Arma 3
Warhammer 40K Voice Pack
30 Comments
Corporal Ray Person 28 Apr, 2024 @ 1:41am 
Hey I remember there being a 40K Guardsmen voice line a while ago but I can't find it anymore, is there a chance to see them added to this list at some point? Also these are top quality
Eat the worm mf  [author] 5 Mar, 2024 @ 8:27am 
That is really really weird, I'm gonna continue poking around files my end and see if i can find the issue thanks for bringing it to my attention though
Capitalist Pig 4 Mar, 2024 @ 5:49pm 
Yeah I put the this setspeaker "impdreadvoice"; in the imperial dreadnought init and it plays chaos voices so I have no clue what the deal is.
Eat the worm mf  [author] 4 Mar, 2024 @ 5:40am 
I've checked the script and there is no way that should be happening, you are sure that you are using the impdreadvoice for the imperial ones and chadreadvoice for the chaos ones right?
Eat the worm mf  [author] 4 Mar, 2024 @ 5:38am 
damn that is very weird, no matter the script?? I'm going to take a quick look at the code although theres not much i can do at the moment
Capitalist Pig 4 Mar, 2024 @ 12:31am 
It uses the chaos dreadnought voice no matter which voice I want it to use.
Eat the worm mf  [author] 3 Mar, 2024 @ 6:03am 
weird, I'm fairly certain web uses a script to apply his own voicelines to the units he creates usin g equipment like in his half life mod. also which chaos voice is the dreadnaught using?
Capitalist Pig 2 Mar, 2024 @ 2:37pm 
Is this mod compatible with webknight units? I tried using it on the dreadnaughts and it only uses the chaos voice no matter what I put in.
Osome 25 Feb, 2024 @ 12:04pm 
Fair enough, thank you anyways.
Eat the worm mf  [author] 24 Feb, 2024 @ 5:36am 
im not too sure, there might be a way to script when a certain unit class spawns they get the setindentity script applied to them instantly but im no scripting expert especially in game stuff
Osome 23 Feb, 2024 @ 9:12am 
I'm making a warhammer 40k warlords scenario and I was wondering is there a way to make these automatically apply to units as they are called in?
Atrocittus 16 Feb, 2024 @ 7:39am 
Could you please implement the voices of Ogryns and imp. guards? I know it was requested in the past but we are still looking for something good!:admech::chug::fearsomeaura:
Eat the worm mf  [author] 24 Aug, 2022 @ 11:56am 
There might be lots of personal stuff happening right now so not anytime soon
Sckullchrusher 24 Aug, 2022 @ 9:53am 
Hey is thier a chance that you will be able to add imperial guard voices
Eat the worm mf  [author] 22 Aug, 2022 @ 7:23am 
The map made for the server with this mod in the loadlist should add it to the server using the map
Bacon 22 Aug, 2022 @ 3:06am 
Is this by any chance a client-side mod or does whatever sever i'm on need to have the mod as well?
Eat the worm mf  [author] 14 Apr, 2022 @ 8:40am 
lmao sounds like youve put loads of effort into it fr! Good at some point soon you'll be able to do it with one mod instead of like 7
Dead_Head_Larry 13 Apr, 2022 @ 11:12pm 
Dope! I'll be looking forward to that because that means we won't have to use those Starship Trooper Bugs for bootleg Tyranids anymore. My idea was just gonna be a super bootleg version of Genestealers using the JM JEFF models for the Chimeras or the aliens from the deprecated MBG Aliens mod slapped together with ORBAT. There's also the Genestealer Cult faces mod on the workshop but it's just purple/pink faced Guardsmen...dark times indeed, you can even say it's a dark tide...
Eat the worm mf  [author] 13 Apr, 2022 @ 8:50am 
I'm in contact with web and now hes actually going to be working on his own genestealer/tyranid mod real soon hopefully now that hes done with the zombies
Dead_Head_Larry 13 Apr, 2022 @ 3:39am 
This is a bit of a long shot but, do you think you can rip the sounds from Space Hulk Deathwing or the Tyranid mod for Dawn of War and make that into an Arma 3 voice pack mod for Genestealers/Tyranids? WebKnight just basically made Zombies and Demons 2.0 and I want to make a Genestealer faction using that mod. You could also probably rip some sound files for the Tau and Imperial Guard off of Dawn of War as well. That game had the best voice lines in my opinion.
Eat the worm mf  [author] 14 Jan, 2022 @ 7:09am 
All good man hope you enjoy!
[1er R.C.C] TheKillian 14 Jan, 2022 @ 7:03am 
New update with TAU if perfect!!! Awesome Elliot !!
Eat the worm mf  [author] 30 Dec, 2021 @ 8:36pm 
Yeah even got the dreadnaught voices too
Dante Haguel 30 Dec, 2021 @ 7:34pm 
Hi, so if i understand well, with this pack, no use of the others one for each faction, it's an all-in-one ! ?
Eat the worm mf  [author] 4 Nov, 2021 @ 8:38pm 
That's weird I've not had that problem before try aopplying the appropriate script to the units that cant hear it might work
Hereticus 4 Nov, 2021 @ 8:10pm 
in multiplayer only 'i' can hear my own 40k voice. I cannot hear other players who are using the 40k voices. Is this a known issue? Is their a fix?
[1er R.C.C] TheKillian 29 Oct, 2021 @ 2:23am 
Thank you for your answer Elliot, good luck with that ! Hope to see them in the futur :D
Eat the worm mf  [author] 28 Oct, 2021 @ 5:26am 
Tau and guard are a possibility, imperial guard more than tau due to the amount of voicelines online
Corporal Ray Person 28 Oct, 2021 @ 3:54am 
Love this, any chance we could see Imperial Guard in future?
[1er R.C.C] TheKillian 20 Oct, 2021 @ 6:25am 
Hi ! Nice mod, can you do same for Tau? :D