Horizon's Gate

Horizon's Gate

Royal Classes
34 Comments
Prominence  [author] 15 Mar @ 5:38pm 
Thanks for the report, Celtia. Modded status effects should now interact with ruin touch effects like Misericorde appropriately now. Well, MY modded status effects. I can’t speak for anyone but myself. As for Blend In, I’ll check it out and see if I can improve the way it works with other invisibility sources.
Celtia 14 Mar @ 5:13pm 
I've only had access to the Spy so far, but loving the design. I have noticed, however, that Blend In is a bit awkward -> If I have a character use Stalk (move 2 and become invisible until next turn), then it seems that a different source of "hidden" will overwrite the duration of the invisibility.

Meaning if you Stalk next to an enemy character and end your turn, Blend In will basically shrink your turn-long hidden buff with a mere 6 time to act buff. Similarly, the Book of Thieves (Spy) seems to work a little awkwardly with it.

The other issue is that Misericorde (and I think other similar affects, like Ruin Touch) don't seem to gain benefits from some of the new status effects in the mod pack, like Fatigue and Delirium. That may be an intentional design choice, but it does seem unintuitive to me (Fatigue, at least, seems like an exclusively negative condition).
Prominence  [author] 5 Nov, 2024 @ 11:41am 
Thanks for the report, Square. I’ll fix this soon. I appreciate your efforts!
Square 5 Nov, 2024 @ 11:22am 
Reporting a minor typo in rc actors.txt that prevents one from getting the journal entry for the Mimic - you've got journalID=rc_journal_mimic; under [ActorType] but ID=rc_journal_rc_mimic; for its [JournalEntry].
Prominence  [author] 14 Sep, 2024 @ 4:23am 
There’s a room on the second floor with some coals in the corners. Light all of them on fire and take a step to receive a hint. If that’s still not enough, let me know and I can provide more detailed steps.
Aboreus 14 Sep, 2024 @ 12:26am 
How do you get zealot in the manor? I have been searching for 2 hours and I've kinda given up.
Khazidd 1 Jul, 2024 @ 7:52am 
Thank you!
Prominence  [author] 30 Jun, 2024 @ 8:11am 
Yes, Khazidd. The portcullis can be bypassed with certain mobility abilities. You can also enter from the right hand side by way of a secret passage. Your hint is to look for the turquoise carpet . If you can't get into that bottom right room, try lighting all the coals in the room above it, and then taking a step.
Khazidd 30 Jun, 2024 @ 7:33am 
is it possible to get into the treasure room upstairs?
Prominence  [author] 7 Feb, 2024 @ 5:44pm 
I'm just glad he reappeared afterward lol.
Ian McClaren 7 Feb, 2024 @ 5:42pm 
I'll let you know if I figure out any other conditions for it. It's been a really weird thing because I don't tend to notice until I go "Wait, why hasn't Hagger had a turn in a while?" and I realize he's straight up gone and didn't get EXP for the encounter
Prominence  [author] 7 Feb, 2024 @ 5:40pm 
Ian McClaren, I can't replicate the issue. I'll still add a passive to the decoy unit and make the timer dependent upon it, while also putting in some effects that should clear the decoy so it doesn't persist after combat, in case it's not getting the timer.
Prominence  [author] 7 Feb, 2024 @ 3:06am 
Ian McClaren, I wonder if he is getting the timer put on summoned units applied to him somehow. I haven’t had that happen in my testing, but it might still be possible.

I’ll look into this either this evening or later this week. I know how to fix it if my theory is correct.
Ian McClaren 6 Feb, 2024 @ 8:53pm 
I have been trying to figure out what exactly is doing this, but: Hagger is currently a Shiftcloak/Swashbuckler with the Spy ability Stalk set. Every single time he uses Stalk, he vanished from combat after the Decoy's time limit. Completely. Into thin air, and doesn't come back until after the combat ends.
Prominence  [author] 26 Oct, 2023 @ 4:30pm 
neonhigh, that switch just controls the poles blocking the exit from the boss room.
neonhigh 26 Oct, 2023 @ 4:23pm 
Not sure if this is replied to, but does anyone know what the switch after the hidden boss does?
Prominence  [author] 7 Sep, 2023 @ 12:49pm 
Of course, unbeared. Drag a flask onto the punch bowl and take a step or two. Flasks are base game accessory items that enhance morale and can be found in a few areas. There’s one in the upstairs of the estate, if memory serves.
unbeared 7 Sep, 2023 @ 8:03am 
Great mod, been enjoying it, but I can't figure out how to "spike the punch" as you said, I've been exploring trying different things for an hour now and am wondering if I just don't have the item required, could you give me another hint?
Prominence  [author] 7 Mar, 2023 @ 4:57pm 
programmed.messiah, that is very high praise. Thank you! I'm glad you enjoyed it.
programmed.messiah 7 Mar, 2023 @ 3:32pm 
This was such a fun section to play through, loved the secrets and puzzles. I had to look up if this was an official part of the game it was so seamlessly integrated!
Prominence  [author] 8 Jan, 2022 @ 10:28am 
darksol92, I see what you mean. The gate spell can let you skip past the jammed grate, but you can't use it to return. Use oil to un-jam the grate. Then you can "use" it to open it.
darksol92 6 Jan, 2022 @ 5:54pm 
So... I used Gate to get past the gratings in the secret passage... but due to the ceiling over the other end defining the far side as a separate room you cannot use Gate to get back... I don't seem to be able to break the gratings either so it's an unintended softlock forcing me to reload.
Just thought I'd mention it for any other Gatekeepers out there!
jirizelenkajun 14 Dec, 2021 @ 8:40am 
Thanks! So, it was a translation error on my part in the end XD
Prominence  [author] 13 Dec, 2021 @ 1:57pm 
It needs some lubrication. Try oil!
jirizelenkajun 13 Dec, 2021 @ 1:25pm 
I may be overlooking something, but how do you unjam the jammed grate?
TheseAcidWords 4 Nov, 2021 @ 9:05pm 
Thanks, worked like a charm. Thanks for the excellent content.
Prominence  [author] 4 Nov, 2021 @ 3:11am 
Yes. Hint: spike the punch.

That will loosen someone’s lips.
TheseAcidWords 3 Nov, 2021 @ 8:10pm 
Can't figure out how to get the password to get into the Lord's room... I'm guessing that's how you get spy?
programmed.messiah 2 Nov, 2021 @ 1:20pm 
Thank you for making such quality mods! They are seamless with the world lore, and are a ton of fun to play.<3
Prominence  [author] 1 Nov, 2021 @ 2:30pm 
Thank you, Cairnos! They’re a ton of fun to make.
Cairnos 1 Nov, 2021 @ 8:35am 
Thanks for those Strong mod.
Prominence  [author] 26 Oct, 2021 @ 5:56pm 
Thank you!
Usuzumi 26 Oct, 2021 @ 5:22pm 
welcome back another great MOD! i was awaited something new.
Kay 24 Oct, 2021 @ 3:12pm 
The goat is back at it