Cities: Skylines

Cities: Skylines

Effects Module [PO]
37 Comments
ModZilla 26 Dec, 2022 @ 7:10am 
I wish the module has then ability to change color of the particles such as making fire green
c95samuel 12 Oct, 2022 @ 7:36pm 
seems like it got broken, i dont see the effects anymore
♥♥♥ Aguero 9 Aug, 2022 @ 11:10am 
is there a way to translate it to spanish?
TheJaix 22 May, 2022 @ 2:48am 
It seems broken for me, at least when I loaded my game and trying using it, the menus were empty and when I clicked, the boxes turned white.
NSky 24 Apr, 2022 @ 12:25am 
help my POs are on fire
多比是自由的不是免费 4 Mar, 2022 @ 10:44pm 
now it‘s ok , suddenly!
多比是自由的不是免费 4 Mar, 2022 @ 10:06pm 
No other options
多比是自由的不是免费 4 Mar, 2022 @ 10:05pm 
Only the words "confirm and delete module" are displayed
YawnK 14 Feb, 2022 @ 1:06pm 
I accidentally deleted a PO that has an effect on it, does anyone know how to remove the effect?
ArchTeryx 18 Jan, 2022 @ 5:47pm 
Snacko: Best way to do it is create a small box and put it underground, or hide it in another object. Hiding it or burying it will not stop the effect. So you aren't really creating an invisible PO, you are just hiding it.
Snacko 8 Jan, 2022 @ 7:41am 
How do you adjust the render distance for these objects? I tried the slider in PO but it didn't cause the effect's render distance to change at all. Also tried changing ULOD Prop distance..
Snacko 1 Jan, 2022 @ 9:01am 
Ok, I'm not sure if there is an invisible PO object. But I figured out to resize the box really small. Not sure if that's the solution, but it works for now..
Snacko 31 Dec, 2021 @ 3:59pm 
How do you "Create an Object"? I choose a PO from Find it! But they are all visible. I select the PO Box and I don't want the Box to be visible for this effect..
sanefrhulk 18 Dec, 2021 @ 7:13pm 
time to do a vehicle fire
ArchTeryx 24 Nov, 2021 @ 9:17pm 
Simon: I do apologize for not submitting my log. My entire computer broke down and has been in repair the last 2 weeks. I can answer the question, though: It has to do with all effects. The moment you start adding effects to POs, save the game, and reload, the effects module breaks. The existing effects work, but no new ones can be added.
Akruas 17 Nov, 2021 @ 9:17am 
Hello Simon, I also noticed the problem. The Effects Module window is empty except for a slider bar on the side and the turn on/off delete buttons. All other modules working fine and existing Effects also work. Here is my output log, seems there is something related at the end https://ufile.io/ragsucjo
BillyShabindigo 13 Nov, 2021 @ 1:34am 
I'm having the same issue as ArchTeryx. I even copied an established, working P.O. with a working object to use elsewhere on the map, but, even though the module effect is working, when I open the module window, none of the options are there.
matthew07 8 Nov, 2021 @ 1:34pm 
Astonishing! Just an idea, would it be possible to make falling snow or even leaves with this?
Simon Ryr  [author] 7 Nov, 2021 @ 9:04am 
@ArchTeryx : Please send the log. Also does it do it with all effects, or just because of a specific type of effect ?
ArchTeryx 5 Nov, 2021 @ 10:34am 
An update with my testing with the module. It appears it works until I actually attach it to POs. I can attach it to all the POs I want, save it... but when I load the game again, I get the blank menu again unless ALL the objects that I attached it to have the module removed again.

Right now (at least for me) the only way to use the module is to attach it to all the POs I want to in one session, because after that, I just get the blank menu.

Has anyone else reported this problem?
ArchTeryx 1 Nov, 2021 @ 11:36pm 
I've noticed something weird with the Effects Module. In my build, the module window abruptly came up blank - the "enable," "delete" buttons and scroll bar is there, but nothing else... just a blank. However, if I run the same configuration of mods and assets in a brand new map, all the effects come back. I have no idea what's interfering with the module or even how to troubleshoot it. (All the other modules work - only Effects Module is having this problem).
CyberVibes 29 Oct, 2021 @ 3:41pm 
Awesome idea if possible could you add more water based effects i'm looking for something that makes building ponds and pools easier like just the basic water surface.
DirtyH 23 Oct, 2021 @ 4:39pm 
brilliant work mate
Anapu 23 Oct, 2021 @ 8:20am 
Je viens de créer la map Hell, un monde poussiéreux avec un grand volcan. Je regrettais amèrement de ne pouvoir y ajouter de grosses et impressionnantes explosions....quand soudain.....Boum !!! je vois que ce module viens d'être publié... Ces effets visuels sont ma première expérience avec le mod Procedural Object. Je ne regrette pas de l'avoir installé !!! Je vous laisse mon bon monsieur, il faut que je continue à jouer à l'apprenti artificier
Boum !!! Boum !!! des boum muets mais des boum quand même !!! Génial ....
BUBAKAR 22 Oct, 2021 @ 1:55pm 
@Simon Ryr

Do you plan to implement a feature for the importation and use of non-vanilla particle systems too?

The Fireworks mod by sqrl (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1300411488) apparently allows self-made particle systems to be used as ".unity3d" asset bundles using a custom folder. But I was wondering what it would take to import my own, using PO specifically, much in the same way we can already use and control custom .png/textures.

Thank you for your work and continued efforts on this extraordinary mod that is PO (I'm especially looking forward to the 1.8 release with those shader/material options).

À bientôt!

:steamthumbsup:
bsbrdv 21 Oct, 2021 @ 7:27pm 
My imagination is now doing a neurotic happy dance. I can see how people are going to really get into the Natural Disaster DLC with this but not for me yet. I am still trying to create. Not ready for destruction yet. Now I need a rainbow! Whatcha think Simon? Is it possible a rainbow can be modded? Doubles? Re-Sizable? Appearing from nothing and disappearing into nothing?

Your creations are amazing but its going to take forever to use them to capacity. I am trying to get there though.
vic.foras 21 Oct, 2021 @ 3:24pm 
Supreme!
A-L-E-K 21 Oct, 2021 @ 10:35am 
wow
Francis • LUL 21 Oct, 2021 @ 12:17am 
When water physics PO release?
ICED T 20 Oct, 2021 @ 10:38pm 
I am always just astonished by the work of all the modders working on CS!
BillyShabindigo 20 Oct, 2021 @ 11:35am 
Now I can make my blast furnace actually blast 💥
Modern Cicero 20 Oct, 2021 @ 8:07am 
making a european city to then bomb it like ww2?? o.0
Vannen 20 Oct, 2021 @ 3:09am 
Thank you so much this is awesome!!
MikeDV 20 Oct, 2021 @ 12:30am 
This is really cool!
Eva 19 Oct, 2021 @ 9:29pm 
yessssss, everything i wished for
tora 19 Oct, 2021 @ 7:08pm 
This is absolutely amazing. It's one of those things you never knew you needed, but is a must have once you learn about it.
RoomMic 19 Oct, 2021 @ 5:46pm 
hottest module yet