 5:30pm 
Ohh shoot is this still updated and shit?
CalsFakeJordans 5 Nov, 2021 @ 6:57am 
ahaha its good to see a dev that actually intereacts with their fans even at this scale, Cant wait to see the new update to the map too when it comes out will make it alot more enjoyable!
and right well it sounds interesting and im interested to see what comes next, my suggestion if you where to do a new r6 map is do a recently reworked one then youve got max amount of time to get info on it, but if you never do another r6 map thats fine just interested to see what comes next after this map as i said! I do get how much of a pain it is for you to recreate them but even just for house I respect the effort massively.
thorwin99  [author] 4 Nov, 2021 @ 2:13pm 
rather thanks for the comments and feedback, we like to read through them. The next update of the map should change up its dynamics quite a bit, so most issues with spawnrushing are hopefully fixed.
We plan to finish this map first, and dont currently have any plans on what to do after that, but probably some map of own design, since R6 maps take alot of effort to recreate. We constantly need to reference the original map and try to remodel it, which is especially difficult since House has been reworked since we started working on it.
CalsFakeJordans 4 Nov, 2021 @ 1:52pm 
wow thanks for the response especially that fast! youre doing an amazing job man its just a shame that people have to take advantage of things but thats the way isnt it unfortunately haha. Cant wait to see how polished this will eventually be because the one weve got now is literally amazing. Just the scale of been in one of my fav r6 maps is amazing enough.
Do you think you will make any more maps, specifically rainbow ones not now obviously! but once this project is finished do you see yourself making more siege maps? maybe clubhouse would be a good place to start I dont know but thats my suggestion if you where to think about making another on! :)
hope you have a great day
thorwin99  [author] 4 Nov, 2021 @ 11:50am 
This is fixed in the next update. We will add spawn selection for attackers and defenders and a little bit more cover to the docks
CalsFakeJordans 4 Nov, 2021 @ 10:22am 
Genuinely love this please keep working on it. however attacker spawn is easily rushed and is unfun to play when you have a try hard team locking you in spawn
thorwin99  [author] 30 Oct, 2021 @ 7:50am 
Good idea @ShtBurd, will try that
ShtBurd 30 Oct, 2021 @ 7:16am 
I think need to add spawns like insertion 2. (where you spawn in another room and you teleport to the part of the map you want to spawn in)
BigStupid 20 Oct, 2021 @ 2:24pm 
old siege was fun
thorwin99  [author] 18 Oct, 2021 @ 11:37pm 
klar
Jorge 18 Oct, 2021 @ 3:03pm 
Ich habe gesehen das du deutsch bist. Habe dir ein Freundschaft anfrage geschickt würde gerne mit dir privat reden, wenn geht.