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I've added this addon to the Tacticam Addon Collection. Check it out here: Tacticam
Here: https://github.com/smilz0/Left4Bots/tree/main/l4b1_style_cfg
you can find the L4B2 settings to make L4B2 look like L4B1. It won't be 100% the same because many features have been rewritten and behave slightly differently but it will be pretty close.
Maybe i forgot some setting and there is a closer configuration than this. Let me know if you find a better one. [/quote]
I tried dev versions of L4B2 + L4L and they didn't help, the server kept crashing instantly on startup and map change. Until I removed allow_all_bot_survivor_team 1 and sb_all_bot_game 1 from L4B2 convars.txt and left sm_cvar sb_all_bot_game 1 + sm_cvar allow_all_bot_survivor_team 1 in my server.cfg. Weird configs conflict.
You were right, it's about those commands: allow_all_bot_survivor_team 1 and sb_all_bot_game 1. They were written in my server.cfg and, apparently, somehow conflicted with the same commands in the L4B2 convars.txt. As soon as I removed these 2 commands from convars.txt - the server stopped crashing.
[L4L][ERROR] HooksHub.InterceptChat - Exception in func 'L4LROOT': attempt to call 'null'
If you want you can try the dev version of the addon you can find on github:
https://github.com/smilz0/Left4Bots/blob/main/out/Left4Bots2.vpk
and also Left 4 Lib:
https://github.com/smilz0/Left4Lib/blob/main/out/Left4Lib.vpk
Remove the sb_all_bot_game line from convars.txt and also make sure that no other addon/plugin sets that.
Here is an example of such crash log: https://crash.limetech.org/ndrwjfso6yol
The crash happens when there are no players on the server and the plugin restarts it with a map change.
There are no errors in SourceMod logs. Here are the last lines of the server console before the crash:
1050 20.504985 L 11/23/2024 - 17:26:42: [SM] Changed map to "c11m2_offices"
1051 20.545715 Server is hibernating
1052 20.546792 ConVarRef test_progression_loop doesn't point to an existing ConVar
Help, please.
P. S.
I'm trying this on Windows, with the latest versions of the scripts (Left 4 Lib, Left 4 Bots 2) from the workshop. sourcemod-1.12.0-git7167
@LuizVinicius17
There's some old mods that use either:
- Outdated script loading methods that can cause conflicts with other script mods.
- VSLib which was handled messily and resulted in many conflicts with mods using it from old versions overriding new versions.
It's not really the fault of the 'Left 4' scripts since they work as intended with no other mods active, more so if you already uninstalled them since there's no way they can take effect at all.
When I turn this mods off my game runs totally normal, any idea or fix?
>>> Script running too long (7.59), terminating
[L4L][ERROR] HooksHub.BotQuery - Exception in func 'L4LROOT': Script terminated by SQQuerySuspend
The message leads me to believe that either this mod or Left4Bots is the culprit. What can I do to fix the issue? This is not the first time it has happened.
Anniversary Map Fixes: Restart with Launch Option -dev to reveal verbose entity debug dumps.
Anniversary Demo Mode: Run "script_execute z_developer_showupdate" >> "script ShowUpdate()". )
Mine too.
It might be one of "compatibility with other addons stuff" but it's really hard to find the culprit