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so far i know of dead man's switch and polarisbloc
I am not fully sure, but it will most likely work. Unless any large changes were made to the game in how mods are coded, or the file structure of the Royalty DLC, it should be entirely fine.
any errors this mod throws off can be 100% ignored, am aware of it, but it doesn't do anything. iirc its about the pawn difficulty recruitment chance, but for all intents and purpose the game just ignores it since that line of code doesn't mean anything.
https://gist.github.com/54e888c40a43081fece1375874c271d2
:/... hmm. well I suppose I could, but what would you suggest as a medium version numbers-wise?
Since this Medium version is only being made more or less at your request, I would want it to be more of what you envision, so ill post a discussion thread here with some basic "medium" version numbers, and ill wait for you input if maybe its too high / too low.
btw, I can do it fairly quickly, it would be as simple as changing the numbers and a simple upload.
Works for both 1.3 and 1.4, I will update the description for all the versions of the mod :o
The mod has been updated to 1.4 :)
However, nothing in the mod has changed, nor has any of the code changed. It was compatible beforehand, but i've went ahead and fixed it so it doesn't show up as incompatible :P.
Hey, that issue is caused by the everything has quality mod. It breaks a lot of things about trade, including trading anything for honor.
If you find anything, that'd be nice. I wish I could tell more, but all I know is I don't see the Honor tick up in the trade screen, it just stays at 0. It'd almost be better if it spat out an error, so I could maybe get an idea!
Workarounds :] ah yes.. I 100% feel that xD, kinda have to when you have so many mods, something is bound to simply refuse to work at some point.
I will potentially try taking a look at it to see if I can recreate the same results and ill msg here if i find anything out :o, no promises though, that's an extra 17 mins per load, twice to add the mod and then testing it ofc :P, but ill try to not be lazy xd
I'll give it a try at some point, though I admit, since I know a workaround I can live with it. I do find it unlikely that it is the cause, but I know it gave me the achievement from Vanilla Expanded Achievements when I traded away a number of pawns for Honor - saying I trade a lot of value in silver. But that might just be because they still technically have a value.
I personally stopped playing a little while back (took a break), but I did not have that mod which seems to be fairly new.
You never get honor for silver from the empires tax collectors afaik, I was never able to do that. It was always about 66 gold per 1 honor, or 200 for 3 being the best way to do it.
If you could, I would try to remove that mod, test it, if it works well, then you know thats the issue. As far as making it compatible if it is... idk, my mod touches vanilla stuff, that mod uses c# and adds in it's own code.. so it would be up to them to make it work well with other mods.
I can't really imagine it being that mod that's doing it though, for both prisoners and gold as a base item..
Very strange issue, to be sure. At least the dev mode can hand out Honor, though not in the right increments sometimes.
Sounds like a plan! :D
Let me know if everything works out as planned
Sounds like some sort of mod clashing with mine.
The mod works fine on its own, as well as with my personal playthrough with over 300 mods installed. Including vanilla expanded stuff.
best fix for you? Just put my mod all the way at the bottom. that should solve everything tbh.
Also keep in mind when you have no title to begin with, you have to get enough honor to get to the minimum rank for it to show, so in the easy mode its 2 honor to get to freeholder. So if you get 1 honor for a prisoner or buy 1 honor with gold, you wouldn't see anything until you get 1 more point of honor. it's just the way the system works.
but as far as your issue? It's 100% a mod compatibility issue, as the mod simply works on it's own. So just drop it to the bottom and it will be fine. :)!
Sorry! I had actually already fixed this issue in the regular version of this mod and forgot to also include the fix to this version. Updated and fixed! :]
Ah sorry then! Hopefully someone will translate it soon :)!
I realized that the other text is Chinese Pinyin
If you give me the documentation, I have no confidence to translate them correctly. So I can only wait for someone else, someone who is good at English
If you can give us the translated document (emmm...Languages in the document), I believe that someone with good English will translate it. In fact, this is what many excellent translators are doing.
I am patient and can wait
wǒ yě kěyǐ yòng yandex dàzhì fānyì,wǒ hěn kuài jiù huì wéi zhōngguó wánjiā gōngzuò!
I could also roughly translate with yandex, I will work on that soon for the chinese players!
Hello! I only speak english unfortunately, but if you were to help with translations, I could post a translated version in your langauge :)!
nǐ hǎo! bùxìng de shì,wǒ zhǐ huì shuō yīngyǔ,dàn rúguǒ nǐ yào bāngzhù fānyì,wǒ kěyǐ zài nǐ de yǔyán zhōng fābù yī gè fānyì bǎnběn:)!
_(:з」∠)_