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Good news!
Please, fix the hellish indentation of the code as that certainly adds a special layer of difficulty to debbuging this mod.
Loving the mod so far.
I d't no y,so i delete this event .
I've taken apart your mod for personal use and in the process found some problems:
-Renounce claims removed others claim but not your own. Because your code attempts to remove any player claim on titles currently held by the player themselves.
-Unused / empty lines of codes, for example "money_interaction" requires the actor to have the perk "it_is_my_domain_perkAAAAAAAA", multiple instances of empty "on_send = { scope:actor = { } }", etc.
-Start Sedition interaction have "ai_value_modifier = { ai_honor = 1 }" in the ai acceptance part, causing honorable characters (generous, compassionate, etc) more likely to accept overthrowing their liege
-As someone has pointed out before, most of your code indentation are simply horrifying & quite hard to read and debug.
Hopefully this is informative and helps you in fixing what needs to be fixed.
If you took your time to read my past posts you'd see I already pointed to some of the problems with the mod, offered suggestions and complimented the author meanwhile. But as months pass and nothing is done to fundamentally address the mod's flaws (which are many) in spite of the considerable amount of time the author invested on it, I just vented my frustration in this last post.
As far as collaborating with other user I don't have the time to do it as I have my own unreleased mod to occupy my time. Also I am not at all sure I'd have the necessary expertise to code what the author wants to achieve... now, I know at least how to properly indent code to make it readable, something that strangely eludes the author.