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Modding is a living thing that requires two things - will and money. Since 2022-23 money became a big problem even among western audition of the game so mod market slowed down and there almost no big investors or commissioners.
So we left mostly with will and enthusiasm, which is a big problem for veterans of the RW modding. That`s mostly why many and I myself got retired, if we cant feed on what we like to do, then we have to earn cash somewhere else.
1.2 and 1.3 were a golden age of medieval RW mods
Actually, first, this is a fantastic mod and thanks for sharing. It's been a great help for immersion on medieval and fantasy playthroughs.
But, the reason I'm actually here, your Empire's weapons are waaaaay too cheap, which makes them extremely unbalanced.
Considering the Imperial Sabre is essentially a re-textured Monosword, it should probably have the same cost of 2000 silver market value. Since it's currently set to 500 market value, I'm getting quests that offer them way too early and too often for their power.
I mean you added a Firethrower and you are telling me a fictional musket/arquebus/handcannon which was invented during the time of Byzantine empire is too big of a stretch?
> Byzantine
Dude.....
If you need medieval guns go to AOBA`s black armory mod
It doesn't say that anything was edited/updated between the changelog (as it should). If that's the case and Ogam edited the description, then I concede. That said, I'm going to delete my other 2 replies and they're considered incorrect as far as that goes.