Stormworks: Build and Rescue

Stormworks: Build and Rescue

(IAR) Rotary Heavy Auto Cannon Turret
19 Comments
C A T 22 Feb, 2023 @ 4:40pm 
imagine using this as AA
Lunatic Lacewing 7 Jan, 2023 @ 6:52am 
i think he meant that such power shouldn't get into wrong hands but interpret it the way you want XD
General Tide  [author] 20 Oct, 2021 @ 8:44am 
i think? thanks though... I'm hoping to get another turret out early next week, ill probably get started on it later today.
oslaitirs 20 Oct, 2021 @ 5:23am 
do tuo know what have you created and the potential it has?
Mighty Weebs 20 Oct, 2021 @ 12:10am 
aight, thanks mate.. i'll follow up your next creations
General Tide  [author] 19 Oct, 2021 @ 12:02pm 
well the way it knows to fire is by using tilt sensors, so when the tilt is 25 and or strait up it fires. this way it only fires from the top most gun when its revolving like a real Gatling gun. however when you tilt it back too far the tilt values change which means it never reaches that value. so it is impossible to elevate it any farther. sorry, i might however be able to make a second version which uses some sort of algebraic conversions to keep the tilt angles relative to the elevation angle. not sure if its even possible though, if i find it possible i will upload another version designed for anti air.
Mighty Weebs 19 Oct, 2021 @ 10:36am 
NOICE, btw i wanna change the elevation range so this thing can rekt some plane... i changed the value on CLAMP microcontroller and it did nothing, can you help me?
General Tide  [author] 19 Oct, 2021 @ 7:44am 
click the selection grid tool in the bar at the top of the screen, change the size to fit the seat and move it where you'd like it. then open the merge tool and select the seat and attach it to your ship, if you don't it will just fall off. hopefully that helps
TyrTheNorseGod 19 Oct, 2021 @ 7:38am 
hey, i want to use this on my personal craft but i dont know how move the seat, dont want it on the deck but in the bridge. does anyone know?
R.O.B 17 Oct, 2021 @ 7:38pm 
Ooh, very nice. Will keep an eye out for that if it happens.
General Tide  [author] 17 Oct, 2021 @ 6:33pm 
not sure if theres enough space inside the turret, but keep in mind this is a series of turrets so i might make a MK-II with tracking.
R.O.B 17 Oct, 2021 @ 6:05pm 
One last suggestion if it's not too much to ask for, radar tracking would be quite nice.
R.O.B 17 Oct, 2021 @ 4:21pm 
Alright, I'll take a peak at it to see if there's anything I can do.
General Tide  [author] 17 Oct, 2021 @ 4:19pm 
yeah not much i can do about that, that i know of at least. if i find a way to fix it though i will
R.O.B 17 Oct, 2021 @ 4:11pm 
Aight, played around with it a bit. If you hit it's vertical aim limit and keep holding the button, when you want to go back down it can take awhile for it to do anything.
R.O.B 17 Oct, 2021 @ 4:06pm 
oh nice man, I was making it cause I was bored lmao so no worries. Will report on any issues :)
General Tide  [author] 17 Oct, 2021 @ 3:54pm 
There just updated it, ballistics computer added. If there's any issues please let me know.
General Tide  [author] 17 Oct, 2021 @ 3:24pm 
well i can add the ballistics computer i just had not thought about it until now. anyway i feel bad turning you down so how about this, in the update notes ill credit you for the idea yeah?
R.O.B 17 Oct, 2021 @ 3:07pm 
Hey, would you be alright with me uploading a version of this with a ballistics computer installed? Credit will be given ofc