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I already verified your mod is the only one to overwrite \common\council_tasks
Any ideas why? I installed mid-game
Expand the Chancellor to help ALL tasks with a target territory needed
Ones not included are:
- Convert Faith
- Promote Culture and Culture Acceptance
- Increase Development
- Increase Control
Pls check if you have any Problems :)
Aber ich glaube das die meisten Spieler diesen Button gar nicht brauchen oder nutzen.
der Ehre Verlust ist einfach zu hoch, von daher wird es trotz dieser logischen/nützlichen Änderungen auch nicht attraktiver diesen Button zu nutzen.
Heimische Angelegenheiten müsste also auch Ehre bringen um wirklich sinnvoll zu sein.
Hatte ich übersehen.
Herzlichen Dank dafür.
我希望现在好多了
请尝试一下
1.转文化时候把掌玺大臣内务改外务加成依然存在,取消转文化任务再进行依然如此,而且不管选哪块地都有加成,切换角色都没用。
2.加成不是即时生效的,要在转文化前切换成内务才行,先转再切无效。
I also added it to increase control and it works fine, this is so weird XD
If you can, could you take a look to see if it works for you? thx.
That is a great mod but not working with "Councillor's experience trait" sadly.
There seems to be compatibility issue with the mod "Councillor's experience trait". This leads to both mods not working properly. Is there any chane for a compatch? I tried to make one but i can't find the code you added.
Did you try if this Mod works if you disable all other Mods?
To make everything flat faster is even easier done - and I'm quite sure there are Mods / Game Rules etc. that do that. So if you want it that Way, sure, search for that things :)
But this Mod should be more Immersive, has a logic behind it and you have to sacrifice something for the Result (you have to do the Homework Task). So it is a strategic descision for you when or if you use it.
Pls report anything not working :)